Player Matchup

Athena
Athena
Gold V
FoodStampaah
Athena
Gold V
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,403 MMR
Solo
Ra
Ra
Silver IV
InsaneAbate
Ra
Silver IV
Level 119
God Stats
0W - 1L
1,484 SR
Queue Stats
13W - 17L
1,397 MMR
Solo
Kali
Kali
Silver IV
Recklessry21
Kali
Silver IV
Level 131
God Stats
3W - 4L
1,638 SR
Queue Stats
23W - 23L
1,373 MMR
Solo
Artemis
Artemis
Gold V
Ze Lonely Wolf
Artemis
Gold V
Level 122
God Stats
24W - 23L
1,643 SR
Queue Stats
240W - 244L
1,394 MMR
Solo
Chaac
Chaac
Bronze III
jspacein
Chaac
Bronze III
Level 97
God Stats
0W - 3L
1,437 SR
Queue Stats
26W - 33L
1,375 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,540 SR
1,388 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,636 SR
1,389 MMR
Anubis
Anubis
Gold V
Drippin Finesse
Anubis
Gold V
Level 138
God Stats
11W - 6L
1,742 SR
Queue Stats
232W - 243L
1,412 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Juan_Barr
Erlang Shen
Silver I
Level 125
God Stats
65W - 45L
1,683 SR
Queue Stats
218W - 227L
1,220 MMR
Party 1
Izanami
Izanami
Gold II
NINJA_YASAKI
Izanami
Gold II
Level 128
God Stats
15W - 8L
1,650 SR
Queue Stats
103W - 110L
1,535 MMR
Party 2
Tiamat
Tiamat
Gold III
PacoPacoChoppa
Tiamat
Gold III
Level 128
God Stats
15W - 16L
1,528 SR
Queue Stats
219W - 229L
1,516 MMR
Party 1
Artio
Artio
Gold V
VindictiveVince-
Artio
Gold V
Level 143
God Stats
7W - 4L
1,577 SR
Queue Stats
65W - 64L
1,260 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
1 / 5 / 3
5,890
453
4,018
16,361
8,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 5 / 1
6,225
479
2,522
7,606
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 3
6,760
520
3,921
9,055
3,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
3 / 3 / 1
7,107
547
5,749
5,652
1,506
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
jspacein
Chaac
12
1 / 1 / 1
6,352
489
5,288
11,022
5,540
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
JanusAo KuangNu WaMorgan Le FayKhepri

VS

Bans
GilgameshArachneGaneshaLokiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 1
8,965
690
10,824
11,206
6,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Juan_Barr
Erlang Shen
14
6 / 0 / 2
8,573
659
6,644
9,091
4,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
NINJA_YASAKI
Izanami
14
2 / 2 / 4
8,457
651
6,009
7,569
2,216
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
2 / 1 / 7
7,791
599
8,137
6,087
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 8
7,616
586
3,602
9,147
6,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
7
Kills
16
16
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
L
Athena
1
5
3
0.5
L
0
5
1
0.1
W
Erlang Shen
Juan_Barr
Erlang Shen
6
0
2
7
W
Izanami
NINJA_YASAKI
Izanami
2
2
4
2
W
2
1
7
5.5
L
2
2
3
1.75
W
2
2
8
3
L
3
3
1
1.17
L
Chaac
jspacein
Chaac
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,498
Damage
35,216
49,696
Taken
43,100
21,333
Mitigated
23,224
9,908
Healing
22,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,824
1,602
0
8,021
11,206
6,627
950
1,038
10,168
65,513
0
L
Athena
4,018
1,050
0
1,430
16,361
8,480
0
7,374
8,727
20,908
0
L
2,522
56
493
738
7,606
2,373
0
3,995
3,245
33,719
0
W
Erlang Shen
Juan_Barr
Erlang Shen
6,644
3,493
0
4,747
9,091
4,763
560
892
8,143
0
59,620
W
Izanami
NINJA_YASAKI
Izanami
6,009
4,387
0
1,642
7,569
2,216
2,424
534
6,997
0
72,825
W
8,137
231
0
3,150
6,087
3,526
858
1,488
4,539
43,396
0
L
3,921
1,375
0
2,281
9,055
3,434
0
3,857
5,141
0
35,941
W
3,602
672
928
4,113
9,147
6,092
56
2,445
6,602
12,930
0
L
5,749
3,713
0
1,625
5,652
1,506
0
595
5,053
0
39,193
L
Chaac
jspacein
Chaac
5,288
326
0
3,341
11,022
5,540
155
6,055
4,967
0
35,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,334
Gold Earned
41,402
330
Minions Killed
457
0
Camps Cleared
0
1,271,608
Distance Traveled
1,300,077
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,965
690
124
10
0
202,196
0
L
Athena
5,890
453
32
2
0
262,334
5
L
Ra
6,225
479
84
6
0
244,423
4
W
Erlang Shen
8,573
659
107
8
0
321,828
1
W
Izanami
8,457
651
137
11
0
248,618
6
W
Tiamat
7,791
599
78
6
0
262,496
5
L
Kali
6,760
520
69
5
0
287,125
1
W
Artio
7,616
586
11
1
0
264,939
3
L
Artemis
7,107
547
79
6
0
219,647
3
L
Chaac
6,352
489
66
5
0
258,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role