Player Matchup

Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
ChaiinZ
Erlang Shen
Level 104
God Stats
5W - 2L
1,537 SR
Queue Stats
301W - 264L
1,582 Elo+
Party 2
Merlin
Merlin
LordGrimMF
Merlin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,521 Elo+
Party 2
Aphrodite
Aphrodite
khaLi26
Aphrodite
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 56L
1,595 Elo+
Party 2
Hachiman
Hachiman
lNiki16
Hachiman
Level 149
God Stats
3W - 1L
1,535 SR
Queue Stats
115W - 102L
1,529 Elo+
Solo
Team Averages
Level 85
1,515 SR
1,545 Elo+

VS

Team Averages
Level 49
1,658 SR
1,550 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Itzzcolin
Hercules
Level 39
God Stats
1W - 1L
1,778 SR
Queue Stats
33W - 29L
1,554 Elo+
Party 1
Janus
Janus
NoctTheGod
Janus
Level 28
God Stats
4W - 4L
1,554 SR
Queue Stats
24W - 21L
1,465 Elo+
Party 1
Da Ji
Da Ji
SimDoggJ3wBag
Da Ji
Level 127
God Stats
2W - 1L
1,834 SR
Queue Stats
99W - 66L
1,671 Elo+
Party 1
Skadi
Skadi
vKían
Skadi
Level 24
God Stats
14W - 10L
1,626 SR
Queue Stats
19W - 19L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
10 / 0 / 2
9,878
617
9,948
8,040
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
ChaiinZ
Erlang Shen
17
5 / 0 / 4
9,911
619
8,498
6,831
4,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
LordGrimMF
Merlin
12
2 / 3 / 3
7,520
470
5,859
6,583
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
khaLi26
Aphrodite
11
0 / 5 / 5
7,065
442
1,235
8,123
5,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
lNiki16
Hachiman
13
2 / 5 / 5
8,224
514
7,777
10,162
3,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
3 / 4 / 8
7,115
445
5,165
9,333
10,824
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Itzzcolin
Hercules
13
0 / 4 / 0
7,405
463
2,145
10,729
7,560
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Janus
12
1 / 5 / 5
7,432
465
4,941
10,272
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 3
8,400
525
6,892
11,302
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
vKían
Skadi
14
6 / 3 / 4
8,354
522
7,472
8,409
2,552
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
19
Kills
13
13
Deaths
19
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
10
0
2
11
L
Cabrakan
 
Cabrakan
3
4
8
1.75
W
Erlang Shen
ChaiinZ
Erlang Shen
5
0
4
7
L
Hercules
Itzzcolin
Hercules
0
4
0
0
W
Merlin
LordGrimMF
Merlin
2
3
3
1.17
L
Janus
1
5
5
0.7
L
3
3
3
1.5
W
Aphrodite
khaLi26
Aphrodite
0
5
5
0.5
W
Hachiman
lNiki16
Hachiman
2
5
5
0.9
L
Skadi
vKían
Skadi
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,317
Damage
26,615
39,739
Taken
50,045
18,822
Mitigated
27,350
12,551
Healing
10,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
9,948
5,814
0
2,547
8,040
3,192
406
1,542
6,466
0
49,306
L
Cabrakan
 
Cabrakan
5,165
778
90
105
9,333
10,824
0
1,736
7,597
14,729
0
W
Erlang Shen
ChaiinZ
Erlang Shen
8,498
4,122
0
4,527
6,831
4,332
518
1,146
5,639
0
83,735
L
Hercules
Itzzcolin
Hercules
2,145
384
0
2,567
10,729
7,560
500
732
9,997
0
39,070
W
Merlin
LordGrimMF
Merlin
5,859
350
0
572
6,583
2,157
0
2,154
4,253
39,581
0
L
Janus
4,941
333
0
2,151
10,272
2,460
564
2,866
7,406
37,387
0
L
6,892
1,241
0
3,694
11,302
3,954
0
1,603
9,699
0
53,096
W
Aphrodite
khaLi26
Aphrodite
1,235
473
1,082
1,739
8,123
5,935
215
3,167
4,930
10,853
0
W
Hachiman
lNiki16
Hachiman
7,777
3,636
0
2,084
10,162
3,206
659
1,777
8,345
0
58,232
L
Skadi
vKían
Skadi
7,472
4,553
0
2,064
8,409
2,552
132
287
8,122
0
58,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,598
Gold Earned
38,706
450
Minions Killed
377
0
Camps Cleared
0
1,493,538
Distance Traveled
1,479,989
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,878
617
89
6
0
317,642
6
L
Cabrakan
7,115
445
18
1
0
269,131
2
W
Erlang Shen
9,911
619
147
9
0
378,486
3
L
Hercules
7,405
463
90
6
0
303,972
0
W
Merlin
7,520
470
82
5
0
282,714
2
L
Janus
7,432
465
68
4
0
315,232
6
L
Da Ji
8,400
525
93
6
0
315,315
3
W
Aphrodite
7,065
442
21
1
0
240,828
4
W
Hachiman
8,224
514
111
7
0
273,868
6
L
Skadi
8,354
522
108
7
0
276,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role