Player Matchup

Thor
Thor
ItsKrug
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,653 Elo+
Party 2
Chaac
Chaac
Mighty7963
Chaac
Level 27
God Stats
8W - 6L
1,480 SR
Queue Stats
101W - 102L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
Reign Doctor
Baron Samedi
Level 8
God Stats
4W - 1L
1,719 SR
Queue Stats
7W - 4L
1,633 Elo+
Party 2
Horus
Horus
TheNiko1201
Horus
Level 8
God Stats
3W - 1L
1,836 SR
Queue Stats
6W - 6L
1,609 Elo+
Party 3
Neith
Neith
sun-dog67
Neith
Level 18
God Stats
14W - 12L
1,632 SR
Queue Stats
66W - 67L
1,605 Elo+
Party 3
Team Averages
Level 14
1,633 SR
1,608 Elo+

VS

Team Averages
Level 17
1,746 SR
1,573 Elo+
Yemoja
Yemoja
Draeyx1015
Yemoja
Level 16
God Stats
1W - 1L
1,758 SR
Queue Stats
86W - 75L
1,553 Elo+
Solo
Sol
Sol
JaxonExia
Sol
Level 14
God Stats
4W - 3L
1,893 SR
Queue Stats
13W - 13L
1,625 Elo+
Party 1
Arachne
Arachne
Kaleabras4
Arachne
Level 14
God Stats
3W - 1L
1,874 SR
Queue Stats
13W - 11L
1,625 Elo+
Party 1
Aphrodite
Aphrodite
Smiteizgeyy
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 150L
1,582 Elo+
Solo
Horus
Horus
basicallyrey
Horus
Level 27
God Stats
11W - 7L
1,706 SR
Queue Stats
136W - 161L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ItsKrug
Thor
17
5 / 3 / 4
10,616
506
11,845
16,162
6,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
16
1 / 2 / 1
9,656
460
8,011
18,943
15,340
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Reign Doctor
Baron Samedi
17
2 / 3 / 2
9,853
469
13,176
13,104
5,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 2 / 2
7,874
375
2,485
12,652
10,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
sun-dog67
Neith
16
3 / 6 / 4
9,793
466
11,697
15,183
5,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Draeyx1015
Yemoja
17
1 / 4 / 4
10,670
508
10,109
19,162
11,033
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 5 / 7
9,774
465
14,228
14,586
3,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Kaleabras4
Arachne
18
7 / 2 / 4
11,155
531
12,069
19,603
6,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Smiteizgeyy
Aphrodite
20
5 / 1 / 5
12,277
585
13,954
17,881
7,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 1 / 2
6,375
304
1,146
2,025
720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
12
Kills
16
16
Deaths
13
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Draeyx1015
Yemoja
1
4
4
0.75
W
Thor
ItsKrug
Thor
5
3
4
2.33
L
3
5
7
1.3
L
Arachne
Kaleabras4
Arachne
7
2
4
4.5
W
Chaac
1
2
1
0.75
W
Baron Samedi
Reign Doctor
Baron Samedi
2
3
2
1
L
Aphrodite
Smiteizgeyy
Aphrodite
5
1
5
7.5
W
1
2
2
1
L
0
1
2
1
W
Neith
sun-dog67
Neith
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,214
Damage
51,506
76,044
Taken
73,257
44,139
Mitigated
29,991
20,621
Healing
33,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Draeyx1015
Yemoja
10,109
1,971
1,420
5,910
19,162
11,033
0
4,109
15,053
71,495
0
W
Thor
ItsKrug
Thor
11,845
2,750
0
660
16,162
6,325
0
6,433
9,729
0
71,623
L
14,228
5,442
0
5,887
14,586
3,895
1,435
708
13,878
54,371
0
L
Arachne
Kaleabras4
Arachne
12,069
8,401
0
5,320
19,603
6,868
892
3,691
15,912
0
92,180
W
Chaac
8,011
1,186
377
9,498
18,943
15,340
622
7,951
10,992
0
62,390
W
Baron Samedi
Reign Doctor
Baron Samedi
13,176
913
675
2,841
13,104
5,983
561
7,059
6,045
74,375
0
L
Aphrodite
Smiteizgeyy
Aphrodite
13,954
2,171
1,277
12,488
17,881
7,475
429
5,210
12,671
105,620
0
W
2,485
1,138
895
2,373
12,652
10,916
295
8,004
4,573
0
15,311
L
1,146
407
0
966
2,025
720
0
0
2,025
0
3,081
W
Neith
sun-dog67
Neith
11,697
4,232
0
3,302
15,183
5,575
609
9,098
6,011
0
69,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,792
Gold Earned
50,251
504
Minions Killed
555
0
Camps Cleared
0
1,845,629
Distance Traveled
1,567,019
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,670
508
148
7
0
317,650
1
W
Thor
10,616
506
121
6
0
422,804
3
L
Sol
9,774
465
100
5
0
334,825
0
L
Arachne
11,155
531
131
6
0
439,023
0
W
Chaac
9,656
460
119
6
0
383,012
3
W
Baron Samedi
9,853
469
126
6
0
371,825
4
L
Aphrodite
12,277
585
175
8
0
410,833
5
W
Horus
7,874
375
22
1
0
356,274
0
L
Horus
6,375
304
1
0
0
64,688
0
W
Neith
9,793
466
116
6
0
311,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role