Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CJ7_faze
Chaac
Level 86
God Stats
64W - 46L
1,607 SR
Queue Stats
109W - 115L
1,421 Elo+
Party 1
Cupid
Cupid
Shalomsex
Cupid
Level 96
God Stats
11W - 10L
1,471 SR
Queue Stats
45W - 48L
1,530 Elo+
Party 1
Fenrir
Fenrir
TremorTracks
Fenrir
Level 89
God Stats
12W - 11L
1,570 SR
Queue Stats
33W - 35L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
xFIFA19xc-T
Cthulhu
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,354 Elo+
Party 1
Team Averages
Level 101
1,530 SR
1,469 Elo+

VS

Team Averages
Level 112
1,625 SR
1,529 Elo+
Izanami
Izanami
Metrοid
Izanami
Level 123
God Stats
30W - 14L
1,658 SR
Queue Stats
311W - 257L
1,522 Elo+
Party 2
Sol
Sol
SqueezyPineapple
Sol
Level 108
God Stats
1W - 0L
1,785 SR
Queue Stats
328W - 279L
1,580 Elo+
Solo
Chaac
Chaac
TimmyOhs
Chaac
Level 131
God Stats
13W - 6L
1,720 SR
Queue Stats
706W - 693L
1,521 Elo+
Party 3
Terra
Terra
rumοrs
Terra
Level 98
God Stats
7W - 6L
1,625 SR
Queue Stats
374W - 326L
1,534 Elo+
Party 2
Awilix
Awilix
xrengiex
Awilix
Level 98
God Stats
1W - 2L
1,336 SR
Queue Stats
94W - 100L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
8 / 3 / 2
14,062
611
21,872
11,771
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
CJ7_faze
Chaac
17
0 / 10 / 2
10,443
454
14,106
24,885
20,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Shalomsex
Cupid
17
2 / 5 / 4
11,218
488
5,969
15,607
5,433
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
16
2 / 6 / 3
10,230
445
6,653
16,505
9,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
xFIFA19xc-T
Cthulhu
13
0 / 3 / 4
8,912
387
5,551
18,257
20,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Metrοid
Izanami
18
3 / 3 / 3
12,019
523
7,461
12,244
4,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 2 / 10
13,145
572
19,965
17,830
7,528
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
TimmyOhs
Chaac
20
8 / 2 / 8
15,137
658
23,694
27,329
29,857
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
rumοrs
Terra
16
0 / 0 / 7
10,787
469
3,650
11,141
9,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
xrengiex
Awilix
20
11 / 5 / 5
13,170
573
12,072
17,445
6,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
12
Kills
27
27
Deaths
12
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
8
3
2
3
L
Chaac
CJ7_faze
Chaac
0
10
2
0.1
W
Izanami
Metrοid
Izanami
3
3
3
1.5
L
Cupid
Shalomsex
Cupid
2
5
4
0.8
W
5
2
10
5
W
Chaac
TimmyOhs
Chaac
8
2
8
6
L
Fenrir
2
6
3
0.58
W
Terra
rumοrs
Terra
0
0
7
3.5
L
Cthulhu
xFIFA19xc-T
Cthulhu
0
3
4
0.67
W
Awilix
xrengiex
Awilix
11
5
5
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,151
Damage
66,842
87,025
Taken
85,989
60,525
Mitigated
57,811
18,925
Healing
26,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
21,872
1,396
0
576
11,771
4,261
0
5,749
6,022
121,324
0
L
Chaac
CJ7_faze
Chaac
14,106
3,119
0
7,026
24,885
20,129
132
8,613
16,272
3,643
68,720
W
Izanami
Metrοid
Izanami
7,461
5,104
0
2,383
12,244
4,621
3,382
2,849
9,395
0
103,609
L
Cupid
Shalomsex
Cupid
5,969
2,710
511
5,402
15,607
5,433
0
2,354
13,253
0
72,628
W
19,965
8,251
0
8,167
17,830
7,528
1,536
8,617
9,213
107,784
0
W
Chaac
TimmyOhs
Chaac
23,694
4,375
0
9,589
27,329
29,857
0
6,139
21,190
23,488
95,888
L
Fenrir
6,653
650
0
4,501
16,505
9,773
0
4,453
12,052
0
67,806
W
Terra
rumοrs
Terra
3,650
425
524
2,987
11,141
9,124
162
4,227
6,914
45,791
0
L
Cthulhu
xFIFA19xc-T
Cthulhu
5,551
395
0
909
18,257
20,929
0
10,177
8,080
34,491
0
W
Awilix
xrengiex
Awilix
12,072
3,599
0
2,893
17,445
6,681
0
7,858
9,587
0
94,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,865
Gold Earned
64,258
643
Minions Killed
768
0
Camps Cleared
0
2,240,656
Distance Traveled
2,304,245
26
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,062
611
205
9
0
485,615
7
L
Chaac
10,443
454
140
6
0
393,275
1
W
Izanami
12,019
523
179
8
0
411,535
12
L
Cupid
11,218
488
153
7
0
414,327
13
W
Sol
13,145
572
174
8
0
443,303
8
W
Chaac
15,137
658
222
10
0
456,233
4
L
Fenrir
10,230
445
104
5
0
481,250
0
W
Terra
10,787
469
72
3
0
512,631
9
L
Cthulhu
8,912
387
41
2
0
466,189
5
W
Awilix
13,170
573
121
5
0
480,543
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role