Player Matchup

Sol
Sol
TheGunnyOnes
Sol
Level 77
God Stats
7W - 0L
1,750 SR
Queue Stats
114W - 148L
1,408 Elo+
Solo
Chang'e
Chang'e
Thehos
Chang'e
Level 153
God Stats
1W - 0L
1,525 SR
Queue Stats
17W - 20L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
nazaq21
Cthulhu
Level 17
God Stats
4W - 2L
1,487 SR
Queue Stats
22W - 28L
1,412 Elo+
Party 1
Team Averages
Level 82
1,587 SR
1,442 Elo+

VS

Team Averages
Level 38
1,530 SR
1,307 Elo+
Thor
Thor
Beiter7
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,287 Elo+
Solo
Loki
Loki
LordXplosnmurdr
Loki
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 24L
1,115 Elo+
Party 2
Medusa
Medusa
Schitonu2
Medusa
Level 103
God Stats
30W - 24L
1,589 SR
Queue Stats
183W - 202L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 4 / 8
11,030
1,003
15,021
13,658
6,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Thehos
Chang'e
12
4 / 4 / 13
9,000
818
7,472
8,544
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
nazaq21
Cthulhu
12
6 / 2 / 13
9,673
879
6,970
10,871
12,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Beiter7
Thor
10
0 / 9 / 5
7,382
671
2,946
11,517
4,582
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 7 / 9
8,045
731
9,822
10,443
4,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Schitonu2
Medusa
12
9 / 5 / 0
9,407
855
12,368
10,949
4,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
21
Kills
10
10
Deaths
21
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
Beiter7
Thor
0
9
5
0.28
L
1
7
9
0.79
L
Medusa
Schitonu2
Medusa
9
5
0
1.8
W
11
4
8
3.75
W
Chang'e
Thehos
Chang'e
4
4
13
2.63
W
Cthulhu
nazaq21
Cthulhu
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,463
Damage
25,136
33,073
Taken
32,909
21,097
Mitigated
13,381
11,329
Healing
3,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Beiter7
Thor
2,946
705
0
0
11,517
4,582
0
9,866
1,436
0
12,367
L
9,822
2,209
0
1,302
10,443
4,709
445
8,250
1,738
0
19,147
L
Medusa
Schitonu2
Medusa
12,368
5,911
0
1,714
10,949
4,090
954
9,466
1,068
0
32,618
W
15,021
6,119
0
5,241
13,658
6,063
1,524
0
13,352
58,083
4,792
W
Chang'e
Thehos
Chang'e
7,472
730
2,499
2,747
8,544
2,611
252
0
8,296
26,471
0
W
Cthulhu
nazaq21
Cthulhu
6,970
1,088
0
842
10,871
12,423
294
0
10,482
12,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,703
Gold Earned
24,834
134
Minions Killed
99
0
Camps Cleared
0
576,006
Distance Traveled
485,866
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,382
671
17
2
0
149,357
0
L
Loki
8,045
731
24
2
0
163,530
2
L
Medusa
9,407
855
58
5
0
172,979
3
W
Sol
11,030
1,003
82
7
0
189,293
5
W
Chang'e
9,000
818
36
3
0
188,834
0
W
Cthulhu
9,673
879
16
1
0
197,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role