Player Matchup

Discordia
Discordia
MelancholyMist
Discordia
Level 89
God Stats
3W - 1L
1,469 SR
Queue Stats
16W - 10L
1,563 Elo+
Party 3
Ymir
Ymir
RamsStepsister
Ymir
Level 48
God Stats
16W - 2L
1,951 SR
Queue Stats
547W - 116L
1,883 Elo+
Party 4
Thanatos
Thanatos
Rathdual
Thanatos
Level 28
God Stats
48W - 11L
1,699 SR
Queue Stats
334W - 72L
1,940 Elo+
Party 4
Cthulhu
Cthulhu
WTDrive
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
clytezmcgee
Anhur
Level 141
God Stats
8W - 4L
2,111 SR
Queue Stats
720W - 211L
1,746 Elo+
Party 4
Team Averages
Level 64
1,746 SR
1,726 Elo+

VS

Team Averages
Level 74
1,447 SR
1,491 Elo+
Chiron
Chiron
BloodyMacaroni
Chiron
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,464 Elo+
Party 2
King Arthur
King Arthur
Dummychar
King Arthur
Level 40
God Stats
1W - 1L
1,325 SR
Queue Stats
25W - 19L
1,520 Elo+
Party 1
Zeus
Zeus
NoBodyCanStopM3
Zeus
Level 127
God Stats
82W - 70L
1,546 SR
Queue Stats
108W - 115L
1,475 Elo+
Solo
Ymir
Ymir
Oddaving
Ymir
Level 88
God Stats
0W - 1L
1,705 SR
Queue Stats
56W - 38L
1,493 Elo+
Party 2
Ne Zha
Ne Zha
spikesteel
Ne Zha
Level 26
God Stats
0W - 2L
1,157 SR
Queue Stats
13W - 8L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MelancholyMist
Discordia
17
3 / 0 / 16
10,382
944
9,589
4,467
1,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 1 / 20
11,866
1,079
8,661
12,323
12,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Rathdual
Thanatos
17
12 / 1 / 9
12,429
1,130
14,166
6,728
2,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
WTDrive
Cthulhu
18
1 / 2 / 17
10,085
917
2,957
6,980
7,862
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
11 / 2 / 11
12,573
1,143
28,884
11,492
4,791
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

272

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
9,680
880
9,184
10,885
2,740
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Dummychar
King Arthur
16
0 / 7 / 4
9,188
835
5,354
22,683
12,149
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 4 / 4
10,239
931
10,682
6,256
1,522
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
1 / 3 / 5
9,837
894
5,002
11,313
7,130
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
spikesteel
Ne Zha
16
1 / 8 / 3
9,648
877
5,100
18,347
5,645
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
26
28
Kills
6
6
Deaths
28
73
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
King Arthur
Dummychar
King Arthur
0
7
4
0.29
W
Discordia
MelancholyMist
Discordia
3
0
16
11
L
2
4
4
1
L
Ymir
1
3
5
1.17
W
1
1
20
11
W
Thanatos
Rathdual
Thanatos
12
1
9
16.5
W
Cthulhu
WTDrive
Cthulhu
1
2
17
4.75
W
11
2
11
8.25
L
Ne Zha
spikesteel
Ne Zha
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,257
Damage
35,322
41,990
Taken
69,484
29,347
Mitigated
29,186
17,078
Healing
5,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,184
2,911
1,197
870
10,885
2,740
0
3,578
7,307
0
21,486
L
King Arthur
Dummychar
King Arthur
5,354
646
0
2,884
22,683
12,149
0
6,105
16,578
205
12,332
W
Discordia
MelancholyMist
Discordia
9,589
196
134
1,610
4,467
1,548
0
2,222
2,245
20,925
0
L
10,682
638
0
0
6,256
1,522
0
2,876
3,380
33,100
0
L
Ymir
5,002
380
0
0
11,313
7,130
0
2,927
8,263
25,965
0
W
8,661
1,039
0
2,985
12,323
12,516
0
5,459
6,864
25,058
0
W
Thanatos
Rathdual
Thanatos
14,166
3,166
0
7,307
6,728
2,630
0
2,648
4,080
0
28,354
W
Cthulhu
WTDrive
Cthulhu
2,957
222
0
0
6,980
7,862
0
2,868
4,112
14,027
0
W
28,884
16,250
0
5,042
11,492
4,791
0
2,692
8,800
0
64,095
L
Ne Zha
spikesteel
Ne Zha
5,100
1,766
0
874
18,347
5,645
0
5,563
12,749
0
14,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,335
Gold Earned
48,592
209
Minions Killed
182
13
Camps Cleared
4
1,053,742
Distance Traveled
987,279
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,680
880
34
3
1
176,513
0
L
King Arthur
9,188
835
13
1
0
210,882
0
W
Discordia
10,382
944
27
2
1
215,130
3
L
Zeus
10,239
931
57
5
1
176,320
1
L
Ymir
9,837
894
55
5
1
219,801
0
W
Ymir
11,866
1,079
41
4
3
221,665
0
W
Thanatos
12,429
1,130
42
4
3
215,233
0
W
Cthulhu
10,085
917
19
2
0
211,417
0
W
Anhur
12,573
1,143
80
7
6
190,297
0
L
Ne Zha
9,648
877
23
2
1
203,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role