Player Matchup

Izanami
Izanami
Fleetheart
Izanami
Level 26
God Stats
4W - 3L
1,885 SR
Queue Stats
28W - 26L
1,555 Elo+
Party 1
Tiamat
Tiamat
Hunter-Mordecai
Tiamat
Level 144
God Stats
0W - 1L
1,690 SR
Queue Stats
27W - 25L
1,540 Elo+
Party 1
Thanatos
Thanatos
Jacoboh
Thanatos
Level 157
God Stats
99W - 88L
1,638 SR
Queue Stats
619W - 564L
1,546 Elo+
Party 2
Cthulhu
Cthulhu
JonnyHopkinsxxx
Cthulhu
Level 141
God Stats
19W - 17L
1,628 SR
Queue Stats
269W - 238L
1,578 Elo+
Party 2
Sun Wukong
Sun Wukong
MR_Deadly_Deeds
Sun Wukong
Level 105
God Stats
0W - 3L
1,489 SR
Queue Stats
3W - 3L
1,572 Elo+
Party 1
Team Averages
Level 115
1,666 SR
1,558 Elo+

VS

Team Averages
Level 98
1,507 SR
1,484 Elo+
Mercury
Mercury
Capt723
Mercury
Level 129
God Stats
5W - 2L
1,702 SR
Queue Stats
146W - 125L
1,559 Elo+
Party 3
Chang'e
Chang'e
Dave723
Chang'e
Level 158
God Stats
4W - 4L
1,426 SR
Queue Stats
150W - 132L
1,520 Elo+
Party 3
Danzaburou
Danzaburou
LiterallyWavy
Danzaburou
Level 29
God Stats
11W - 13L
1,500 SR
Queue Stats
19W - 25L
1,225 Elo+
Solo
Kukulkan
Kukulkan
Tamable723
Kukulkan
Level 64
God Stats
4W - 5L
1,595 SR
Queue Stats
120W - 97L
1,545 Elo+
Party 3
Erlang Shen
Erlang Shen
WigW0i
Erlang Shen
Level 108
God Stats
1W - 0L
1,312 SR
Queue Stats
129W - 108L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fleetheart
Izanami
20
2 / 4 / 8
14,228
647
11,013
14,675
6,873
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 3 / 7
13,195
600
16,612
15,659
10,310
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Jacoboh
Thanatos
20
14 / 4 / 5
18,698
850
24,149
23,006
12,243
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 3 / 13
15,689
713
18,608
24,826
39,424
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
MR_Deadly_Deeds
Sun Wukong
20
1 / 7 / 8
12,954
589
7,480
25,009
20,689
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Capt723
Mercury
20
2 / 3 / 12
14,353
652
11,971
15,326
5,125
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Dave723
Chang'e
20
12 / 5 / 5
19,265
876
31,103
27,637
9,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Danzaburou
LiterallyWavy
Danzaburou
20
3 / 5 / 9
15,268
694
15,590
15,531
6,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Tamable723
Kukulkan
20
2 / 5 / 8
15,194
691
16,768
11,942
4,386
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
WigW0i
Erlang Shen
20
2 / 4 / 15
14,793
672
10,926
24,803
20,105
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
70
22
Kills
21
21
Deaths
22
41
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Mercury
Capt723
Mercury
2
3
12
2.67
W
Chang'e
Dave723
Chang'e
12
5
5
2.9
L
Izanami
Fleetheart
Izanami
2
4
8
1.5
L
1
3
7
1.5
L
Thanatos
Jacoboh
Thanatos
14
4
5
4.13
L
4
3
13
3.5
W
Danzaburou
LiterallyWavy
Danzaburou
3
5
9
1.5
L
Sun Wukong
MR_Deadly_Deeds
Sun Wukong
1
7
8
0.71
W
Kukulkan
Tamable723
Kukulkan
2
5
8
1.2
W
Erlang Shen
WigW0i
Erlang Shen
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,862
Damage
86,358
103,175
Taken
95,239
89,539
Mitigated
45,848
28,182
Healing
27,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Capt723
Mercury
11,971
1,853
0
284
15,326
5,125
848
5,432
9,858
0
39,095
W
Chang'e
Dave723
Chang'e
31,103
2,461
7,640
14,429
27,637
9,735
932
9,866
17,651
112,042
0
L
Izanami
Fleetheart
Izanami
11,013
6,581
0
3,078
14,675
6,873
4,394
6,928
7,697
0
77,680
L
16,612
910
0
4,909
15,659
10,310
0
7,379
8,226
53,993
0
L
Thanatos
Jacoboh
Thanatos
24,149
5,942
0
12,762
23,006
12,243
0
13,314
9,573
0
60,778
L
18,608
929
815
3,005
24,826
39,424
173
11,088
13,496
66,860
0
W
Danzaburou
LiterallyWavy
Danzaburou
15,590
6,380
0
3,012
15,531
6,497
5,693
6,221
9,310
0
79,589
L
Sun Wukong
MR_Deadly_Deeds
Sun Wukong
7,480
1,256
0
3,613
25,009
20,689
231
9,674
15,148
0
36,884
W
Kukulkan
Tamable723
Kukulkan
16,768
1,469
0
0
11,942
4,386
416
2,801
9,141
72,807
0
W
Erlang Shen
WigW0i
Erlang Shen
10,926
3,942
0
2,239
24,803
20,105
193
11,260
12,758
1,767
23,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,764
Gold Earned
78,873
482
Minions Killed
569
6
Camps Cleared
11
2,035,801
Distance Traveled
2,047,836
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,353
652
62
3
3
481,184
3
W
Chang'e
19,265
876
175
8
4
423,729
3
L
Izanami
14,228
647
169
8
0
391,573
0
L
Tiamat
13,195
600
105
5
1
403,795
0
L
Thanatos
18,698
850
52
2
3
416,976
0
L
Cthulhu
15,689
713
118
5
1
434,242
0
W
Danzaburou
15,268
694
155
7
1
361,430
3
L
Sun Wukong
12,954
589
38
2
1
389,215
1
W
Kukulkan
15,194
691
155
7
3
376,424
2
W
Erlang Shen
14,793
672
22
1
0
405,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role