Player Matchup

Ra
Ra
C4sammyfly
Ra
Level 28
God Stats
2W - 8L
1,273 SR
Queue Stats
56W - 69L
1,342 Elo+
Party 1
Heimdallr
Heimdallr
Dramaturgy996
Heimdallr
Level 7
God Stats
2W - 2L
1,756 SR
Queue Stats
3W - 9L
1,271 Elo+
Solo
Horus
Horus
Wukonic
Horus
Level 29
God Stats
1W - 1L
1,751 SR
Queue Stats
83W - 89L
1,364 Elo+
Party 1
Mercury
Mercury
oxI3eastxo
Mercury
Level 28
God Stats
0W - 2L
1,305 SR
Queue Stats
57W - 83L
1,348 Elo+
Solo
King Arthur
King Arthur
xKingPWNx
King Arthur
Level 23
God Stats
33W - 32L
1,508 SR
Queue Stats
156W - 181L
1,573 Elo+
Solo
Team Averages
Level 23
1,519 SR
1,380 Elo+

VS

Team Averages
Level 20
1,505 SR
1,445 Elo+
Danzaburou
Danzaburou
Baconion
Danzaburou
Level 22
God Stats
5W - 3L
1,794 SR
Queue Stats
25W - 35L
1,363 Elo+
Party 2
Skadi
Skadi
monk-zila
Skadi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
nobgoblinking
Jormungandr
Level 29
God Stats
3W - 4L
1,235 SR
Queue Stats
39W - 42L
1,376 Elo+
Solo
Tiamat
Tiamat
sb0oC
Tiamat
Level 17
God Stats
2W - 2L
1,497 SR
Queue Stats
46W - 30L
1,607 Elo+
Solo
Horus
Horus
sneijam1717
Horus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 44L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
6,618
414
7,286
11,159
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Dramaturgy996
Heimdallr
11
1 / 7 / 2
6,988
437
7,476
10,460
3,227
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Wukonic
Horus
8
1 / 3 / 1
6,188
387
2,974
11,110
7,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
oxI3eastxo
Mercury
12
2 / 3 / 1
7,231
452
3,096
6,192
1,897
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
xKingPWNx
King Arthur
14
3 / 1 / 2
8,065
504
9,242
11,903
5,297
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Baconion
Danzaburou
12
2 / 4 / 2
7,763
485
5,575
9,572
3,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
monk-zila
Skadi
13
6 / 3 / 5
8,416
526
9,553
9,074
2,938
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
nobgoblinking
Jormungandr
13
3 / 0 / 8
8,825
552
5,223
14,724
11,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
sb0oC
Tiamat
17
11 / 0 / 2
10,713
670
13,703
9,010
7,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 1 / 3
7,416
464
2,088
7,864
3,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
8
Kills
22
22
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Baconion
Danzaburou
2
4
2
0.75
L
1
8
1
0.19
L
Heimdallr
Dramaturgy996
Heimdallr
1
7
2
0.29
L
Horus
Wukonic
Horus
1
3
1
0.5
W
Skadi
monk-zila
Skadi
6
3
5
2.83
W
Jormungandr
nobgoblinking
Jormungandr
3
0
8
7
L
Mercury
oxI3eastxo
Mercury
2
3
1
0.83
W
Tiamat
sb0oC
Tiamat
11
0
2
12
W
0
1
3
1.5
L
King Arthur
xKingPWNx
King Arthur
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,074
Damage
36,142
50,824
Taken
50,244
21,090
Mitigated
28,352
8,878
Healing
20,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Baconion
Danzaburou
5,575
2,597
355
1,894
9,572
3,599
714
113
9,459
0
39,831
L
7,286
1,264
497
702
11,159
3,138
0
7,374
3,785
32,237
0
L
Heimdallr
Dramaturgy996
Heimdallr
7,476
3,653
0
0
10,460
3,227
0
4,426
6,034
0
39,530
L
Horus
Wukonic
Horus
2,974
1,516
551
2,136
11,110
7,531
0
6,030
5,080
0
8,690
W
Skadi
monk-zila
Skadi
9,553
5,459
0
3,056
9,074
2,938
4,554
1,695
7,379
0
38,846
W
Jormungandr
nobgoblinking
Jormungandr
5,223
1,491
531
6,067
14,724
11,399
685
3,391
11,333
35,343
0
L
Mercury
oxI3eastxo
Mercury
3,096
702
0
0
6,192
1,897
2,291
45
6,147
0
32,293
W
Tiamat
sb0oC
Tiamat
13,703
1,991
0
5,394
9,010
7,028
519
2,087
6,923
82,388
0
W
2,088
1,735
501
2,206
7,864
3,388
0
0
7,864
0
35,834
L
King Arthur
xKingPWNx
King Arthur
9,242
1,097
0
4,992
11,903
5,297
96
1,051
10,852
0
52,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,090
Gold Earned
43,133
308
Minions Killed
402
0
Camps Cleared
0
1,339,525
Distance Traveled
1,461,266
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,763
485
76
5
0
255,353
0
L
Ra
6,618
414
59
4
0
277,174
2
L
Heimdallr
6,988
437
70
4
0
247,614
0
L
Horus
6,188
387
10
1
0
267,669
3
W
Skadi
8,416
526
54
3
0
282,976
1
W
Jormungandr
8,825
552
67
4
0
309,051
3
L
Mercury
7,231
452
73
5
0
266,155
0
W
Tiamat
10,713
670
149
9
0
322,356
1
W
Horus
7,416
464
56
4
0
291,530
0
L
King Arthur
8,065
504
96
6
0
280,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role