Player Matchup

Bellona
Bellona
AustinIsaLemur
Bellona
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,464 Elo+
Party 3
Bacchus
Bacchus
KaykraeYT
Bacchus
Level 4
God Stats
2W - 0L
1,721 SR
Queue Stats
3W - 1L
1,474 Elo+
Party 3
Hel
Hel
LunaTsukinami
Hel
Level 17
God Stats
5W - 10L
1,239 SR
Queue Stats
8W - 19L
1,153 Elo+
Solo
Odin
Odin
SophisticMango
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,338 Elo+
Solo
Scylla
Scylla
xXGELMINOXx
Scylla
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 29L
1,565 Elo+
Party 3
Team Averages
Level 22
1,492 SR
1,399 Elo+

VS

Team Averages
Level 13
1,348 SR
1,314 Elo+
Fenrir
Fenrir
SLIlME_314
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,259 Elo+
Party 2
Bakasura
Bakasura
Sensei_Zar
Bakasura
Level 7
God Stats
9W - 15L
1,348 SR
Queue Stats
11W - 20L
1,269 Elo+
Party 2
Pele
Pele
SinOfChaos_Anos
Pele
Level 22
God Stats
15W - 22L
1,451 SR
Queue Stats
33W - 52L
1,343 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Snake2417
Morgan Le Fay
Level 17
God Stats
1W - 4L
1,162 SR
Queue Stats
13W - 19L
1,367 Elo+
Party 1
Sylvanus
Sylvanus
TRIXALICIOUS
Sylvanus
Level 10
God Stats
1W - 2L
1,277 SR
Queue Stats
3W - 7L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 5 / 22
14,660
1,333
23,545
21,083
13,905
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
KaykraeYT
Bacchus
20
4 / 8 / 36
13,327
1,212
10,738
18,219
20,818
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 0 / 24
11,917
1,083
5,218
7,929
4,573
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 7 / 26
11,816
1,074
11,362
18,503
6,158
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
20
28 / 4 / 15
16,880
1,535
40,642
13,173
3,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

172

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SLIlME_314
Fenrir
17
3 / 12 / 12
11,094
1,009
8,763
20,950
13,670
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bakasura
Sensei_Zar
Bakasura
17
2 / 12 / 10
10,919
993
4,438
21,718
8,756
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
11 / 17 / 9
13,886
1,262
24,246
28,951
10,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Snake2417
Morgan Le Fay
17
0 / 7 / 10
10,474
952
11,865
15,453
6,115
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
TRIXALICIOUS
Sylvanus
19
8 / 4 / 13
14,002
1,273
21,609
15,449
8,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
78
52
Kills
24
24
Deaths
52
123
Assists
54
Player
Kills
Deaths
Assists
KDA
W
15
5
22
5.2
W
Bacchus
KaykraeYT
Bacchus
4
8
36
2.75
W
2
0
24
14
L
Fenrir
SLIlME_314
Fenrir
3
12
12
0.75
L
Bakasura
Sensei_Zar
Bakasura
2
12
10
0.58
L
11
17
9
0.91
L
Morgan Le Fay
Snake2417
Morgan Le Fay
0
7
10
0.71
W
3
7
26
2.29
L
Sylvanus
TRIXALICIOUS
Sylvanus
8
4
13
3.63
W
Scylla
28
4
15
8.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,505
Damage
70,921
78,907
Taken
102,521
48,999
Mitigated
47,645
2,978
Healing
8,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,545
7,623
0
419
21,083
13,905
0
8,307
12,726
0
40,719
W
Bacchus
KaykraeYT
Bacchus
10,738
2,791
0
279
18,219
20,818
0
6,319
11,773
20,744
0
W
5,218
1,281
808
1,058
7,929
4,573
0
2,543
5,316
34,801
0
L
Fenrir
SLIlME_314
Fenrir
8,763
3,248
0
259
20,950
13,670
0
10,927
10,023
0
11,106
L
Bakasura
Sensei_Zar
Bakasura
4,438
2,109
0
1,707
21,718
8,756
0
11,126
9,718
0
14,016
L
24,246
3,681
0
509
28,951
10,388
0
18,345
10,606
0
39,720
L
Morgan Le Fay
Snake2417
Morgan Le Fay
11,865
951
0
721
15,453
6,115
0
8,297
7,156
42,253
0
W
11,362
6,395
0
284
18,503
6,158
0
8,152
10,211
0
19,838
L
Sylvanus
TRIXALICIOUS
Sylvanus
21,609
9,128
2,052
3,446
15,449
8,716
0
7,903
7,546
46,591
7,207
W
Scylla
40,642
5,092
0
130
13,173
3,545
0
5,533
7,565
56,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,600
Gold Earned
60,375
179
Minions Killed
187
3
Camps Cleared
3
1,026,339
Distance Traveled
938,703
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,660
1,333
35
3
1
243,154
1
W
Bacchus
13,327
1,212
22
2
1
184,970
1
W
Hel
11,917
1,083
66
6
0
169,999
0
L
Fenrir
11,094
1,009
8
1
0
155,259
2
L
Bakasura
10,919
993
27
2
2
210,415
0
L
Pele
13,886
1,262
35
3
1
195,286
0
L
Morgan Le Fay
10,474
952
69
6
0
205,468
0
W
Odin
11,816
1,074
9
1
0
204,987
0
L
Sylvanus
14,002
1,273
48
4
0
172,275
0
W
Scylla
16,880
1,535
47
4
1
223,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role