Player Matchup

Mercury
Mercury
DaniloExx
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,389 Elo+
Party 1
Da Ji
Da Ji
Mr-HoodSHAGGY
Da Ji
Level 29
God Stats
147W - 135L
1,559 SR
Queue Stats
149W - 144L
1,522 Elo+
Party 2
Nox
Nox
TrillGodKaci
Nox
Level 14
God Stats
46W - 45L
1,731 SR
Queue Stats
71W - 60L
1,543 Elo+
Party 2
Izanami
Izanami
dadpounder
Izanami
Level 27
God Stats
113W - 119L
1,519 SR
Queue Stats
162W - 158L
1,501 Elo+
Party 2
Nemesis
Nemesis
eri007
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,389 Elo+
Party 1
Team Averages
Level 17
1,562 SR
1,469 Elo+

VS

Team Averages
Level 18
1,483 SR
1,424 Elo+
Ra
Ra
ElTipoDeLaCapa
Ra
Level 6
God Stats
5W - 6L
1,541 SR
Queue Stats
22W - 31L
1,346 Elo+
Party 3
Anubis
Anubis
Gamfreke
Anubis
Level 6
God Stats
3W - 3L
1,370 SR
Queue Stats
4W - 3L
1,470 Elo+
Party 4
Ganesha
Ganesha
IGETOFFTOANIME
Ganesha
Level 7
God Stats
4W - 5L
1,261 SR
Queue Stats
10W - 9L
1,190 Elo+
Solo
Rama
Rama
ItsInfern0s
Rama
Level 67
God Stats
6W - 4L
1,660 SR
Queue Stats
113W - 89L
1,536 Elo+
Party 4
Cthulhu
Cthulhu
VATANYL
Cthulhu
Level 5
God Stats
6W - 7L
1,582 SR
Queue Stats
6W - 7L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DaniloExx
Mercury
17
1 / 9 / 10
10,548
959
7,808
19,826
9,087
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 4 / 5
13,113
1,192
14,786
20,776
9,966
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 9 / 5
10,547
959
15,114
17,240
7,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
dadpounder
Izanami
18
4 / 7 / 9
11,945
1,086
26,132
18,811
6,590
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
eri007
Nemesis
17
0 / 17 / 8
9,851
896
11,554
25,580
11,991
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 23
10,939
994
9,012
13,734
13,144
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Gamfreke
Anubis
19
12 / 5 / 21
12,617
1,147
22,463
16,582
12,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
0 / 2 / 31
12,142
1,104
8,202
13,292
20,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
29 / 5 / 9
15,921
1,447
42,244
19,879
10,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
VATANYL
Cthulhu
20
2 / 1 / 35
11,726
1,066
11,624
18,009
17,456
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
165
16
Kills
46
46
Deaths
16
37
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Mercury
DaniloExx
Mercury
1
9
10
0.67
W
3
3
23
4.83
W
Anubis
Gamfreke
Anubis
12
5
21
4.5
W
0
2
31
7.75
W
29
5
9
6.7
L
8
4
5
2.63
L
3
9
5
0.61
W
Cthulhu
VATANYL
Cthulhu
2
1
35
19.5
L
Izanami
dadpounder
Izanami
4
7
9
1.21
L
Nemesis
eri007
Nemesis
0
17
8
0.24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,394
Damage
93,545
102,233
Taken
81,496
44,774
Mitigated
74,530
2,664
Healing
24,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DaniloExx
Mercury
7,808
2,980
0
0
19,826
9,087
0
11,576
8,250
0
16,374
W
9,012
1,263
3,180
1,504
13,734
13,144
0
2,717
11,017
27,277
0
W
Anubis
Gamfreke
Anubis
22,463
3,155
0
7,268
16,582
12,937
0
2,449
14,133
41,257
0
W
8,202
842
0
1,372
13,292
20,802
0
2,605
10,687
13,299
0
W
42,244
29,972
0
6,010
19,879
10,191
0
3,427
16,452
0
68,847
L
14,786
4,255
0
359
20,776
9,966
0
8,927
11,849
0
36,853
L
15,114
174
0
0
17,240
7,140
0
8,102
9,138
22,365
0
W
Cthulhu
VATANYL
Cthulhu
11,624
1,077
2,385
3,243
18,009
17,456
0
3,916
14,093
26,187
0
L
Izanami
dadpounder
Izanami
26,132
17,287
0
0
18,811
6,590
0
10,495
8,316
0
61,387
L
Nemesis
eri007
Nemesis
11,554
2,672
0
2,305
25,580
11,991
0
12,201
13,379
0
24,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,004
Gold Earned
63,345
171
Minions Killed
202
7
Camps Cleared
6
1,029,638
Distance Traveled
972,860
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,548
959
17
2
2
241,161
1
W
Ra
10,939
994
62
6
1
225,684
0
W
Anubis
12,617
1,147
58
5
0
138,724
0
W
Ganesha
12,142
1,104
0
0
0
208,054
0
W
Rama
15,921
1,447
59
5
5
175,093
1
L
Da Ji
13,113
1,192
31
3
4
210,975
0
L
Nox
10,547
959
23
2
0
194,416
0
W
Cthulhu
11,726
1,066
23
2
0
225,305
0
L
Izanami
11,945
1,086
76
7
0
169,341
1
L
Nemesis
9,851
896
24
2
1
213,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role