Player Matchup

Mercury
Mercury
Bampion
Mercury
Level 17
God Stats
16W - 14L
1,497 SR
Queue Stats
157W - 137L
1,567 Elo+
Party 1
Chaac
Chaac
Glodere
Chaac
Level 29
God Stats
14W - 6L
1,661 SR
Queue Stats
248W - 194L
1,559 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jpaints
Morgan Le Fay
Level 29
God Stats
30W - 27L
1,536 SR
Queue Stats
80W - 104L
1,444 Elo+
Party 1
Team Averages
Level 25
1,565 SR
1,524 Elo+

VS

Team Averages
Level 57
1,562 SR
1,569 Elo+
Scylla
Scylla
FatSatan
Scylla
Level 138
God Stats
51W - 35L
1,686 SR
Queue Stats
664W - 391L
1,708 Elo+
Solo
Cthulhu
Cthulhu
Jcparton
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 2
Nemesis
Nemesis
austinryan
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bampion
Mercury
17
5 / 0 / 16
12,700
668
11,203
11,614
4,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Chaac
Glodere
Chaac
19
12 / 1 / 16
14,586
768
25,091
27,760
29,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Jpaints
Morgan Le Fay
17
11 / 5 / 11
13,307
700
19,922
14,659
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FatSatan
Scylla
16
6 / 7 / 0
12,292
647
23,002
20,629
9,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Jcparton
Cthulhu
13
0 / 8 / 1
9,534
502
8,017
25,761
21,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
austinryan
Nemesis
13
0 / 13 / 4
10,538
555
7,190
18,598
14,056
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
11
28
Kills
6
6
Deaths
28
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bampion
Mercury
5
0
16
13
L
Scylla
FatSatan
Scylla
6
7
0
0.86
W
Chaac
Glodere
Chaac
12
1
16
20
L
Cthulhu
Jcparton
Cthulhu
0
8
1
0.06
W
Morgan Le Fay
Jpaints
Morgan Le Fay
11
5
11
3.3
L
Nemesis
austinryan
Nemesis
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,216
Damage
38,209
54,033
Taken
64,988
38,862
Mitigated
45,250
13,593
Healing
9,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bampion
Mercury
11,203
5,270
0
0
11,614
4,272
988
6,596
4,570
0
32,652
L
Scylla
FatSatan
Scylla
23,002
1,746
0
6,386
20,629
9,452
0
4,644
15,396
64,358
0
W
Chaac
Glodere
Chaac
25,091
9,271
0
11,063
27,760
29,232
826
13,828
13,932
0
76,292
L
Cthulhu
Jcparton
Cthulhu
8,017
940
260
1,380
25,761
21,742
0
9,952
15,150
29,370
0
W
Morgan Le Fay
Jpaints
Morgan Le Fay
19,922
1,901
179
2,351
14,659
5,358
1,444
10,595
4,064
59,630
0
L
Nemesis
austinryan
Nemesis
7,190
2,378
0
1,488
18,598
14,056
0
5,326
12,699
0
20,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,593
Gold Earned
32,364
206
Minions Killed
154
0
Camps Cleared
0
1,135,822
Distance Traveled
934,195
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,700
668
39
2
0
452,495
0
L
Scylla
12,292
647
94
5
0
295,665
1
W
Chaac
14,586
768
93
5
0
358,576
2
L
Cthulhu
9,534
502
29
2
0
333,015
1
W
Morgan Le Fay
13,307
700
74
4
0
324,751
3
L
Nemesis
10,538
555
31
2
0
305,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role