Player Matchup

Janus
Janus
Gold V
Big Cheeesee
Janus
Gold V
Level 146
God Stats
8W - 6L
1,549 SR
Queue Stats
27W - 30L
1,494 MMR
Solo
Chaac
Chaac
Gold V
FryTheHuman
Chaac
Gold V
Level 124
God Stats
21W - 19L
1,598 SR
Queue Stats
262W - 270L
1,477 MMR
Solo
Yemoja
Yemoja
Gold II
ReapReality
Yemoja
Gold II
Level 127
God Stats
1W - 3L
1,323 SR
Queue Stats
96W - 96L
1,486 MMR
Party 1
Hachiman
Hachiman
Gold IV
T00QuiiK
Hachiman
Gold IV
Level 129
God Stats
3W - 4L
1,569 SR
Queue Stats
123W - 125L
1,454 MMR
Party 1
Osiris
Osiris
Gold IV
wadle20
Osiris
Gold IV
Level 69
God Stats
6W - 1L
1,684 SR
Queue Stats
36W - 35L
1,493 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,545 SR
1,481 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,620 SR
1,482 MMR
Izanami
Izanami
Gold IV
CallMeMellows
Izanami
Gold IV
Level 142
God Stats
24W - 18L
1,705 SR
Queue Stats
198W - 205L
1,565 MMR
Party 2
Olorun
Olorun
Gold IV
DarkEvilMonkey
Olorun
Gold IV
Level 159
God Stats
0W - 3L
1,716 SR
Queue Stats
308W - 322L
1,443 MMR
Solo
Cabrakan
Cabrakan
Gold III
Imnotgood9078
Cabrakan
Gold III
Level 107
God Stats
13W - 13L
1,574 SR
Queue Stats
299W - 319L
1,491 MMR
Solo
Cerberus
Cerberus
Bronze III
OreganoSpindle
Cerberus
Bronze III
Level 154
God Stats
4W - 3L
1,425 SR
Queue Stats
9W - 5L
1,493 MMR
Solo
Loki
Loki
Gold V
ReLyKs115
Loki
Gold V
Level 146
God Stats
6W - 7L
1,680 SR
Queue Stats
96W - 90L
1,420 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 5 / 4
12,454
623
13,765
16,135
5,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 4 / 5
10,593
530
8,516
18,484
14,999
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Yemoja
15
1 / 1 / 12
10,243
512
4,749
10,851
8,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
T00QuiiK
Hachiman
19
6 / 2 / 3
12,014
601
13,093
14,820
5,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
wadle20
Osiris
16
4 / 5 / 7
10,615
531
8,291
15,871
11,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Morgan Le FayTiamatGilgameshDanzaburouArtemis

VS

Bans
CthulhuKaliScyllaApolloRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
2 / 6 / 4
9,353
468
6,897
14,308
5,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 6 / 5
10,188
509
10,356
15,977
7,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
Imnotgood9078
Cabrakan
7
1 / 3 / 0
6,629
331
2,504
5,165
3,412
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
16
5 / 3 / 2
10,345
517
16,912
16,136
14,075
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
15
5 / 6 / 2
9,974
499
8,402
14,121
5,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
24
Kills
17
17
Deaths
24
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
11
5
4
2.6
L
Izanami
2
6
4
0.67
L
4
6
5
1.08
W
2
4
5
1.13
L
Cabrakan
Imnotgood9078
Cabrakan
1
3
0
0.33
L
Cerberus
5
3
2
2
L
Loki
5
6
2
1
W
Yemoja
1
1
12
7
W
Hachiman
T00QuiiK
Hachiman
6
2
3
3.75
W
Osiris
wadle20
Osiris
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,414
Damage
45,071
76,161
Taken
65,707
45,531
Mitigated
36,741
25,053
Healing
20,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,765
2,069
280
4,700
16,135
5,825
0
8,273
7,862
86,660
0
L
Izanami
6,897
4,121
0
3,504
14,308
5,965
1,172
2,750
11,480
0
62,803
L
10,356
3,618
526
5,635
15,977
7,777
3,099
7,431
8,255
54,501
0
W
8,516
688
0
6,178
18,484
14,999
586
8,631
9,853
580
56,384
L
Cabrakan
Imnotgood9078
Cabrakan
2,504
933
167
1,262
5,165
3,412
0
961
4,177
9,672
0
L
Cerberus
16,912
1,393
0
5,813
16,136
14,075
570
5,000
11,066
56,836
0
L
Loki
8,402
1,653
0
3,375
14,121
5,512
0
2,282
11,752
0
51,628
W
Yemoja
4,749
1,477
4,834
2,234
10,851
8,197
170
4,190
6,661
29,292
0
W
Hachiman
T00QuiiK
Hachiman
13,093
7,980
0
4,682
14,820
5,501
1,823
4,255
10,565
0
111,958
W
Osiris
wadle20
Osiris
8,291
2,902
0
2,145
15,871
11,009
353
5,274
10,597
0
61,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,919
Gold Earned
46,489
564
Minions Killed
439
0
Camps Cleared
0
1,934,247
Distance Traveled
1,568,128
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,454
623
146
7
0
382,783
4
L
Izanami
9,353
468
116
6
0
330,922
6
L
Olorun
10,188
509
81
4
0
332,183
1
W
Chaac
10,593
530
107
5
0
396,896
1
L
Cabrakan
6,629
331
11
1
0
143,028
4
L
Cerberus
10,345
517
129
6
0
380,754
6
L
Loki
9,974
499
102
5
0
381,241
7
W
Yemoja
10,243
512
41
2
0
364,509
4
W
Hachiman
12,014
601
179
9
0
356,850
6
W
Osiris
10,615
531
91
5
0
433,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role