Player Matchup

Achilles
Achilles
ArdyDiM
Achilles
Level 21
God Stats
4W - 5L
1,391 SR
Queue Stats
65W - 71L
1,400 Elo+
Solo
Ymir
Ymir
DMC9
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,169 Elo+
Solo
Danzaburou
Danzaburou
JakeWasTaken Eu
Danzaburou
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
51W - 68L
1,423 Elo+
Party 1
Fenrir
Fenrir
PigOutTheBlanket
Fenrir
Level 17
God Stats
6W - 8L
1,352 SR
Queue Stats
39W - 46L
1,480 Elo+
Solo
Ullr
Ullr
X SPARK05 X
Ullr
Level 29
God Stats
17W - 11L
1,379 SR
Queue Stats
215W - 238L
1,369 Elo+
Party 1
Team Averages
Level 20
1,424 SR
1,368 Elo+

VS

Team Averages
Level 12
1,480 SR
1,408 Elo+
Ares
Ares
Astroteddy1097
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,387 Elo+
Solo
Loki
Loki
Hairymilkies23
Loki
Level 15
God Stats
7W - 12L
1,138 SR
Queue Stats
40W - 46L
1,417 Elo+
Solo
Sun Wukong
Sun Wukong
TheTomking23
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anubis
Anubis
Wh1tellightning
Anubis
Level 15
God Stats
2W - 2L
1,762 SR
Queue Stats
33W - 24L
1,488 Elo+
Solo
Artemis
Artemis
peachaside
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ArdyDiM
Achilles
11
1 / 2 / 3
6,287
572
4,036
6,346
1,944
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
DMC9
Ymir
10
3 / 0 / 5
6,333
576
2,338
5,002
3,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
JakeWasTaken Eu
Danzaburou
10
1 / 0 / 4
5,551
505
4,309
3,437
949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
9 / 1 / 1
7,495
681
5,184
6,297
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 0 / 2
5,752
523
3,159
3,169
850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,954
450
828
7,080
3,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 0
5,012
456
924
7,070
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
TheTomking23
Sun Wukong
4
0 / 5 / 0
3,792
345
1,233
5,702
3,384
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
3 / 2 / 0
6,459
587
4,453
5,628
2,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
peachaside
Artemis
8
0 / 4 / 0
4,166
379
3,637
5,917
1,741
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
17
Kills
3
3
Deaths
17
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
ArdyDiM
Achilles
1
2
3
1.25
L
0
4
0
0
W
Ymir
DMC9
Ymir
3
0
5
5.5
L
0
2
0
0
W
Danzaburou
JakeWasTaken Eu
Danzaburou
1
0
4
3
W
9
1
1
9.5
L
Sun Wukong
TheTomking23
Sun Wukong
0
5
0
0
L
3
2
0
1.5
W
3
0
2
4
L
Artemis
peachaside
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,026
Damage
11,075
24,251
Taken
31,397
10,862
Mitigated
13,019
7,648
Healing
4,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ArdyDiM
Achilles
4,036
1,827
0
1,395
6,346
1,944
228
3,225
3,121
0
28,301
L
828
86
0
0
7,080
3,414
126
1,623
5,457
14,771
0
W
Ymir
DMC9
Ymir
2,338
652
0
1,625
5,002
3,020
0
985
4,017
16,554
0
L
924
31
0
2,484
7,070
1,730
0
231
6,839
0
25,134
W
Danzaburou
JakeWasTaken Eu
Danzaburou
4,309
1,498
0
1,319
3,437
949
1,584
0
3,437
0
28,181
W
5,184
2,207
0
2,575
6,297
4,099
0
1,035
5,262
0
34,995
L
Sun Wukong
TheTomking23
Sun Wukong
1,233
626
0
0
5,702
3,384
0
120
5,582
0
6,185
L
4,453
0
0
1,210
5,628
2,750
0
364
5,219
32,411
0
W
3,159
1,388
0
734
3,169
850
1,068
36
3,133
0
18,071
L
Artemis
peachaside
Artemis
3,637
820
0
334
5,917
1,741
0
0
5,917
0
14,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,418
Gold Earned
24,383
259
Minions Killed
180
0
Camps Cleared
0
1,042,348
Distance Traveled
867,092
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,287
572
71
6
0
200,110
4
L
Ares
4,954
450
20
2
0
177,852
1
W
Ymir
6,333
576
35
3
0
213,315
1
L
Loki
5,012
456
61
6
0
182,547
0
W
Danzaburou
5,551
505
54
5
0
189,630
0
W
Fenrir
7,495
681
64
6
0
237,256
1
L
Sun Wukong
3,792
345
8
1
0
145,548
0
L
Anubis
6,459
587
73
7
0
180,458
2
W
Ullr
5,752
523
35
3
0
202,037
0
L
Artemis
4,166
379
18
2
0
180,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role