Player Matchup

Ares
Ares
DaRk_DemonDreams
Ares
Level 7
God Stats
16W - 11L
998 SR
Queue Stats
21W - 19L
994 Elo+
Party 2
Scylla
Scylla
Parallel-a-
Scylla
Level 56
God Stats
1W - 0L
1,688 SR
Queue Stats
14W - 20L
1,365 Elo+
Party 2
Olorun
Olorun
Soulreaperminer
Olorun
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 7L
1,229 Elo+
Solo
Skadi
Skadi
SteveOnator88
Skadi
Level 6
God Stats
5W - 5L
1,268 SR
Queue Stats
24W - 25L
1,216 Elo+
Solo
Chernobog
Chernobog
c-Azrael-c
Chernobog
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,226 Elo+
Solo
Team Averages
Level 18
1,391 SR
1,206 Elo+

VS

Team Averages
Level 24
1,461 SR
1,293 Elo+
Bastet
Bastet
Aaronpuppy
Bastet
Level 16
God Stats
4W - 6L
1,195 SR
Queue Stats
142W - 149L
1,244 Elo+
Solo
Arachne
Arachne
AnthosGrey
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,357 Elo+
Party 1
Artemis
Artemis
ChromaticSluush
Artemis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,373 Elo+
Party 1
Bakasura
Bakasura
Zombi cros
Bakasura
Level 28
God Stats
1W - 2L
1,681 SR
Queue Stats
104W - 121L
1,275 Elo+
Solo
Bellona
Bellona
ninjabushido92
Bellona
Level 22
God Stats
6W - 9L
1,431 SR
Queue Stats
23W - 42L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 15
13,009
1,084
8,936
7,179
7,224
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
20
2 / 0 / 30
12,572
1,048
16,777
11,256
5,899
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
15 / 1 / 18
14,555
1,213
23,038
10,892
5,045
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 5 / 24
11,864
989
13,664
10,166
4,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
c-Azrael-c
Chernobog
20
10 / 2 / 17
13,790
1,149
14,880
11,087
5,376
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aaronpuppy
Bastet
17
3 / 10 / 2
11,265
939
11,513
19,493
13,058
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
AnthosGrey
Arachne
17
3 / 15 / 2
11,537
961
10,985
26,930
10,313
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
0 / 8 / 5
11,142
929
13,494
20,182
8,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Zombi cros
Bakasura
18
3 / 7 / 3
11,726
977
10,316
19,952
10,069
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
0 / 0 / 0
9,030
753
0
0
0

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
21
40
Kills
9
9
Deaths
40
104
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
Aaronpuppy
Bastet
3
10
2
0.4
L
Arachne
AnthosGrey
Arachne
3
15
2
0.27
L
0
8
5
0.31
W
10
1
15
17.5
W
Scylla
2
0
30
17
W
15
1
18
24
W
3
5
24
3
L
Bakasura
Zombi cros
Bakasura
3
7
3
0.64
W
Chernobog
c-Azrael-c
Chernobog
10
2
17
9.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,295
Damage
46,308
50,580
Taken
86,557
27,958
Mitigated
41,725
11,803
Healing
8,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Aaronpuppy
Bastet
11,513
3,446
0
0
19,493
13,058
0
13,050
6,443
0
27,137
L
Arachne
AnthosGrey
Arachne
10,985
7,711
0
3,240
26,930
10,313
0
13,114
13,816
0
36,040
L
13,494
2,288
0
2,027
20,182
8,285
0
11,009
9,173
0
54,423
W
8,936
331
0
0
7,179
7,224
0
0
6,829
11,119
0
W
Scylla
16,777
2,531
329
3,316
11,256
5,899
0
0
11,256
48,034
0
W
23,038
15,693
1,533
4,301
10,892
5,045
0
0
10,150
41,160
0
W
13,664
6,413
0
1,046
10,166
4,414
0
0
10,118
0
35,014
L
Bakasura
Zombi cros
Bakasura
10,316
7,665
336
2,838
19,952
10,069
0
11,578
8,374
0
22,504
W
Chernobog
c-Azrael-c
Chernobog
14,880
9,605
0
1,278
11,087
5,376
0
0
10,922
0
40,765
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,790
Gold Earned
54,700
262
Minions Killed
205
9
Camps Cleared
5
1,039,334
Distance Traveled
847,658
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,265
939
37
3
1
195,915
3
L
Arachne
11,537
961
45
4
3
222,142
0
L
Artemis
11,142
929
73
6
0
198,931
0
W
Ares
13,009
1,084
2
0
0
231,960
0
W
Scylla
12,572
1,048
83
7
3
214,092
0
W
Olorun
14,555
1,213
49
4
2
214,644
0
W
Skadi
11,864
989
56
5
2
181,379
1
L
Bakasura
11,726
977
50
4
1
230,670
0
W
Chernobog
13,790
1,149
72
6
2
197,259
0
L
Bellona
9,030
753
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role