Player Matchup

Hades
Hades
Diamond V
Gawdiator
Hades
Diamond V
Level 61
God Stats
5W - 1L
1,885 SR
Queue Stats
48W - 21L
2,027 MMR
Party 1
Cerberus
Cerberus
Diamond V
hobowithcash
Cerberus
Diamond V
Level 85
God Stats
15W - 6L
1,650 SR
Queue Stats
48W - 21L
2,027 MMR
Party 1
Medusa
Medusa
Diamond V
rain896
Medusa
Diamond V
Level 119
God Stats
11W - 5L
1,771 SR
Queue Stats
48W - 21L
2,027 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 88
1,769 SR
2,027 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 101
1,543 SR
1,928 MMR
Skadi
Skadi
Platinum I
 
Skadi
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
Balkins
Sun Wukong
Platinum II
Level 108
God Stats
1W - 2L
1,552 SR
Queue Stats
52W - 62L
2,026 MMR
Solo
Janus
Janus
Diamond III
ryrythejedi69
Janus
Diamond III
Level 45
God Stats
9W - 8L
1,578 SR
Queue Stats
56W - 37L
2,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Gawdiator
Hades
14
8 / 2 / 2
10,081
775
9,818
10,682
7,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
hobowithcash
Cerberus
13
1 / 0 / 11
9,646
742
5,245
10,525
10,899
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
rain896
Medusa
14
3 / 0 / 8
9,742
749
10,136
7,231
2,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
DanzaburouGilgameshMorgan Le FaySolCabrakan

VS

Bans
AthenaHou YiThothArtemisTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 6 / 1
7,773
598
5,632
8,225
2,680
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Balkins
Sun Wukong
12
1 / 2 / 0
8,982
691
4,826
12,803
11,502
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 4 / 1
8,585
660
8,495
7,382
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
12
Kills
2
2
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
6
1
0.08
L
Sun Wukong
Balkins
Sun Wukong
1
2
0
0.5
W
Hades
Gawdiator
Hades
8
2
2
4.5
W
Cerberus
hobowithcash
Cerberus
1
0
11
6.5
W
Medusa
rain896
Medusa
3
0
8
7
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,199
Damage
18,953
28,438
Taken
28,410
20,848
Mitigated
16,792
8,328
Healing
4,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,632
1,960
0
198
8,225
2,680
964
5,082
3,143
0
25,416
L
Sun Wukong
Balkins
Sun Wukong
4,826
398
0
3,426
12,803
11,502
181
5,156
7,647
0
16,568
W
Hades
Gawdiator
Hades
9,818
672
560
3,785
10,682
7,277
913
3,735
6,695
28,632
0
W
Cerberus
hobowithcash
Cerberus
5,245
912
0
2,023
10,525
10,899
47
2,249
8,014
13,925
0
W
Medusa
rain896
Medusa
10,136
4,508
0
1,960
7,231
2,672
1,834
1,827
5,234
0
65,900
L
8,495
105
0
719
7,382
2,610
124
4,825
2,557
41,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,469
Gold Earned
25,340
179
Minions Killed
155
0
Camps Cleared
0
779,879
Distance Traveled
759,415
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,773
598
35
3
0
238,347
3
L
Sun Wukong
8,982
691
14
1
0
266,661
2
W
Hades
10,081
775
58
4
0
233,243
2
W
Cerberus
9,646
742
25
2
0
267,147
1
W
Medusa
9,742
749
96
7
0
279,489
3
L
Janus
8,585
660
106
8
0
254,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role