Player Matchup

Janus
Janus
Beardcelot
Janus
Level 29
God Stats
3W - 0L
1,672 SR
Queue Stats
17W - 6L
1,580 Elo+
Solo
Skadi
Skadi
Card78
Skadi
Level 17
God Stats
47W - 55L
1,310 SR
Queue Stats
132W - 213L
1,307 Elo+
Party 3
Sobek
Sobek
Chaz5292
Sobek
Level 22
God Stats
3W - 5L
1,282 SR
Queue Stats
91W - 122L
1,316 Elo+
Solo
Cthulhu
Cthulhu
EDMalachai
Cthulhu
Level 24
God Stats
14W - 8L
1,543 SR
Queue Stats
203W - 300L
1,357 Elo+
Party 3
Nemesis
Nemesis
Glarble091
Nemesis
Level 18
God Stats
27W - 21L
1,411 SR
Queue Stats
163W - 222L
1,376 Elo+
Party 3
Team Averages
Level 22
1,444 SR
1,387 Elo+

VS

Team Averages
Level 19
1,450 SR
1,351 Elo+
Jormungandr
Jormungandr
Fluffylamb
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,267 Elo+
Party 1
Cupid
Cupid
Nee80
Cupid
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
100W - 90L
1,447 Elo+
Party 1
Medusa
Medusa
XxtermineitorxX4
Medusa
Level 15
God Stats
0W - 2L
1,251 SR
Queue Stats
0W - 2L
1,179 Elo+
Party 2
Bakasura
Bakasura
jo7pedro
Bakasura
Level 26
God Stats
12W - 14L
1,499 SR
Queue Stats
93W - 111L
1,363 Elo+
Solo
Hades
Hades
kounse123
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
5 / 0 / 10
9,955
711
12,273
6,735
2,917
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Card78
Skadi
14
6 / 3 / 9
8,886
635
12,092
6,548
1,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
Chaz5292
Sobek
11
2 / 3 / 11
6,963
497
3,470
9,777
7,868
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
EDMalachai
Cthulhu
15
8 / 0 / 1
9,709
694
6,686
6,413
3,901
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Glarble091
Nemesis
15
6 / 4 / 4
9,358
668
4,574
9,621
3,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fluffylamb
Jormungandr
9
1 / 7 / 3
5,941
424
3,781
13,680
9,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
Nee80
Cupid
10
3 / 6 / 3
6,421
459
5,515
10,785
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 7 / 0
5,620
401
2,456
8,410
2,796
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
jo7pedro
Bakasura
13
4 / 4 / 1
7,892
564
5,382
9,878
3,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hades
kounse123
Hades
10
2 / 3 / 3
6,137
438
3,310
9,667
3,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
27
Kills
10
10
Deaths
27
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
5
0
10
10
W
Skadi
Card78
Skadi
6
3
9
3.5
W
Sobek
Chaz5292
Sobek
2
3
11
2.5
W
Cthulhu
EDMalachai
Cthulhu
8
0
1
8.5
L
Jormungandr
Fluffylamb
Jormungandr
1
7
3
0.36
W
Nemesis
Glarble091
Nemesis
6
4
4
2
L
Cupid
Nee80
Cupid
3
6
3
0.75
L
0
7
0
0
L
Bakasura
jo7pedro
Bakasura
4
4
1
1.13
L
Hades
kounse123
Hades
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,095
Damage
20,444
39,094
Taken
52,420
20,429
Mitigated
23,185
9,191
Healing
8,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
12,273
1,929
136
2,338
6,735
2,917
444
2,093
4,502
73,637
0
W
Skadi
Card78
Skadi
12,092
5,877
0
0
6,548
1,946
1,876
1,653
4,750
0
59,725
W
Sobek
Chaz5292
Sobek
3,470
408
260
2,457
9,777
7,868
782
2,612
6,847
12,113
0
W
Cthulhu
EDMalachai
Cthulhu
6,686
1,120
0
3,264
6,413
3,901
1,857
0
6,165
47,307
0
L
Jormungandr
Fluffylamb
Jormungandr
3,781
1,395
0
0
13,680
9,489
50
3,895
9,785
18,092
0
W
Nemesis
Glarble091
Nemesis
4,574
1,640
0
736
9,621
3,797
0
825
8,786
0
63,808
L
Cupid
Nee80
Cupid
5,515
2,495
508
2,959
10,785
3,335
0
3,211
7,574
0
23,078
L
2,456
809
0
578
8,410
2,796
179
6,481
1,929
0
21,741
L
Bakasura
jo7pedro
Bakasura
5,382
4,189
0
1,359
9,878
3,617
0
3,817
6,061
0
43,754
L
Hades
kounse123
Hades
3,310
189
69
2,552
9,667
3,948
84
5,025
4,642
17,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,871
Gold Earned
32,011
438
Minions Killed
242
0
Camps Cleared
0
1,368,816
Distance Traveled
1,265,939
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,955
711
130
9
0
297,766
4
W
Skadi
8,886
635
91
7
0
250,593
0
W
Sobek
6,963
497
12
1
0
224,354
0
W
Cthulhu
9,709
694
98
7
0
304,061
4
L
Jormungandr
5,941
424
28
2
0
237,306
0
W
Nemesis
9,358
668
107
8
0
292,042
1
L
Cupid
6,421
459
33
2
0
239,367
1
L
Medusa
5,620
401
32
2
0
242,953
2
L
Bakasura
7,892
564
115
8
0
288,954
0
L
Hades
6,137
438
34
2
0
257,359
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role