Player Matchup

Susano
Susano
Gods Remains
Susano
Level 117
God Stats
19W - 10L
1,647 SR
Queue Stats
91W - 82L
1,544 Elo+
Solo
Gilgamesh
Gilgamesh
KingAces90
Gilgamesh
Level 142
God Stats
2W - 0L
1,488 SR
Queue Stats
78W - 67L
1,457 Elo+
Solo
Baba Yaga
Baba Yaga
PatronOfLostShtt
Baba Yaga
Level 109
God Stats
1W - 3L
1,331 SR
Queue Stats
145W - 127L
1,530 Elo+
Solo
Hercules
Hercules
SoftAndGentIe
Hercules
Level 142
God Stats
1W - 0L
1,205 SR
Queue Stats
18W - 16L
1,538 Elo+
Solo
Olorun
Olorun
handledatruth
Olorun
Level 155
God Stats
7W - 1L
1,885 SR
Queue Stats
211W - 180L
1,525 Elo+
Solo
Team Averages
Level 133
1,511 SR
1,519 Elo+

VS

Team Averages
Level 120
1,407 SR
1,502 Elo+
Gilgamesh
Gilgamesh
Davidqq1234
Gilgamesh
Level 120
God Stats
21W - 13L
1,487 SR
Queue Stats
291W - 306L
1,474 Elo+
Party 1
Cabrakan
Cabrakan
Gruubus
Cabrakan
Level 120
God Stats
13W - 12L
1,338 SR
Queue Stats
326W - 329L
1,477 Elo+
Party 1
Apollo
Apollo
SosZuna
Apollo
Level 121
God Stats
1W - 3L
1,312 SR
Queue Stats
222W - 215L
1,546 Elo+
Party 2
Ymir
Ymir
WoefulWhale
Ymir
Level 128
God Stats
0W - 3L
1,158 SR
Queue Stats
226W - 244L
1,459 Elo+
Party 2
Baron Samedi
Baron Samedi
l Sheila x 69 l
Baron Samedi
Level 109
God Stats
22W - 15L
1,741 SR
Queue Stats
321W - 300L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
12 / 0 / 8
12,392
563
20,505
13,478
6,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
KingAces90
Gilgamesh
20
8 / 2 / 7
12,771
581
14,101
18,449
17,771
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
18
2 / 2 / 6
11,309
514
12,837
15,013
7,316
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
SoftAndGentIe
Hercules
15
2 / 2 / 12
10,385
472
5,470
20,001
19,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
2 / 0 / 6
11,254
512
7,367
7,253
6,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Davidqq1234
Gilgamesh
15
1 / 5 / 2
9,520
433
5,521
18,850
13,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
Gruubus
Cabrakan
18
1 / 7 / 1
11,620
528
10,259
16,774
19,257
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
SosZuna
Apollo
18
3 / 3 / 0
11,045
502
9,171
12,236
4,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 3
8,941
406
4,926
19,013
20,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
l Sheila x 69 l
Baron Samedi
16
1 / 7 / 1
10,160
462
12,087
18,506
9,037
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
13
26
Kills
6
6
Deaths
26
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Davidqq1234
Gilgamesh
1
5
2
0.4
W
Susano
12
0
8
16
L
Cabrakan
Gruubus
Cabrakan
1
7
1
0.21
W
Gilgamesh
KingAces90
Gilgamesh
8
2
7
5.75
W
Baba Yaga
2
2
6
2.5
W
Hercules
SoftAndGentIe
Hercules
2
2
12
4
L
Apollo
SosZuna
Apollo
3
3
0
1
L
0
4
3
0.38
W
2
0
6
5
L
Baron Samedi
l Sheila x 69 l
Baron Samedi
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,280
Damage
41,964
74,194
Taken
85,379
57,768
Mitigated
66,906
29,141
Healing
18,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Davidqq1234
Gilgamesh
5,521
1,247
0
4,789
18,850
13,568
0
3,321
15,328
0
76,030
W
Susano
20,505
4,866
0
2,090
13,478
6,863
1,645
3,062
10,416
0
83,414
L
Cabrakan
Gruubus
Cabrakan
10,259
2,188
0
2,076
16,774
19,257
0
2,257
13,143
79,281
0
W
Gilgamesh
KingAces90
Gilgamesh
14,101
3,290
0
6,680
18,449
17,771
0
9,811
8,638
11,969
76,049
W
Baba Yaga
12,837
965
0
6,384
15,013
7,316
359
7,161
7,852
96,117
0
W
Hercules
SoftAndGentIe
Hercules
5,470
1,520
0
6,877
20,001
19,523
0
5,898
14,103
0
20,866
L
Apollo
SosZuna
Apollo
9,171
4,763
0
3,659
12,236
4,778
0
2,829
9,263
0
98,603
L
4,926
1,269
0
3,255
19,013
20,266
0
5,073
13,555
31,058
0
W
7,367
3,646
2,006
5,104
7,253
6,295
1,187
1,340
5,913
82,131
0
L
Baron Samedi
l Sheila x 69 l
Baron Samedi
12,087
1,142
456
4,428
18,506
9,037
0
9,485
8,968
72,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,111
Gold Earned
51,286
634
Minions Killed
646
0
Camps Cleared
0
2,129,995
Distance Traveled
1,858,847
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,520
433
109
5
0
404,813
6
W
Susano
12,392
563
122
6
0
467,758
2
L
Cabrakan
11,620
528
178
8
0
341,023
3
W
Gilgamesh
12,771
581
176
8
0
439,306
4
W
Baba Yaga
11,309
514
156
7
0
403,062
7
W
Hercules
10,385
472
29
1
0
429,774
3
L
Apollo
11,045
502
187
9
0
423,883
4
L
Ymir
8,941
406
47
2
0
342,487
1
W
Olorun
11,254
512
151
7
0
390,095
7
L
Baron Samedi
10,160
462
125
6
0
346,641
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role