Player Matchup

Vulcan
Vulcan
Discojocky
Vulcan
Level 31
God Stats
6W - 4L
1,557 SR
Queue Stats
76W - 115L
1,325 Elo+
Party 1
Arachne
Arachne
MillieMilz789651
Arachne
Level 17
God Stats
13W - 13L
1,346 SR
Queue Stats
40W - 69L
1,305 Elo+
Party 1
Thor
Thor
SLIlME_314
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,249 Elo+
Party 3
Bakasura
Bakasura
Sensei_Zar
Bakasura
Level 7
God Stats
9W - 15L
1,333 SR
Queue Stats
11W - 20L
1,263 Elo+
Party 3
Pele
Pele
SinOfChaos_Anos
Pele
Level 22
God Stats
15W - 22L
1,450 SR
Queue Stats
33W - 52L
1,344 Elo+
Party 3
Team Averages
Level 17
1,437 SR
1,297 Elo+

VS

Team Averages
Level 10
1,500 SR
1,222 Elo+
Baron Samedi
Baron Samedi
Angeltohell7985
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,207 Elo+
Solo
Loki
Loki
D4rkSt3v3N
Loki
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
53W - 45L
1,095 Elo+
Party 2
Khepri
Khepri
Dark Ingloz
Khepri
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 52L
1,286 Elo+
Party 2
Chaac
Chaac
EstebanPrime
Chaac
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
270W - 276L
1,388 Elo+
Party 2
Fenrir
Fenrir
TeenFiddle9
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Discojocky
Vulcan
20
9 / 3 / 16
15,705
1,122
36,409
11,062
5,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
11 / 2 / 19
15,881
1,134
28,542
17,653
9,726
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 9 / 17
14,011
1,001
16,261
16,741
13,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
Sensei_Zar
Bakasura
20
3 / 7 / 15
13,103
936
16,454
19,225
9,096
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
10 / 5 / 15
15,282
1,092
31,807
17,689
8,616
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Angeltohell7985
Baron Samedi
20
3 / 12 / 14
13,431
959
24,697
35,076
28,274
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 9 / 7
14,566
1,040
8,281
20,713
7,845
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
20
3 / 3 / 13
13,601
972
6,170
25,995
24,255
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
4 / 2 / 18
14,620
1,044
17,065
33,461
44,390
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
19
6 / 13 / 6
13,837
988
15,435
22,202
9,453
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
84
39
Kills
26
26
Deaths
39
82
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Angeltohell7985
Baron Samedi
3
12
14
0.83
L
10
9
7
1.5
L
Khepri
3
3
13
3.17
W
Vulcan
Discojocky
Vulcan
9
3
16
5.67
L
4
2
18
6.5
W
11
2
19
10.25
W
6
9
17
1.61
W
Bakasura
Sensei_Zar
Bakasura
3
7
15
1.5
W
10
5
15
3.5
L
Fenrir
6
13
6
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,473
Damage
71,648
82,370
Taken
137,447
46,021
Mitigated
114,217
11,813
Healing
16,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Angeltohell7985
Baron Samedi
24,697
6,013
2,488
4,803
35,076
28,274
0
9,523
24,323
54,821
0
L
8,281
4,900
0
0
20,713
7,845
0
5,735
14,838
0
12,643
L
Khepri
6,170
2,028
0
0
25,995
24,255
0
8,488
16,927
16,268
0
W
Vulcan
Discojocky
Vulcan
36,409
15,057
398
1,464
11,062
5,318
0
3,938
7,124
80,224
0
L
17,065
2,800
642
7,329
33,461
44,390
0
7,625
24,576
0
45,945
W
28,542
17,995
0
5,361
17,653
9,726
0
9,473
8,180
0
44,102
W
16,261
9,096
0
0
16,741
13,265
0
4,207
12,534
0
18,626
W
Bakasura
Sensei_Zar
Bakasura
16,454
8,001
0
3,145
19,225
9,096
0
6,360
12,539
0
17,951
W
31,807
7,157
0
1,445
17,689
8,616
0
6,889
10,800
0
47,085
L
Fenrir
15,435
6,321
0
1,555
22,202
9,453
0
5,038
16,851
0
30,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,982
Gold Earned
70,055
197
Minions Killed
181
5
Camps Cleared
5
1,333,900
Distance Traveled
1,242,691
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,431
959
63
5
1
254,176
0
L
Loki
14,566
1,040
8
1
2
281,895
1
L
Khepri
13,601
972
25
2
1
220,614
0
W
Vulcan
15,705
1,122
110
8
0
307,142
0
L
Chaac
14,620
1,044
55
4
0
309,699
0
W
Arachne
15,881
1,134
35
3
2
297,011
0
W
Thor
14,011
1,001
3
0
1
196,845
2
W
Bakasura
13,103
936
19
1
1
265,131
1
W
Pele
15,282
1,092
30
2
1
267,771
0
L
Fenrir
13,837
988
30
2
1
176,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role