Player Matchup

Neith
Neith
BELLABOOP3802
Neith
Level 23
God Stats
70W - 80L
1,450 SR
Queue Stats
96W - 116L
1,421 Elo+
Party 2
Odin
Odin
BINARYSCOPES
Odin
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
96W - 93L
1,490 Elo+
Solo
Izanami
Izanami
Clarko Sharko
Izanami
Level 45
God Stats
43W - 19L
1,687 SR
Queue Stats
80W - 70L
1,561 Elo+
Party 3
Zeus
Zeus
Klentt
Zeus
Level 45
God Stats
41W - 20L
1,663 SR
Queue Stats
67W - 58L
1,559 Elo+
Party 3
Ganesha
Ganesha
MattySmokss
Ganesha
Level 65
God Stats
3W - 1L
1,629 SR
Queue Stats
100W - 87L
1,475 Elo+
Party 2
Team Averages
Level 56
1,586 SR
1,501 Elo+

VS

Team Averages
Level 49
1,526 SR
1,455 Elo+
Ah Muzen Cab
Ah Muzen Cab
Blackout Faded
Ah Muzen Cab
Level 40
God Stats
15W - 25L
1,415 SR
Queue Stats
190W - 195L
1,449 Elo+
Party 1
Guan Yu
Guan Yu
Espinoz_aa
Guan Yu
Level 43
God Stats
2W - 2L
1,670 SR
Queue Stats
100W - 82L
1,573 Elo+
Solo
Chang'e
Chang'e
Sippin2Cups
Chang'e
Level 43
God Stats
3W - 7L
1,766 SR
Queue Stats
354W - 389L
1,414 Elo+
Party 1
Eset
Eset
Smokin1ees
Eset
Level 67
God Stats
35W - 25L
1,559 SR
Queue Stats
560W - 606L
1,414 Elo+
Party 1
Ra
Ra
aHUNCH0
Ra
Level 53
God Stats
0W - 4L
1,220 SR
Queue Stats
417W - 436L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 15
11,411
1,141
11,818
6,814
2,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
5 / 1 / 11
10,879
1,088
7,961
9,231
8,333
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
18
6 / 2 / 16
11,205
1,121
10,828
13,988
5,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
Klentt
Zeus
18
12 / 4 / 12
11,844
1,184
25,202
9,536
3,866
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
MattySmokss
Ganesha
18
0 / 3 / 24
11,721
1,172
16,783
16,514
14,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

226

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blackout Faded
Ah Muzen Cab
16
2 / 5 / 4
10,040
1,004
19,139
14,980
5,455
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
Espinoz_aa
Guan Yu
17
2 / 2 / 8
10,584
1,058
5,554
16,040
17,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
Sippin2Cups
Chang'e
16
1 / 7 / 5
9,394
939
6,779
17,071
5,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 5 / 1
10,463
1,046
12,737
11,746
3,605
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 10 / 5
9,944
994
9,366
16,255
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
35
29
Kills
12
12
Deaths
29
78
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
2
15
6.75
W
5
1
11
10.5
L
Ah Muzen Cab
Blackout Faded
Ah Muzen Cab
2
5
4
0.8
W
Izanami
6
2
16
7
L
Guan Yu
Espinoz_aa
Guan Yu
2
2
8
3
W
Zeus
Klentt
Zeus
12
4
12
4.5
W
Ganesha
MattySmokss
Ganesha
0
3
24
4
L
Chang'e
Sippin2Cups
Chang'e
1
7
5
0.5
L
6
5
1
1.3
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,592
Damage
53,575
56,083
Taken
76,092
35,294
Mitigated
36,299
8,161
Healing
23,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,818
3,750
0
2,006
6,814
2,870
0
1,719
5,095
0
38,269
W
7,961
1,164
218
162
9,231
8,333
0
5,953
3,278
0
24,844
L
Ah Muzen Cab
Blackout Faded
Ah Muzen Cab
19,139
8,433
0
2,775
14,980
5,455
0
7,345
7,635
0
43,652
W
Izanami
10,828
6,309
0
3,463
13,988
5,559
0
6,986
7,002
0
34,890
L
Guan Yu
Espinoz_aa
Guan Yu
5,554
480
5,682
4,282
16,040
17,355
0
7,479
8,561
0
8,968
W
Zeus
Klentt
Zeus
25,202
1,337
0
272
9,536
3,866
0
3,921
5,615
37,713
0
W
Ganesha
MattySmokss
Ganesha
16,783
251
0
2,040
16,514
14,666
0
10,303
6,211
30,429
0
L
Chang'e
Sippin2Cups
Chang'e
6,779
651
3,676
3,242
17,071
5,352
0
10,652
6,419
16,514
0
L
12,737
362
1,562
752
11,746
3,605
0
6,900
4,846
23,346
0
L
9,366
339
1,176
581
16,255
4,532
0
9,609
6,646
52,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,060
Gold Earned
50,425
224
Minions Killed
210
7
Camps Cleared
6
992,228
Distance Traveled
985,540
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,411
1,141
84
8
2
192,502
0
W
Odin
10,879
1,088
43
4
2
227,100
2
L
Ah Muzen Cab
10,040
1,004
43
4
2
198,037
0
W
Izanami
11,205
1,121
61
6
1
177,158
0
L
Guan Yu
10,584
1,058
2
0
1
214,035
0
W
Zeus
11,844
1,184
33
3
1
193,064
0
W
Ganesha
11,721
1,172
3
0
1
202,404
0
L
Chang'e
9,394
939
23
2
2
199,403
0
L
Eset
10,463
1,046
32
3
1
187,668
0
L
Ra
9,944
994
110
11
0
186,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role