Player Matchup

Nemesis
Nemesis
ArthurGamerRPM
Nemesis
Level 27
God Stats
19W - 22L
1,415 SR
Queue Stats
169W - 188L
1,399 Elo+
Party 1
Bellona
Bellona
FRED-TOBI
Bellona
Level 25
God Stats
20W - 20L
1,412 SR
Queue Stats
112W - 135L
1,318 Elo+
Party 1
Ra
Ra
Metok
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
Rabitt2
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Hercules
Hercules
Rhyuzin
Hercules
Level 11
God Stats
2W - 1L
1,805 SR
Queue Stats
6W - 13L
1,360 Elo+
Party 2
Team Averages
Level 18
1,527 SR
1,415 Elo+

VS

Team Averages
Level 6
1,568 SR
1,488 Elo+
Bellona
Bellona
 
Bellona
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Beelzebufont
Ratatoskr
Level 8
God Stats
1W - 3L
1,741 SR
Queue Stats
11W - 19L
1,396 Elo+
Party 3
Heimdallr
Heimdallr
Sallos1
Heimdallr
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,337 Elo+
Party 3
Scylla
Scylla
TomyGera
Scylla
Level 7
God Stats
1W - 3L
1,596 SR
Queue Stats
2W - 3L
1,706 Elo+
Party 3
Ra
Ra
mftries
Ra
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 0
8,167
681
7,701
7,383
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
FRED-TOBI
Bellona
10
4 / 0 / 1
6,217
518
1,504
4,917
3,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
11
2 / 3 / 6
7,142
595
2,445
3,318
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Rabitt2
Neith
9
2 / 3 / 2
5,963
497
3,875
4,742
1,406
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Rhyuzin
Hercules
11
1 / 2 / 1
6,626
552
3,879
8,296
3,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 4 / 0
6,505
542
4,482
8,872
6,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ratatoskr
Beelzebufont
Ratatoskr
10
3 / 3 / 2
6,296
525
4,606
7,126
1,884
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Sallos1
Heimdallr
9
1 / 5 / 1
5,817
485
2,859
8,202
2,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
TomyGera
Scylla
10
2 / 3 / 0
5,678
473
4,260
5,288
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 4 / 0
4,321
360
755
2,339
458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
19
Kills
8
8
Deaths
19
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
4
0
0.5
W
10
0
0
10
L
Ratatoskr
Beelzebufont
Ratatoskr
3
3
2
1.33
W
Bellona
FRED-TOBI
Bellona
4
0
1
4.5
W
Ra
2
3
6
1.67
W
Neith
Rabitt2
Neith
2
3
2
1
W
Hercules
Rhyuzin
Hercules
1
2
1
0.75
L
Heimdallr
Sallos1
Heimdallr
1
5
1
0.3
L
Scylla
TomyGera
Scylla
2
3
0
0.67
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,404
Damage
16,962
28,656
Taken
31,827
12,193
Mitigated
11,971
4,741
Healing
6,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,482
1,829
0
2,918
8,872
6,185
0
0
8,872
0
33,186
W
7,701
4,674
0
1,091
7,383
2,941
558
1,130
6,077
0
36,613
L
Ratatoskr
Beelzebufont
Ratatoskr
4,606
1,387
0
187
7,126
1,884
0
512
6,550
0
34,247
W
Bellona
FRED-TOBI
Bellona
1,504
25
0
1,446
4,917
3,374
950
690
4,081
0
12,303
W
Ra
2,445
416
40
191
3,318
954
824
1,155
1,933
23,720
0
W
Neith
Rabitt2
Neith
3,875
1,105
0
422
4,742
1,406
1,790
417
4,165
0
24,258
W
Hercules
Rhyuzin
Hercules
3,879
1,463
0
1,551
8,296
3,518
576
837
7,385
0
25,291
L
Heimdallr
Sallos1
Heimdallr
2,859
1,493
0
1,737
8,202
2,373
0
761
7,222
0
28,435
L
Scylla
TomyGera
Scylla
4,260
458
93
1,120
5,288
1,071
0
269
4,902
13,856
0
L
755
213
0
0
2,339
458
0
630
1,638
5,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,115
Gold Earned
28,617
263
Minions Killed
234
0
Camps Cleared
0
1,246,005
Distance Traveled
925,288
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,505
542
77
6
0
202,354
5
W
Nemesis
8,167
681
72
6
0
284,610
4
L
Ratatoskr
6,296
525
62
5
0
231,186
1
W
Bellona
6,217
518
30
3
0
264,530
3
W
Ra
7,142
595
56
5
0
257,074
4
W
Neith
5,963
497
47
4
0
184,554
0
W
Hercules
6,626
552
58
5
0
255,237
3
L
Heimdallr
5,817
485
63
5
0
195,454
2
L
Scylla
5,678
473
26
2
0
213,917
0
L
Ra
4,321
360
6
1
0
82,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role