Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
DyneWulf
Nu Wa
Level 86
God Stats
12W - 8L
1,610 SR
Queue Stats
954W - 960L
1,542 Elo+
Party 1
Loki
Loki
FlubbedWharf
Loki
Level 119
God Stats
9W - 12L
1,546 SR
Queue Stats
1,042W - 1,045L
1,563 Elo+
Party 1
Bacchus
Bacchus
MrBugbee
Bacchus
Level 67
God Stats
7W - 4L
1,697 SR
Queue Stats
159W - 146L
1,552 Elo+
Party 1
Xing Tian
Xing Tian
xsnakexcharmerx
Xing Tian
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
299W - 303L
1,500 Elo+
Party 3
Team Averages
Level 115
1,571 SR
1,531 Elo+

VS

Team Averages
Level 149
1,462 SR
1,509 Elo+
Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Deaths SpearV71
Sun Wukong
Level 140
God Stats
8W - 6L
1,573 SR
Queue Stats
443W - 422L
1,554 Elo+
Party 4
Ah Puch
Ah Puch
I Pranx I
Ah Puch
Level 153
God Stats
1W - 1L
1,286 SR
Queue Stats
104W - 105L
1,509 Elo+
Party 2
Da Ji
Da Ji
Ronsensei04
Da Ji
Level 153
God Stats
5W - 8L
1,450 SR
Queue Stats
755W - 741L
1,518 Elo+
Party 4
Cabrakan
Cabrakan
SirBreck007
Cabrakan
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 53L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
5 / 9 / 7
10,870
725
16,392
14,229
7,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
DyneWulf
Nu Wa
17
2 / 5 / 7
9,691
646
20,160
10,033
4,882
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 6 / 4
9,786
652
11,825
11,283
5,834
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
MrBugbee
Bacchus
17
2 / 5 / 5
9,226
615
7,892
13,513
16,426
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
xsnakexcharmerx
Xing Tian
16
1 / 3 / 10
9,462
631
7,913
15,819
20,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
7 / 3 / 17
12,276
818
16,146
10,652
5,029
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
Deaths SpearV71
Sun Wukong
18
5 / 2 / 17
11,164
744
12,598
25,834
20,884
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
I Pranx I
Ah Puch
19
3 / 2 / 18
11,337
756
16,829
10,351
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
10 / 3 / 8
11,640
776
6,102
9,360
4,773
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
SirBreck007
Cabrakan
18
3 / 4 / 18
10,539
703
8,580
19,544
28,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
106
14
Kills
28
28
Deaths
14
33
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
5
9
7
0.94
W
Rama
 
Rama
7
3
17
5.17
W
Sun Wukong
Deaths SpearV71
Sun Wukong
5
2
17
6.75
L
Nu Wa
DyneWulf
Nu Wa
2
5
7
1.1
L
4
6
4
1
W
Ah Puch
I Pranx I
Ah Puch
3
2
18
6
L
Bacchus
MrBugbee
Bacchus
2
5
5
0.9
W
10
3
8
4.67
W
Cabrakan
SirBreck007
Cabrakan
3
4
18
3
L
Xing Tian
xsnakexcharmerx
Xing Tian
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,182
Damage
60,255
64,877
Taken
75,741
55,637
Mitigated
64,116
9,291
Healing
34,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
16,392
5,632
0
1,103
14,229
7,706
0
6,242
7,987
0
33,053
W
Rama
 
Rama
16,146
8,587
513
2,271
10,652
5,029
2,034
5,258
5,394
0
47,973
W
Sun Wukong
Deaths SpearV71
Sun Wukong
12,598
1,119
3,023
12,718
25,834
20,884
411
12,986
12,848
0
39,920
L
Nu Wa
DyneWulf
Nu Wa
20,160
5,707
686
1,215
10,033
4,882
0
3,775
6,258
37,444
0
L
11,825
1,454
297
773
11,283
5,834
0
5,079
6,204
0
31,692
W
Ah Puch
I Pranx I
Ah Puch
16,829
464
179
4,853
10,351
4,908
636
4,790
5,561
45,647
0
L
Bacchus
MrBugbee
Bacchus
7,892
181
944
684
13,513
16,426
0
4,452
9,061
11,549
0
W
6,102
1,376
1,784
1,397
9,360
4,773
1,147
3,856
5,504
0
8,900
W
Cabrakan
SirBreck007
Cabrakan
8,580
775
2,717
4,570
19,544
28,522
76
9,075
10,469
17,396
0
L
Xing Tian
xsnakexcharmerx
Xing Tian
7,913
195
1,252
2,337
15,819
20,789
0
5,861
9,958
14,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,035
Gold Earned
56,956
134
Minions Killed
196
0
Camps Cleared
0
1,267,167
Distance Traveled
1,294,866
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,870
725
40
3
0
246,390
3
W
Rama
12,276
818
77
5
0
246,987
3
W
Sun Wukong
11,164
744
31
2
0
277,454
4
L
Nu Wa
9,691
646
39
3
0
236,489
2
L
Loki
9,786
652
38
3
0
242,548
0
W
Ah Puch
11,337
756
67
4
0
281,970
2
L
Bacchus
9,226
615
6
0
0
276,143
0
W
Da Ji
11,640
776
6
0
0
213,253
1
W
Cabrakan
10,539
703
15
1
0
275,202
0
L
Xing Tian
9,462
631
11
1
0
265,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role