Player Matchup

Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Jcabanchik
Fenrir
Level 29
God Stats
4W - 3L
1,496 SR
Queue Stats
187W - 170L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
SchneizeI
Baron Samedi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,734 Elo+
Party 1
Team Averages
Level 116
1,499 SR
1,569 Elo+

VS

Team Averages
Level 129
1,615 SR
1,598 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
RaspaDoTacho
Kuzenbo
Level 159
God Stats
35W - 29L
1,586 SR
Queue Stats
363W - 313L
1,604 Elo+
Solo
Kukulkan
Kukulkan
ZokuMo
Kukulkan
Level 129
God Stats
2W - 1L
1,760 SR
Queue Stats
15W - 9L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 4 / 8
10,105
632
6,974
17,547
20,928
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Jcabanchik
Fenrir
15
3 / 4 / 5
10,589
662
7,664
14,966
8,611
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
SchneizeI
Baron Samedi
17
8 / 2 / 4
11,905
744
17,861
12,110
4,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
6 / 5 / 3
11,797
737
12,962
13,249
4,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
RaspaDoTacho
Kuzenbo
15
2 / 2 / 5
10,770
673
12,081
14,136
16,064
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
ZokuMo
Kukulkan
14
2 / 5 / 4
10,046
628
8,852
12,502
4,370
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
12
Kills
10
10
Deaths
12
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
4
8
1.25
L
Hou Yi
 
Hou Yi
6
5
3
1.5
W
Fenrir
Jcabanchik
Fenrir
3
4
5
1.38
L
Kuzenbo
RaspaDoTacho
Kuzenbo
2
2
5
2.25
W
Baron Samedi
SchneizeI
Baron Samedi
8
2
4
5
L
Kukulkan
ZokuMo
Kukulkan
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,499
Damage
33,895
44,623
Taken
39,887
34,499
Mitigated
25,397
11,438
Healing
4,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,974
1,443
0
500
17,547
20,928
138
8,039
9,508
23,326
0
L
Hou Yi
 
Hou Yi
12,962
7,108
0
780
13,249
4,963
1,080
9,633
3,616
0
40,383
W
Fenrir
Jcabanchik
Fenrir
7,664
2,502
0
2,232
14,966
8,611
1,573
6,113
8,508
0
29,045
L
Kuzenbo
RaspaDoTacho
Kuzenbo
12,081
3,765
285
3,111
14,136
16,064
26
8,359
5,777
33,403
0
W
Baron Samedi
SchneizeI
Baron Samedi
17,861
1,373
3,304
5,402
12,110
4,960
1,122
6,261
5,674
66,316
0
L
Kukulkan
ZokuMo
Kukulkan
8,852
972
122
570
12,502
4,370
382
6,843
5,659
39,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,599
Gold Earned
32,613
168
Minions Killed
156
0
Camps Cleared
0
845,056
Distance Traveled
833,520
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,105
632
43
3
0
265,246
0
L
Hou Yi
11,797
737
54
3
0
267,996
5
W
Fenrir
10,589
662
36
2
0
309,382
1
L
Kuzenbo
10,770
673
40
3
0
300,648
2
W
Baron Samedi
11,905
744
89
6
0
270,428
1
L
Kukulkan
10,046
628
62
4
0
264,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role