Player Matchup

Xbalanque
Xbalanque
AP3X7S
Xbalanque
Level 7
God Stats
2W - 6L
1,320 SR
Queue Stats
11W - 19L
1,330 Elo+
Party 4
Nemesis
Nemesis
Brojiks
Nemesis
Level 13
God Stats
34W - 21L
1,797 SR
Queue Stats
63W - 61L
1,382 Elo+
Party 3
Sun Wukong
Sun Wukong
JavoGar
Sun Wukong
Level 8
God Stats
3W - 5L
1,255 SR
Queue Stats
26W - 29L
1,316 Elo+
Party 3
Skadi
Skadi
Tatertots425
Skadi
Level 15
God Stats
5W - 4L
1,496 SR
Queue Stats
6W - 13L
1,346 Elo+
Party 4
Neith
Neith
biggtunatv
Neith
Level 28
God Stats
0W - 3L
1,303 SR
Queue Stats
17W - 32L
1,342 Elo+
Solo
Team Averages
Level 14
1,434 SR
1,343 Elo+

VS

Team Averages
Level 21
1,563 SR
1,449 Elo+
Skadi
Skadi
Card78
Skadi
Level 17
God Stats
47W - 55L
1,337 SR
Queue Stats
132W - 213L
1,317 Elo+
Party 1
Ah Puch
Ah Puch
DonYonee
Ah Puch
Level 27
God Stats
1W - 1L
1,689 SR
Queue Stats
32W - 36L
1,362 Elo+
Solo
Artio
Artio
EDMalachai
Artio
Level 24
God Stats
12W - 17L
1,451 SR
Queue Stats
203W - 300L
1,362 Elo+
Party 1
Tyr
Tyr
ThunderKappa
Tyr
Level 26
God Stats
3W - 0L
1,837 SR
Queue Stats
17W - 13L
1,552 Elo+
Party 2
Mercury
Mercury
kibablade
Mercury
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AP3X7S
Xbalanque
17
2 / 10 / 6
11,550
413
13,489
23,669
8,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Brojiks
Nemesis
20
15 / 2 / 4
15,856
566
18,660
28,452
12,782
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
JavoGar
Sun Wukong
20
3 / 4 / 7
14,360
513
13,929
22,491
22,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 15 / 10
11,351
405
9,040
23,758
7,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
19
1 / 11 / 7
12,344
441
7,965
20,493
7,214
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Card78
Skadi
20
16 / 2 / 9
16,782
599
26,519
14,184
5,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
DonYonee
Ah Puch
20
4 / 7 / 5
13,864
495
21,063
18,645
7,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artio
19
4 / 3 / 17
14,669
524
8,653
24,395
27,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 5 / 11
15,272
545
27,275
29,190
34,980
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
kibablade
Mercury
19
7 / 9 / 12
13,534
483
12,529
22,886
9,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
96
23
Kills
42
42
Deaths
26
34
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AP3X7S
Xbalanque
2
10
6
0.5
L
Nemesis
Brojiks
Nemesis
15
2
4
8.5
W
Skadi
Card78
Skadi
16
2
9
10.25
W
Ah Puch
DonYonee
Ah Puch
4
7
5
0.93
W
Artio
4
3
17
4.17
L
Sun Wukong
JavoGar
Sun Wukong
3
4
7
1.63
L
2
15
10
0.47
W
11
5
11
3.3
L
Neith
1
11
7
0.41
W
Mercury
kibablade
Mercury
7
9
12
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,083
Damage
96,039
118,863
Taken
109,300
58,785
Mitigated
85,916
23,009
Healing
27,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AP3X7S
Xbalanque
13,489
6,279
0
1,763
23,669
8,382
1,709
3,634
20,035
0
64,311
L
Nemesis
Brojiks
Nemesis
18,660
8,639
0
8,435
28,452
12,782
0
8,424
20,028
0
98,904
W
Skadi
Card78
Skadi
26,519
8,473
0
644
14,184
5,682
7,598
1,177
12,956
0
151,414
W
Ah Puch
DonYonee
Ah Puch
21,063
916
0
2,749
18,645
7,691
2,279
1,589
16,859
100,056
0
W
Artio
8,653
1,362
2,732
8,156
24,395
27,564
3,055
2,745
21,395
37,816
0
L
Sun Wukong
JavoGar
Sun Wukong
13,929
2,525
0
9,677
22,491
22,781
965
6,902
15,589
0
83,993
L
9,040
5,374
0
744
23,758
7,626
2,173
5,390
18,368
0
37,058
W
27,275
6,175
0
8,769
29,190
34,980
1,029
627
27,888
0
92,766
L
Neith
7,965
2,218
0
2,390
20,493
7,214
3,818
5,756
14,737
0
73,918
W
Mercury
kibablade
Mercury
12,529
6,724
0
4,368
22,886
9,999
357
976
21,820
0
74,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,461
Gold Earned
74,121
588
Minions Killed
622
0
Camps Cleared
0
2,471,149
Distance Traveled
2,601,855
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,550
413
103
4
0
467,624
0
L
Nemesis
15,856
566
128
5
0
631,883
1
W
Skadi
16,782
599
189
7
0
536,794
0
W
Ah Puch
13,864
495
155
6
0
445,350
0
W
Artio
14,669
524
58
2
0
609,572
5
L
Sun Wukong
14,360
513
168
6
0
504,707
2
L
Skadi
11,351
405
54
2
0
446,567
0
W
Tyr
15,272
545
141
5
0
548,984
0
L
Neith
12,344
441
135
5
0
420,368
5
W
Mercury
13,534
483
79
3
0
461,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role