Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Blackdude082
Merlin
Level 116
God Stats
23W - 22L
1,498 SR
Queue Stats
263W - 305L
1,453 Elo+
Party 2
Discordia
Discordia
Lain2049
Discordia
Level 116
God Stats
64W - 74L
1,518 SR
Queue Stats
536W - 547L
1,578 Elo+
Solo
Cupid
Cupid
xTEA_GREENx
Cupid
Level 66
God Stats
13W - 7L
1,606 SR
Queue Stats
197W - 179L
1,527 Elo+
Solo
Tyr
Tyr
yFavarini_G
Tyr
Level 80
God Stats
65W - 48L
1,516 SR
Queue Stats
527W - 511L
1,515 Elo+
Solo
Team Averages
Level 101
1,528 SR
1,515 Elo+

VS

Team Averages
Level 114
1,414 SR
1,451 Elo+
Xbalanque
Xbalanque
ChocoThunder251
Xbalanque
Level 79
God Stats
0W - 4L
1,194 SR
Queue Stats
437W - 483L
1,507 Elo+
Solo
Ymir
Ymir
Halosal01
Ymir
Level 140
God Stats
0W - 1L
1,488 SR
Queue Stats
5W - 7L
1,538 Elo+
Party 1
Baron Samedi
Baron Samedi
LG Sp1DeRMmM
Baron Samedi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,541 Elo+
Party 1
Thoth
Thoth
Roxxrite
Thoth
Level 87
God Stats
39W - 49L
1,459 SR
Queue Stats
371W - 384L
1,479 Elo+
Solo
Chaac
Chaac
XaviKira
Chaac
Level 143
God Stats
1W - 2L
1,428 SR
Queue Stats
2W - 5L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
4 / 2 / 7
9,753
1,084
6,776
11,042
4,027
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
16
4 / 0 / 6
9,759
1,084
12,097
6,440
3,188
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
Lain2049
Discordia
16
1 / 0 / 10
9,396
1,044
8,213
2,658
846
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 0 / 10
10,376
1,153
12,710
5,351
1,928
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 0 / 11
9,450
1,050
7,472
10,952
6,120
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

295

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ChocoThunder251
Xbalanque
14
1 / 7 / 1
8,533
948
11,459
12,818
5,626
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
15
0 / 4 / 2
8,336
926
2,767
11,455
9,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
LG Sp1DeRMmM
Baron Samedi
14
0 / 3 / 1
8,105
901
5,072
9,830
4,520
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Roxxrite
Thoth
14
0 / 3 / 2
8,229
914
6,715
7,184
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
XaviKira
Chaac
15
1 / 0 / 1
8,945
994
4,785
9,199
3,632
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
17
Kills
2
2
Deaths
17
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
7
3.75
W
Merlin
4
0
6
7
L
Xbalanque
ChocoThunder251
Xbalanque
1
7
1
0.21
L
Ymir
0
4
2
0.25
L
Baron Samedi
LG Sp1DeRMmM
Baron Samedi
0
3
1
0.17
W
Discordia
Lain2049
Discordia
1
0
10
6
L
Thoth
Roxxrite
Thoth
0
3
2
0.33
L
Chaac
XaviKira
Chaac
1
0
1
1.5
W
5
0
10
10
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,268
Damage
30,798
36,443
Taken
50,486
16,109
Mitigated
25,706
7,189
Healing
5,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,776
821
157
4,092
11,042
4,027
0
2,362
8,372
0
19,702
W
Merlin
12,097
336
0
182
6,440
3,188
0
2,909
3,317
23,102
0
L
Xbalanque
ChocoThunder251
Xbalanque
11,459
4,974
0
944
12,818
5,626
0
2,758
9,961
0
25,156
L
Ymir
2,767
42
0
788
11,455
9,479
0
5,714
5,741
12,875
0
L
Baron Samedi
LG Sp1DeRMmM
Baron Samedi
5,072
50
179
357
9,830
4,520
0
4,498
5,332
18,794
0
W
Discordia
Lain2049
Discordia
8,213
494
0
603
2,658
846
0
999
1,559
39,466
0
L
Thoth
Roxxrite
Thoth
6,715
447
0
1,047
7,184
2,449
0
3,400
3,784
17,221
0
L
Chaac
XaviKira
Chaac
4,785
1,051
0
2,211
9,199
3,632
0
3,940
5,259
0
33,150
W
12,710
6,172
568
399
5,351
1,928
0
2,934
2,275
0
31,888
W
7,472
160
0
1,188
10,952
6,120
0
4,250
6,366
0
14,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,734
Gold Earned
42,148
183
Minions Killed
185
11
Camps Cleared
5
961,695
Distance Traveled
930,420
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,753
1,084
29
3
3
194,714
0
W
Merlin
9,759
1,084
15
2
7
200,310
1
L
Xbalanque
8,533
948
34
4
1
191,934
1
L
Ymir
8,336
926
24
3
2
188,262
0
L
Baron Samedi
8,105
901
32
4
1
189,685
0
W
Discordia
9,396
1,044
78
9
0
149,683
0
L
Thoth
8,229
914
32
4
0
149,574
0
L
Chaac
8,945
994
63
7
1
210,965
0
W
Cupid
10,376
1,153
54
6
1
190,636
2
W
Tyr
9,450
1,050
7
1
0
226,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role