Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ChungusTheLarge
Chiron
Level 83
God Stats
9W - 6L
1,527 SR
Queue Stats
472W - 441L
1,487 Elo+
Solo
Bakasura
Bakasura
PBPark
Bakasura
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 87L
1,530 Elo+
Party 1
Baba Yaga
Baba Yaga
ShoryHadouken
Baba Yaga
Level 128
God Stats
5W - 4L
1,505 SR
Queue Stats
71W - 78L
1,513 Elo+
Party 1
Chaac
Chaac
Tympanicchain
Chaac
Level 104
God Stats
15W - 13L
1,721 SR
Queue Stats
383W - 385L
1,557 Elo+
Solo
Team Averages
Level 107
1,551 SR
1,518 Elo+

VS

Team Averages
Level 104
1,426 SR
1,533 Elo+
Hel
Hel
 
Hel
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Aphthong
Anhur
Level 53
God Stats
16W - 12L
1,546 SR
Queue Stats
98W - 70L
1,557 Elo+
Party 2
Bakasura
Bakasura
Dschweinzger
Bakasura
Level 128
God Stats
0W - 1L
1,324 SR
Queue Stats
135W - 114L
1,545 Elo+
Party 2
Yemoja
Yemoja
Lukene55Mon5ter
Yemoja
Level 129
God Stats
0W - 1L
1,620 SR
Queue Stats
214W - 226L
1,514 Elo+
Party 2
Sun Wukong
Sun Wukong
fen44
Sun Wukong
Level 143
God Stats
0W - 5L
1,138 SR
Queue Stats
430W - 442L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
3 / 0 / 0
8,845
590
9,101
7,795
6,053
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 0 / 3
8,260
551
10,060
6,699
2,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
PBPark
Bakasura
14
1 / 1 / 5
8,346
556
6,234
9,855
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
ShoryHadouken
Baba Yaga
15
5 / 3 / 3
9,031
602
7,038
8,520
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 6
7,242
483
9,700
8,462
6,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 5 / 1
7,543
503
4,730
11,820
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Aphthong
Anhur
10
0 / 2 / 1
6,016
401
4,529
9,037
2,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Dschweinzger
Bakasura
14
3 / 2 / 1
7,979
532
7,489
11,791
5,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 4 / 2
6,350
423
2,823
13,100
10,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sun Wukong
fen44
Sun Wukong
13
1 / 2 / 0
7,447
496
5,517
11,589
9,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
15
Kills
5
5
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
0
0
3
L
Hel
 
Hel
1
5
1
0.3
L
Anhur
Aphthong
Anhur
0
2
1
0.25
W
5
0
3
6.5
L
Bakasura
Dschweinzger
Bakasura
3
2
1
1.75
L
0
4
2
0.25
W
Bakasura
PBPark
Bakasura
1
1
5
3.5
W
Baba Yaga
ShoryHadouken
Baba Yaga
5
3
3
2.17
W
1
1
6
4
L
Sun Wukong
fen44
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,133
Damage
25,088
41,331
Taken
57,337
22,731
Mitigated
32,645
15,355
Healing
20,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,101
3,939
0
2,553
7,795
6,053
366
0
7,740
64,012
0
L
Hel
 
Hel
4,730
128
1,141
4,366
11,820
4,653
0
3,486
8,009
55,537
0
L
Anhur
Aphthong
Anhur
4,529
1,337
0
1,646
9,037
2,630
0
306
8,202
0
34,841
W
10,060
5,437
634
3,312
6,699
2,141
543
2,812
3,777
0
54,144
L
Bakasura
Dschweinzger
Bakasura
7,489
4,362
0
3,742
11,791
5,562
0
2,282
9,356
0
56,877
L
2,823
1,596
2,111
4,620
13,100
10,640
0
2,847
9,842
15,640
0
W
Bakasura
PBPark
Bakasura
6,234
4,012
0
4,483
9,855
4,472
0
891
8,355
0
61,498
W
Baba Yaga
ShoryHadouken
Baba Yaga
7,038
896
0
1,478
8,520
3,215
630
2,583
5,266
56,764
0
W
9,700
795
0
2,895
8,462
6,850
48
1,665
6,555
0
35,463
L
Sun Wukong
fen44
Sun Wukong
5,517
1,017
0
3,062
11,589
9,160
0
7,218
4,323
0
48,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,724
Gold Earned
35,335
497
Minions Killed
433
0
Camps Cleared
0
1,506,567
Distance Traveled
1,466,754
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,845
590
104
7
0
286,095
7
L
Hel
7,543
503
113
8
0
299,924
3
L
Anhur
6,016
401
72
5
0
270,154
6
W
Chiron
8,260
551
107
7
0
299,658
3
L
Bakasura
7,979
532
128
9
0
333,881
1
L
Yemoja
6,350
423
19
1
0
247,155
2
W
Bakasura
8,346
556
129
9
0
329,763
5
W
Baba Yaga
9,031
602
116
8
0
279,403
6
W
Chaac
7,242
483
41
3
0
311,648
4
L
Sun Wukong
7,447
496
101
7
0
315,640
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role