Player Matchup

Jing Wei
Jing Wei
IAMBURNING
Jing Wei
Level 84
God Stats
2W - 5L
1,637 SR
Queue Stats
112W - 121L
1,531 Elo+
Party 1
Sun Wukong
Sun Wukong
ILoatheYou2
Sun Wukong
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,213 Elo+
Party 1
Scylla
Scylla
Mizichi
Scylla
Level 108
God Stats
2W - 2L
1,845 SR
Queue Stats
110W - 113L
1,491 Elo+
Party 1
Horus
Horus
TielTale
Horus
Level 40
God Stats
4W - 9L
1,420 SR
Queue Stats
54W - 66L
1,434 Elo+
Party 1
Pele
Pele
oneeyedspider
Pele
Level 63
God Stats
8W - 10L
1,519 SR
Queue Stats
96W - 117L
1,408 Elo+
Party 1
Team Averages
Level 61
1,584 SR
1,415 Elo+

VS

Team Averages
Level 85
1,561 SR
1,500 Elo+
Ymir
Ymir
BasilicanPuma
Ymir
Level 46
God Stats
16W - 6L
1,845 SR
Queue Stats
558W - 478L
1,551 Elo+
Party 3
Hou Yi
Hou Yi
Bîrdy
Hou Yi
Level 159
God Stats
5W - 2L
1,356 SR
Queue Stats
29W - 13L
1,341 Elo+
Party 2
Neith
Neith
ManePapitas
Neith
Level 155
God Stats
34W - 25L
1,601 SR
Queue Stats
833W - 679L
1,564 Elo+
Party 3
Ao Kuang
Ao Kuang
Musketeerio
Ao Kuang
Level 41
God Stats
8W - 7L
1,565 SR
Queue Stats
24W - 40L
1,376 Elo+
Solo
Cerberus
Cerberus
zingzhong
Cerberus
Level 25
God Stats
3W - 2L
1,437 SR
Queue Stats
155W - 98L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IAMBURNING
Jing Wei
16
0 / 9 / 1
9,305
443
4,255
18,955
5,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
ILoatheYou2
Sun Wukong
14
0 / 6 / 2
8,230
392
1,346
9,371
4,780
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Mizichi
Scylla
15
0 / 6 / 0
9,154
436
4,872
14,487
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
TielTale
Horus
11
0 / 8 / 0
7,613
363
2,319
19,332
18,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
2 / 7 / 0
10,018
477
9,449
23,932
14,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 8
12,188
580
9,086
16,909
20,426
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Bîrdy
Hou Yi
19
14 / 1 / 8
12,726
606
21,903
13,824
4,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
9 / 0 / 12
12,227
582
19,530
8,080
3,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
Musketeerio
Ao Kuang
15
2 / 2 / 9
10,445
497
2,273
9,441
3,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
zingzhong
Cerberus
15
2 / 1 / 18
11,329
539
13,151
14,993
19,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
91
2
Kills
36
36
Deaths
4
3
Assists
55
Player
Kills
Deaths
Assists
KDA
W
9
0
8
13
W
Hou Yi
Bîrdy
Hou Yi
14
1
8
18
L
Jing Wei
IAMBURNING
Jing Wei
0
9
1
0.06
L
Sun Wukong
ILoatheYou2
Sun Wukong
0
6
2
0.17
W
9
0
12
15
L
Scylla
Mizichi
Scylla
0
6
0
0
W
Ao Kuang
Musketeerio
Ao Kuang
2
2
9
3.25
L
Horus
TielTale
Horus
0
8
0
0
L
2
7
0
0.29
W
Cerberus
zingzhong
Cerberus
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,241
Damage
65,943
86,077
Taken
63,247
47,946
Mitigated
50,160
18,019
Healing
25,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,086
1,331
0
7,276
16,909
20,426
1,399
2,166
14,743
58,515
0
W
Hou Yi
Bîrdy
Hou Yi
21,903
11,611
0
5,145
13,824
4,451
3,237
2,433
11,391
0
90,535
L
Jing Wei
IAMBURNING
Jing Wei
4,255
3,714
0
2,435
18,955
5,898
0
3,807
14,949
0
68,276
L
Sun Wukong
ILoatheYou2
Sun Wukong
1,346
288
0
475
9,371
4,780
0
3,938
5,433
0
28,610
W
19,530
7,113
0
4,115
8,080
3,199
3,254
826
7,254
0
102,078
L
Scylla
Mizichi
Scylla
4,872
668
0
2,361
14,487
5,033
0
4,094
10,393
78,918
0
W
Ao Kuang
Musketeerio
Ao Kuang
2,273
639
0
2,312
9,441
3,000
741
1,492
7,949
62,040
0
L
Horus
TielTale
Horus
2,319
1,014
3,328
4,159
19,332
18,153
0
5,973
13,331
0
8,662
L
9,449
2,288
0
5,261
23,932
14,082
0
6,471
17,461
0
76,211
W
Cerberus
zingzhong
Cerberus
13,151
307
0
6,885
14,993
19,084
81
1,893
13,100
42,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,320
Gold Earned
58,915
482
Minions Killed
524
0
Camps Cleared
0
1,859,101
Distance Traveled
2,032,383
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,188
580
101
5
0
408,166
5
W
Hou Yi
12,726
606
112
5
0
404,998
1
L
Jing Wei
9,305
443
112
5
0
363,949
4
L
Sun Wukong
8,230
392
62
3
0
360,219
0
W
Neith
12,227
582
138
7
0
407,032
7
L
Scylla
9,154
436
155
7
0
366,763
3
W
Ao Kuang
10,445
497
89
4
0
408,392
0
L
Horus
7,613
363
16
1
0
376,703
6
L
Pele
10,018
477
137
7
0
391,467
4
W
Cerberus
11,329
539
84
4
0
403,795
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role