Player Matchup

Ymir
Ymir
JiggleNeck
Ymir
Level 126
God Stats
4W - 1L
1,509 SR
Queue Stats
10W - 11L
1,823 Elo+
Party 2
Mulan
Mulan
Nacho2325
Mulan
Level 128
God Stats
2W - 3L
1,730 SR
Queue Stats
113W - 133L
1,348 Elo+
Party 3
Arachne
Arachne
Nomack
Arachne
Level 70
God Stats
6W - 6L
1,289 SR
Queue Stats
16W - 23L
1,334 Elo+
Party 2
Chernobog
Chernobog
PurePremium
Chernobog
Level 29
God Stats
7W - 7L
1,417 SR
Queue Stats
45W - 28L
1,545 Elo+
Party 2
Nox
Nox
nachoEgn
Nox
Level 105
God Stats
34W - 38L
1,364 SR
Queue Stats
380W - 396L
1,349 Elo+
Party 3
Team Averages
Level 92
1,462 SR
1,480 Elo+

VS

Team Averages
Level 48
1,485 SR
1,375 Elo+
Hou Yi
Hou Yi
DarkDavid007
Hou Yi
Level 45
God Stats
5W - 3L
1,329 SR
Queue Stats
108W - 89L
1,423 Elo+
Solo
Cerberus
Cerberus
Hudcules
Cerberus
Level 33
God Stats
0W - 2L
1,346 SR
Queue Stats
2W - 6L
1,363 Elo+
Party 1
Fenrir
Fenrir
cmidd
Fenrir
Level 29
God Stats
0W - 1L
1,674 SR
Queue Stats
5W - 10L
1,294 Elo+
Party 1
Tyr
Tyr
shingon505
Tyr
Level 70
God Stats
8W - 6L
1,471 SR
Queue Stats
128W - 158L
1,434 Elo+
Solo
Baba Yaga
Baba Yaga
v2goodJoker
Baba Yaga
Level 62
God Stats
0W - 2L
1,605 SR
Queue Stats
4W - 9L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 4
5,640
470
1,682
3,425
1,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Nacho2325
Mulan
14
6 / 0 / 2
8,071
673
7,168
6,474
6,779
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
Nomack
Arachne
9
1 / 2 / 4
5,863
489
3,169
5,828
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
PurePremium
Chernobog
10
1 / 1 / 6
6,010
501
5,160
4,698
1,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 2 / 0
6,808
567
6,153
5,197
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
1 / 2 / 0
5,832
486
3,176
5,590
1,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Hudcules
Cerberus
10
0 / 3 / 1
5,292
441
1,445
6,979
5,057
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
cmidd
Fenrir
9
1 / 3 / 0
5,302
442
2,849
9,539
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 5 / 0
5,700
475
2,650
9,671
3,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
v2goodJoker
Baba Yaga
11
2 / 0 / 1
6,165
514
2,690
6,551
2,704
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
13
Kills
5
5
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
2
0
0.5
L
Cerberus
Hudcules
Cerberus
0
3
1
0.17
W
2
0
4
4
W
Mulan
Nacho2325
Mulan
6
0
2
7
W
Arachne
Nomack
Arachne
1
2
4
1.5
W
Chernobog
PurePremium
Chernobog
1
1
6
4
L
Fenrir
cmidd
Fenrir
1
3
0
0.33
W
3
2
0
1.5
L
1
5
0
0.2
L
Baba Yaga
v2goodJoker
Baba Yaga
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,332
Damage
12,810
25,622
Taken
38,330
13,948
Mitigated
15,345
9,273
Healing
10,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
3,176
1,453
0
455
5,590
1,447
857
862
4,728
0
34,856
L
Cerberus
Hudcules
Cerberus
1,445
146
167
1,132
6,979
5,057
676
1,586
5,393
18,316
0
W
1,682
375
0
722
3,425
1,925
90
1,267
2,158
6,444
0
W
Mulan
Nacho2325
Mulan
7,168
1,288
0
2,723
6,474
6,779
195
0
6,474
0
46,774
W
Arachne
Nomack
Arachne
3,169
2,188
53
2,142
5,828
2,226
0
70
5,758
0
27,599
W
Chernobog
PurePremium
Chernobog
5,160
3,076
0
1,854
4,698
1,152
0
665
4,033
0
28,817
L
Fenrir
cmidd
Fenrir
2,849
644
0
3,920
9,539
3,055
0
1,506
8,033
0
24,595
W
6,153
58
0
1,779
5,197
1,866
708
2,133
3,064
39,930
0
L
2,650
433
0
2,878
9,671
3,082
0
143
9,528
0
27,074
L
Baba Yaga
v2goodJoker
Baba Yaga
2,690
76
0
2,342
6,551
2,704
90
3,738
2,813
32,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,392
Gold Earned
28,291
304
Minions Killed
298
0
Camps Cleared
0
1,128,890
Distance Traveled
1,056,491
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,832
486
70
6
0
207,680
2
L
Cerberus
5,292
441
49
4
0
206,838
0
W
Ymir
5,640
470
14
1
0
227,842
2
W
Mulan
8,071
673
107
9
0
238,329
0
W
Arachne
5,863
489
52
4
0
240,806
0
W
Chernobog
6,010
501
52
4
0
211,031
5
L
Fenrir
5,302
442
47
4
0
202,192
0
W
Nox
6,808
567
79
7
0
210,882
4
L
Tyr
5,700
475
66
6
0
204,732
0
L
Baba Yaga
6,165
514
66
6
0
235,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role