Player Matchup

Cthulhu
Cthulhu
AceNiken
Cthulhu
Level 26
God Stats
6W - 6L
1,443 SR
Queue Stats
205W - 254L
1,253 Elo+
Solo
Chaac
Chaac
Bobs70
Chaac
Level 67
God Stats
2W - 1L
1,918 SR
Queue Stats
44W - 46L
1,604 Elo+
Party 2
Kukulkan
Kukulkan
WingusMcDingus
Kukulkan
Level 8
God Stats
3W - 2L
2,018 SR
Queue Stats
13W - 14L
1,484 Elo+
Party 2
Team Averages
Level 34
1,793 SR
1,447 Elo+

VS

Team Averages
Level 81
1,518 SR
1,329 Elo+
Chiron
Chiron
CatNipSmoka
Chiron
Level 49
God Stats
4W - 3L
1,754 SR
Queue Stats
342W - 424L
1,312 Elo+
Solo
Hades
Hades
Jeopardi
Hades
Level 89
God Stats
0W - 2L
1,299 SR
Queue Stats
1W - 4L
1,323 Elo+
Party 1
Cabrakan
Cabrakan
VDU8STEP
Cabrakan
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AceNiken
Cthulhu
17
12 / 1 / 2
12,491
694
15,486
18,239
19,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Bobs70
Chaac
16
1 / 1 / 14
11,434
635
20,715
24,365
23,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
15
2 / 2 / 9
11,029
613
14,301
6,702
2,563
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
0 / 4 / 4
10,180
566
11,478
19,506
8,143
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Jeopardi
Hades
14
3 / 5 / 1
10,526
585
15,145
19,034
21,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
VDU8STEP
Cabrakan
12
1 / 6 / 2
9,480
527
6,864
20,241
26,240
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
15
Kills
4
4
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AceNiken
Cthulhu
12
1
2
13
W
Chaac
Bobs70
Chaac
1
1
14
8
L
Chiron
0
4
4
0.5
L
Hades
Jeopardi
Hades
3
5
1
0.7
L
Cabrakan
VDU8STEP
Cabrakan
1
6
2
0.33
W
Kukulkan
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,502
Damage
33,487
49,306
Taken
58,781
45,719
Mitigated
55,643
15,645
Healing
18,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AceNiken
Cthulhu
15,486
1,125
1,696
3,291
18,239
19,888
172
8,956
9,283
48,347
0
W
Chaac
Bobs70
Chaac
20,715
3,903
0
10,591
24,365
23,268
397
9,708
14,657
0
45,161
L
Chiron
11,478
4,096
1,567
5,771
19,506
8,143
131
9,355
9,308
0
49,540
L
Hades
Jeopardi
Hades
15,145
1,150
2,373
5,782
19,034
21,260
35
11,098
7,503
48,913
0
L
Cabrakan
VDU8STEP
Cabrakan
6,864
811
1,113
1,635
20,241
26,240
87
9,273
10,232
14,864
0
W
Kukulkan
14,301
674
0
67
6,702
2,563
557
3,345
3,357
46,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,954
Gold Earned
30,186
165
Minions Killed
154
0
Camps Cleared
0
1,062,282
Distance Traveled
905,616
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,491
694
47
3
0
334,071
5
W
Chaac
11,434
635
55
3
0
388,412
4
L
Chiron
10,180
566
74
4
0
316,121
6
L
Hades
10,526
585
64
4
0
288,974
1
L
Cabrakan
9,480
527
16
1
0
300,521
3
W
Kukulkan
11,029
613
63
4
0
339,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role