Player Matchup

Pele
Pele
H3roTTV
Pele
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 97L
1,324 Elo+
Party 1
Gilgamesh
Gilgamesh
Themister100
Gilgamesh
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,400 Elo+
Party 1
Ra
Ra
UnwantedNpc
Ra
Level 120
God Stats
25W - 51L
1,517 SR
Queue Stats
343W - 396L
1,493 Elo+
Party 1
Team Averages
Level 106
1,506 SR
1,406 Elo+

VS

Team Averages
Level 61
1,446 SR
1,429 Elo+
Hera
Hera
KSx Slayer
Hera
Level 61
God Stats
0W - 2L
1,370 SR
Queue Stats
131W - 156L
1,390 Elo+
Party 2
Hachiman
Hachiman
SickMuch
Hachiman
Level 63
God Stats
0W - 2L
1,515 SR
Queue Stats
145W - 180L
1,396 Elo+
Party 2
Cthulhu
Cthulhu
brenant420
Cthulhu
Level 60
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
H3roTTV
Pele
12
5 / 2 / 6
8,187
819
8,453
8,216
3,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Themister100
Gilgamesh
12
3 / 4 / 9
7,760
776
9,745
11,422
11,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mace

Mace

+10
Physical Power

13
7 / 1 / 8
8,472
847
6,327
7,095
3,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 5
6,779
678
4,710
7,388
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
SickMuch
Hachiman
10
2 / 5 / 3
6,580
658
5,571
8,125
2,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
brenant420
Cthulhu
9
4 / 4 / 2
7,386
739
7,025
11,793
7,546
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
15
Kills
7
7
Deaths
15
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
H3roTTV
Pele
5
2
6
4
L
1
6
5
0.58
L
Hachiman
SickMuch
Hachiman
2
5
3
0.7
W
Gilgamesh
Themister100
Gilgamesh
3
4
9
1.88
W
7
1
8
11
L
Cthulhu
brenant420
Cthulhu
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,525
Damage
17,306
26,733
Taken
27,306
17,452
Mitigated
12,147
7,784
Healing
4,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
H3roTTV
Pele
8,453
2,444
0
1,407
8,216
3,196
17
2,835
5,381
0
30,609
L
4,710
1,696
84
675
7,388
2,247
24
906
6,335
24,972
0
L
Hachiman
SickMuch
Hachiman
5,571
3,349
0
1,021
8,125
2,354
70
2,297
5,563
0
17,035
W
Gilgamesh
Themister100
Gilgamesh
9,745
2,371
313
1,626
11,422
11,179
381
4,878
6,544
0
20,148
W
6,327
504
1,625
2,813
7,095
3,077
432
4,022
3,073
33,690
0
L
Cthulhu
brenant420
Cthulhu
7,025
1,105
432
2,092
11,793
7,546
0
3,124
8,316
13,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,419
Gold Earned
20,745
126
Minions Killed
93
0
Camps Cleared
0
585,665
Distance Traveled
486,051
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,187
819
42
4
0
202,650
1
L
Hera
6,779
678
48
5
0
152,949
0
L
Hachiman
6,580
658
26
3
0
158,870
4
W
Gilgamesh
7,760
776
28
3
0
192,236
1
W
Ra
8,472
847
56
6
0
190,779
0
L
Cthulhu
7,386
739
19
2
0
174,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role