Player Matchup

Jormungandr
Jormungandr
EternalAnnex
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,146 Elo+
Party 1
Baron Samedi
Baron Samedi
FiddleKastro
Baron Samedi
Level 4
God Stats
0W - 4L
1,126 SR
Queue Stats
0W - 6L
1,105 Elo+
Party 1
Hel
Hel
HarambeShmurda
Hel
Level 13
God Stats
4W - 4L
1,378 SR
Queue Stats
23W - 28L
1,299 Elo+
Solo
Cthulhu
Cthulhu
Iakyta
Cthulhu
Level 22
God Stats
8W - 14L
1,451 SR
Queue Stats
62W - 67L
1,420 Elo+
Solo
Set
Set
KiiLleR1
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,391 SR
1,294 Elo+

VS

Team Averages
Level 22
1,405 SR
1,391 Elo+
Danzaburou
Danzaburou
Atalapa
Danzaburou
Level 29
God Stats
4W - 4L
1,204 SR
Queue Stats
61W - 46L
1,551 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
AtypicalEmpress
Morgan Le Fay
Level 17
God Stats
3W - 13L
1,319 SR
Queue Stats
76W - 99L
1,274 Elo+
Party 2
Ymir
Ymir
ThaScareCroW3
Ymir
Level 14
God Stats
6W - 14L
1,206 SR
Queue Stats
133W - 130L
1,246 Elo+
Party 2
Terra
Terra
ThaScareCroW3
Terra
Level 22
God Stats
17W - 13L
1,523 SR
Queue Stats
53W - 65L
1,346 Elo+
Party 2
Sun Wukong
Sun Wukong
xMrGonza99x
Sun Wukong
Level 27
God Stats
4W - 1L
1,772 SR
Queue Stats
76W - 60L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EternalAnnex
Jormungandr
20
4 / 4 / 10
14,446
903
16,433
25,808
20,303
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
FiddleKastro
Baron Samedi
20
10 / 7 / 9
16,469
1,029
41,442
34,047
30,829
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
1 / 3 / 14
14,228
889
16,864
17,400
16,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Iakyta
Cthulhu
20
3 / 4 / 13
15,635
977
19,541
31,480
55,519
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
2 / 8 / 12
13,896
869
12,100
25,551
15,111
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Atalapa
Danzaburou
20
20 / 3 / 4
20,204
1,263
62,574
24,546
10,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
AtypicalEmpress
Morgan Le Fay
20
2 / 5 / 16
14,695
918
24,228
18,070
8,443
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
0 / 3 / 12
13,671
854
3,684
16,832
23,447
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
1 / 5 / 21
14,793
925
17,976
29,760
35,443
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
xMrGonza99x
Sun Wukong
20
3 / 4 / 11
13,558
847
16,005
23,708
15,384
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
90
20
Kills
26
26
Deaths
20
58
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Atalapa
Danzaburou
20
3
4
7.33
W
Morgan Le Fay
AtypicalEmpress
Morgan Le Fay
2
5
16
2
L
Jormungandr
EternalAnnex
Jormungandr
4
4
10
2.25
L
Baron Samedi
FiddleKastro
Baron Samedi
10
7
9
2.07
L
1
3
14
2.67
L
Cthulhu
Iakyta
Cthulhu
3
4
13
2.38
L
2
8
12
1
W
0
3
12
2
W
1
5
21
2.3
W
Sun Wukong
xMrGonza99x
Sun Wukong
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,380
Damage
124,467
134,286
Taken
112,916
138,422
Mitigated
92,786
45,769
Healing
20,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Atalapa
Danzaburou
62,574
34,907
0
8,711
24,546
10,069
0
21,761
2,785
0
115,308
W
Morgan Le Fay
AtypicalEmpress
Morgan Le Fay
24,228
3,409
0
1,522
18,070
8,443
0
14,316
3,754
52,015
0
L
Jormungandr
EternalAnnex
Jormungandr
16,433
4,609
0
243
25,808
20,303
0
4,969
20,839
42,936
0
L
Baron Samedi
FiddleKastro
Baron Samedi
41,442
6,055
7,028
10,721
34,047
30,829
0
14,009
20,038
63,908
0
L
16,864
3,968
17,314
6,388
17,400
16,660
0
6,692
10,708
31,206
0
L
Cthulhu
Iakyta
Cthulhu
19,541
750
2,853
557
31,480
55,519
0
9,569
21,911
55,855
0
L
12,100
4,628
0
665
25,551
15,111
0
10,649
14,902
0
27,709
W
3,684
97
0
0
16,832
23,447
0
11,226
5,606
20,327
0
W
17,976
2,304
4,331
4,105
29,760
35,443
0
26,889
2,871
27,221
0
W
Sun Wukong
xMrGonza99x
Sun Wukong
16,005
3,162
0
2,060
23,708
15,384
0
20,088
3,620
0
28,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,674
Gold Earned
76,921
265
Minions Killed
281
8
Camps Cleared
4
1,413,012
Distance Traveled
1,473,365
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
20,204
1,263
128
8
0
281,916
0
W
Morgan Le Fay
14,695
918
60
4
2
274,761
0
L
Jormungandr
14,446
903
51
3
2
221,485
0
L
Baron Samedi
16,469
1,029
67
4
0
269,455
4
L
Hel
14,228
889
35
2
0
312,750
0
L
Cthulhu
15,635
977
84
5
3
338,443
3
L
Set
13,896
869
28
2
3
270,879
0
W
Ymir
13,671
854
42
3
1
281,045
0
W
Terra
14,793
925
24
2
1
320,074
0
W
Sun Wukong
13,558
847
27
2
0
315,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role