Player Matchup

Cerberus
Cerberus
DDxThakoor
Cerberus
Level 147
God Stats
4W - 4L
1,415 SR
Queue Stats
146W - 149L
1,486 Elo+
Party 3
Scylla
Scylla
GODiabe
Scylla
Level 129
God Stats
7W - 2L
1,531 SR
Queue Stats
114W - 77L
1,594 Elo+
Party 1
Anhur
Anhur
NNGChosen1
Anhur
Level 68
God Stats
16W - 17L
1,407 SR
Queue Stats
68W - 73L
1,478 Elo+
Party 3
Thanatos
Thanatos
PHZEN1X
Thanatos
Level 33
God Stats
1W - 3L
1,230 SR
Queue Stats
164W - 101L
1,600 Elo+
Party 1
Zhong Kui
Zhong Kui
PsychoArbiter
Zhong Kui
Level 125
God Stats
10W - 14L
1,399 SR
Queue Stats
115W - 124L
1,503 Elo+
Party 3
Team Averages
Level 100
1,396 SR
1,532 Elo+

VS

Team Averages
Level 51
1,500 SR
1,521 Elo+
Vamana
Vamana
 
Vamana
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
 
Cthulhu
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
BerserkUlfh
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,363 Elo+
Party 4
Mercury
Mercury
RemoBaby
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,700 Elo+
Party 2
Scylla
Scylla
jshadow123
Scylla
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DDxThakoor
Cerberus
10
1 / 2 / 8
6,983
582
3,858
9,109
6,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
GODiabe
Scylla
12
3 / 0 / 2
7,601
633
5,492
4,115
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
12
5 / 0 / 3
7,635
636
5,533
5,544
1,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
PHZEN1X
Thanatos
12
6 / 0 / 2
7,617
635
4,978
8,252
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
PsychoArbiter
Zhong Kui
13
0 / 0 / 2
7,653
638
4,909
4,588
4,513
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
0 / 1 / 0
5,910
493
1,608
7,308
4,165
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
 
Cthulhu
8
1 / 3 / 1
5,122
427
4,274
7,774
4,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
BerserkUlfh
Jing Wei
10
0 / 4 / 1
5,611
468
2,296
6,910
1,062
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
RemoBaby
Mercury
9
0 / 4 / 0
5,548
462
3,121
7,516
2,958
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
jshadow123
Scylla
10
1 / 3 / 0
5,968
497
1,002
5,845
1,941
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
15
Kills
2
2
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
1
0
0
L
Cthulhu
 
Cthulhu
1
3
1
0.5
L
Jing Wei
BerserkUlfh
Jing Wei
0
4
1
0.13
W
Cerberus
DDxThakoor
Cerberus
1
2
8
2.5
W
Scylla
GODiabe
Scylla
3
0
2
4
W
Anhur
5
0
3
6.5
W
Thanatos
PHZEN1X
Thanatos
6
0
2
7
W
Zhong Kui
PsychoArbiter
Zhong Kui
0
0
2
1
L
Mercury
RemoBaby
Mercury
0
4
0
0
L
Scylla
jshadow123
Scylla
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,770
Damage
12,301
31,608
Taken
35,353
15,992
Mitigated
15,005
18,193
Healing
6,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
1,608
261
0
1,037
7,308
4,165
0
4,307
3,001
2,387
27,586
L
Cthulhu
 
Cthulhu
4,274
626
147
1,883
7,774
4,879
0
3,155
4,619
18,914
0
L
Jing Wei
BerserkUlfh
Jing Wei
2,296
1,654
0
831
6,910
1,062
0
1,907
5,003
0
28,163
W
Cerberus
DDxThakoor
Cerberus
3,858
269
0
2,295
9,109
6,059
0
1,911
7,198
29,012
0
W
Scylla
GODiabe
Scylla
5,492
917
0
887
4,115
1,150
0
1,069
3,046
48,768
0
W
Anhur
5,533
3,098
0
2,177
5,544
1,562
87
1,453
4,091
0
38,638
W
Thanatos
PHZEN1X
Thanatos
4,978
1,698
0
10,041
8,252
2,708
0
1,081
7,171
0
41,246
W
Zhong Kui
PsychoArbiter
Zhong Kui
4,909
855
0
2,793
4,588
4,513
166
218
4,370
44,933
0
L
Mercury
RemoBaby
Mercury
3,121
1,205
0
1,086
7,516
2,958
0
2,311
5,205
0
29,920
L
Scylla
jshadow123
Scylla
1,002
299
0
1,493
5,845
1,941
0
2,579
3,266
27,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,489
Gold Earned
28,159
420
Minions Killed
296
0
Camps Cleared
0
1,141,092
Distance Traveled
1,190,866
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,910
493
69
6
0
246,344
4
L
Cthulhu
5,122
427
27
2
0
239,804
1
L
Jing Wei
5,611
468
63
5
0
226,808
0
W
Cerberus
6,983
582
61
5
0
235,888
6
W
Scylla
7,601
633
96
8
0
231,861
5
W
Anhur
7,635
636
67
6
0
219,928
2
W
Thanatos
7,617
635
80
7
0
259,348
4
W
Zhong Kui
7,653
638
116
10
0
194,067
4
L
Mercury
5,548
462
64
5
0
258,775
0
L
Scylla
5,968
497
73
6
0
219,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role