Player Matchup

Anubis
Anubis
AlienAnthrax
Anubis
Level 105
God Stats
15W - 6L
1,665 SR
Queue Stats
268W - 200L
1,646 Elo+
Party 2
Rama
Rama
BarbaricEric
Rama
Level 85
God Stats
4W - 1L
1,766 SR
Queue Stats
123W - 66L
1,724 Elo+
Party 2
Vamana
Vamana
YaBoiBigMoist
Vamana
Level 68
God Stats
2W - 2L
1,588 SR
Queue Stats
153W - 109L
1,603 Elo+
Party 2
Team Averages
Level 86
1,673 SR
1,658 Elo+

VS

Team Averages
Level 62
1,485 SR
1,448 Elo+
Cthulhu
Cthulhu
DMAN GAMR
Cthulhu
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,429 Elo+
Party 1
Loki
Loki
LordBandito
Loki
Level 44
God Stats
2W - 5L
1,454 SR
Queue Stats
5W - 11L
1,439 Elo+
Party 1
Olorun
Olorun
Matrix8044
Olorun
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
2 / 1 / 9
9,827
756
7,476
8,608
4,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 6
9,268
713
11,401
6,894
2,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
6 / 2 / 5
9,381
722
9,403
10,686
9,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DMAN GAMR
Cthulhu
12
1 / 2 / 3
8,760
674
5,991
12,560
12,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 4 / 1
8,557
658
2,570
9,233
2,956
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
Matrix8044
Olorun
11
0 / 6 / 3
7,380
568
8,882
11,813
4,287
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
12
Kills
4
4
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
1
9
6.5
W
4
1
6
7
L
Cthulhu
DMAN GAMR
Cthulhu
1
2
3
1.25
L
3
4
1
0.88
L
Olorun
Matrix8044
Olorun
0
6
3
0.25
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,280
Damage
17,443
26,188
Taken
33,606
16,836
Mitigated
19,562
10,626
Healing
10,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,476
370
0
4,782
8,608
4,691
0
4,090
4,518
54,952
0
W
11,401
6,709
0
2,660
6,894
2,512
1,924
4,594
2,300
0
40,098
L
Cthulhu
DMAN GAMR
Cthulhu
5,991
52
277
2,581
12,560
12,319
0
2,693
9,720
17,342
0
L
2,570
93
453
2,540
9,233
2,956
0
2,531
6,702
0
23,911
L
Olorun
Matrix8044
Olorun
8,882
4,054
703
3,842
11,813
4,287
0
2,252
9,539
29,149
0
W
9,403
4,091
53
3,131
10,686
9,633
0
6,189
4,497
0
25,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,476
Gold Earned
24,697
183
Minions Killed
132
0
Camps Cleared
0
740,513
Distance Traveled
702,364
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,827
756
91
7
0
232,413
2
W
Rama
9,268
713
66
5
0
248,666
5
L
Cthulhu
8,760
674
24
2
0
228,048
2
L
Loki
8,557
658
49
4
0
260,383
3
L
Olorun
7,380
568
59
5
0
213,933
4
W
Vamana
9,381
722
26
2
0
259,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role