Player Matchup

Ra
Ra
DARK DRAGON1924
Ra
Level 72
God Stats
6W - 10L
1,500 SR
Queue Stats
155W - 183L
1,496 Elo+
Solo
Pele
Pele
TicciT0BY34
Pele
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 64L
1,241 Elo+
Solo
Danzaburou
Danzaburou
XxRunLike_HellxX
Danzaburou
Level 81
God Stats
3W - 3L
1,697 SR
Queue Stats
29W - 47L
1,309 Elo+
Solo
Team Averages
Level 72
1,566 SR
1,349 Elo+

VS

Team Averages
Level 81
1,412 SR
1,386 Elo+
Anhur
Anhur
ManhattanPL239
Anhur
Level 122
God Stats
10W - 18L
1,518 SR
Queue Stats
109W - 132L
1,515 Elo+
Solo
Horus
Horus
moon2COFFEE
Horus
Level 82
God Stats
1W - 0L
1,341 SR
Queue Stats
30W - 27L
1,365 Elo+
Solo
Sol
Sol
pepethejoe
Sol
Level 40
God Stats
97W - 127L
1,378 SR
Queue Stats
353W - 518L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 1
7,592
690
10,676
9,272
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 4
6,809
619
2,482
9,390
2,973
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
XxRunLike_HellxX
Danzaburou
10
2 / 2 / 4
7,148
650
8,452
8,850
2,645
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
7,322
666
6,071
8,052
2,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
3 / 2 / 5
7,564
688
5,850
11,828
8,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 4 / 5
8,132
739
11,434
8,248
2,073
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
7
Kills
9
9
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
2
1
5
4.5
L
1
4
4
0.75
L
Danzaburou
XxRunLike_HellxX
Danzaburou
2
2
4
2
W
3
2
5
2.75
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,610
Damage
23,355
27,512
Taken
28,128
8,634
Mitigated
13,322
9,550
Healing
11,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,676
1,005
1,142
3,705
9,272
3,016
408
4,869
4,197
30,411
0
W
6,071
2,904
0
2,724
8,052
2,710
360
2,512
5,294
0
28,236
L
2,482
453
0
879
9,390
2,973
259
3,565
5,491
0
10,774
L
Danzaburou
XxRunLike_HellxX
Danzaburou
8,452
3,344
249
3,575
8,850
2,645
530
3,000
5,463
0
18,690
W
5,850
2,429
2,521
4,011
11,828
8,539
80
3,969
7,434
0
10,237
W
11,434
4,241
0
1,987
8,248
2,073
790
3,272
4,724
26,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,549
Gold Earned
23,018
90
Minions Killed
98
0
Camps Cleared
0
564,156
Distance Traveled
587,939
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,592
690
41
4
0
188,997
0
W
Anhur
7,322
666
49
4
0
199,049
1
L
Pele
6,809
619
13
1
0
217,099
1
L
Danzaburou
7,148
650
36
3
0
158,060
1
W
Horus
7,564
688
10
1
0
215,108
2
W
Sol
8,132
739
39
4
0
173,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role