Player Matchup

Kukulkan
Kukulkan
ADAMAS316
Kukulkan
Level 121
God Stats
1W - 1L
1,532 SR
Queue Stats
151W - 107L
1,585 Elo+
Party 2
Chaac
Chaac
Raclos
Chaac
Level 68
God Stats
21W - 15L
1,567 SR
Queue Stats
172W - 146L
1,494 Elo+
Party 2
Cerberus
Cerberus
Xx HEBER 80 xX
Cerberus
Level 80
God Stats
2W - 0L
1,776 SR
Queue Stats
66W - 62L
1,523 Elo+
Party 2
Team Averages
Level 90
1,625 SR
1,534 Elo+

VS

Team Averages
Level 83
1,615 SR
1,489 Elo+
Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
lobo2004
Izanami
Level 12
God Stats
0W - 1L
1,693 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
saintpauladin
Fenrir
Level 131
God Stats
5W - 3L
1,652 SR
Queue Stats
491W - 445L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ADAMAS316
Kukulkan
15
8 / 3 / 7
10,248
854
12,423
9,016
4,469
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Raclos
Chaac
13
6 / 0 / 10
9,252
771
11,595
12,550
13,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
13
3 / 1 / 14
9,516
793
6,912
14,969
16,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 6 / 2
8,136
678
8,619
11,262
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
lobo2004
Izanami
10
0 / 7 / 3
7,153
596
6,260
10,208
3,421
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 4 / 1
7,345
612
8,059
14,379
11,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
17
Kills
4
4
Deaths
17
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
6
2
0.5
W
Kukulkan
ADAMAS316
Kukulkan
8
3
7
3.83
W
Chaac
Raclos
Chaac
6
0
10
11
W
Cerberus
3
1
14
10
L
Izanami
lobo2004
Izanami
0
7
3
0.21
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,930
Damage
22,938
36,535
Taken
35,849
34,227
Mitigated
18,748
12,367
Healing
3,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,619
927
920
545
11,262
3,749
0
7,928
3,168
26,920
0
W
Kukulkan
ADAMAS316
Kukulkan
12,423
1,411
0
1,389
9,016
4,469
1,519
2,912
5,671
59,970
0
W
Chaac
Raclos
Chaac
11,595
937
989
6,906
12,550
13,623
455
2,221
8,452
0
27,891
W
Cerberus
6,912
440
0
3,083
14,969
16,135
836
2,700
11,714
21,648
0
L
Izanami
lobo2004
Izanami
6,260
4,529
0
270
10,208
3,421
0
5,120
4,710
0
20,345
L
8,059
2,408
0
2,183
14,379
11,578
0
6,287
7,422
0
18,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,016
Gold Earned
22,634
180
Minions Killed
111
0
Camps Cleared
0
636,844
Distance Traveled
589,569
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,136
678
55
5
0
185,757
2
W
Kukulkan
10,248
854
100
8
0
201,687
2
W
Chaac
9,252
771
26
2
0
209,851
1
W
Cerberus
9,516
793
54
5
0
225,306
5
L
Izanami
7,153
596
34
3
0
178,392
0
L
Fenrir
7,345
612
22
2
0
225,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role