Player Matchup

Vulcan
Vulcan
Jay_Withda_Draco
Vulcan
Level 41
God Stats
0W - 2L
1,597 SR
Queue Stats
15W - 10L
1,652 Elo+
Party 1
Tiamat
Tiamat
KINGxLOCx187
Tiamat
Level 84
God Stats
0W - 1L
1,437 SR
Queue Stats
81W - 67L
1,491 Elo+
Party 1
Bellona
Bellona
q_KOD_p
Bellona
Level 27
God Stats
1W - 1L
1,735 SR
Queue Stats
1W - 1L
1,642 Elo+
Party 1
Team Averages
Level 51
1,590 SR
1,595 Elo+

VS

Team Averages
Level 72
1,397 SR
1,417 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
BTI JOSE
Anubis
Level 78
God Stats
5W - 6L
1,305 SR
Queue Stats
40W - 32L
1,376 Elo+
Party 2
Sol
Sol
kaai08
Sol
Level 11
God Stats
17W - 17L
1,388 SR
Queue Stats
80W - 95L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 2
6,501
591
6,113
8,975
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
10
2 / 4 / 0
6,907
628
6,985
9,371
4,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
q_KOD_p
Bellona
10
0 / 5 / 1
6,467
588
4,070
12,179
7,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
9 / 0 / 7
9,363
851
10,169
10,863
7,915
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
BTI JOSE
Anubis
14
6 / 2 / 10
9,295
845
8,179
6,524
3,066
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
kaai08
Sol
11
3 / 0 / 9
8,075
734
5,070
5,394
1,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
18
18
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
9
0
7
12.5
W
Anubis
BTI JOSE
Anubis
6
2
10
5.5
L
0
9
2
0.11
L
Tiamat
2
4
0
0.5
W
Sol
kaai08
Sol
3
0
9
7.5
L
Bellona
q_KOD_p
Bellona
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,168
Damage
23,418
30,525
Taken
22,781
15,233
Mitigated
12,514
3,984
Healing
6,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,169
459
427
2,644
10,863
7,915
411
6,865
3,701
27,001
0
W
Anubis
BTI JOSE
Anubis
8,179
188
0
2,608
6,524
3,066
863
3,006
3,304
44,972
0
L
6,113
2,287
0
295
8,975
2,661
0
7,456
1,519
30,338
0
L
Tiamat
6,985
901
0
2,224
9,371
4,598
0
6,321
3,050
19,707
0
W
Sol
kaai08
Sol
5,070
1,976
0
667
5,394
1,533
1,462
3,718
1,510
22,509
0
L
Bellona
q_KOD_p
Bellona
4,070
1,052
0
1,465
12,179
7,974
0
9,641
2,538
4,715
8,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,875
Gold Earned
26,733
96
Minions Killed
153
0
Camps Cleared
0
530,396
Distance Traveled
616,140
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,363
851
48
4
0
228,963
0
W
Anubis
9,295
845
65
6
0
184,390
1
L
Vulcan
6,501
591
50
5
0
159,435
0
L
Tiamat
6,907
628
21
2
0
185,261
2
W
Sol
8,075
734
40
4
0
202,787
1
L
Bellona
6,467
588
25
2
0
185,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role