Player Matchup

Tiamat
Tiamat
Ashbash435
Tiamat
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
HyperActiveWubz
Jing Wei
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,754 Elo+
Party 1
Guan Yu
Guan Yu
MayXday11
Guan Yu
Level 26
God Stats
14W - 18L
1,286 SR
Queue Stats
121W - 90L
1,411 Elo+
Solo
Camazotz
Camazotz
cadillac423
Camazotz
Level 27
God Stats
5W - 4L
1,546 SR
Queue Stats
341W - 432L
1,324 Elo+
Solo
Yemoja
Yemoja
iSoldMyTent
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,754 Elo+
Party 1
Team Averages
Level 37
1,467 SR
1,549 Elo+

VS

Team Averages
Level 10
1,496 SR
1,264 Elo+
Sun Wukong
Sun Wukong
Evan12340
Sun Wukong
Level 13
God Stats
5W - 2L
1,756 SR
Queue Stats
9W - 9L
1,258 Elo+
Solo
Nox
Nox
Ferjpf
Nox
Level 27
God Stats
0W - 2L
1,479 SR
Queue Stats
35W - 34L
1,500 Elo+
Solo
Izanami
Izanami
JR1935
Izanami
Level 4
God Stats
0W - 2L
1,245 SR
Queue Stats
0W - 2L
1,139 Elo+
Solo
Heimdallr
Heimdallr
PurpGodZav
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,281 Elo+
Solo
Nemesis
Nemesis
cualidad-mega0
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ashbash435
Tiamat
20
16 / 3 / 6
14,779
591
17,090
22,723
18,703
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
20
6 / 4 / 0
14,050
562
11,251
16,975
7,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Guan Yu
MayXday11
Guan Yu
20
17 / 1 / 2
14,608
584
17,564
19,744
33,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
cadillac423
Camazotz
20
7 / 4 / 13
13,830
553
12,667
27,619
12,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
19
2 / 1 / 14
11,859
474
10,253
13,935
16,406
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Evan12340
Sun Wukong
16
2 / 10 / 0
10,058
402
7,337
19,459
15,875
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Nox
Ferjpf
Nox
16
1 / 12 / 3
10,212
408
11,749
19,738
6,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
JR1935
Izanami
19
3 / 13 / 3
12,741
510
16,911
20,094
6,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heimdallr
PurpGodZav
Heimdallr
20
5 / 7 / 2
13,214
529
23,490
23,143
9,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

5
0 / 6 / 0
6,898
276
1,990
6,253
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
19
48
Kills
11
13
Deaths
48
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Ashbash435
Tiamat
16
3
6
6.33
L
Sun Wukong
Evan12340
Sun Wukong
2
10
0
0.2
L
Nox
Ferjpf
Nox
1
12
3
0.21
W
Jing Wei
6
4
0
1.5
L
Izanami
JR1935
Izanami
3
13
3
0.35
W
Guan Yu
MayXday11
Guan Yu
17
1
2
18
L
Heimdallr
PurpGodZav
Heimdallr
5
7
2
0.86
W
Camazotz
cadillac423
Camazotz
7
4
13
3.38
L
0
6
0
0
W
Yemoja
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,825
Damage
61,477
100,996
Taken
88,687
88,680
Mitigated
39,991
47,073
Healing
10,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Ashbash435
Tiamat
17,090
3,549
255
9,417
22,723
18,703
1,313
4,402
18,321
94,763
0
L
Sun Wukong
Evan12340
Sun Wukong
7,337
2,374
0
495
19,459
15,875
0
3,536
14,946
0
38,291
L
Nox
Ferjpf
Nox
11,749
2,632
54
3,053
19,738
6,707
444
9,856
9,674
48,096
0
W
Jing Wei
11,251
9,122
0
4,959
16,975
7,190
7,741
2,911
14,064
0
107,869
L
Izanami
JR1935
Izanami
16,911
11,985
0
99
20,094
6,245
0
6,767
12,822
0
89,042
W
Guan Yu
MayXday11
Guan Yu
17,564
2,707
3,166
6,659
19,744
33,760
1,818
3,766
15,978
6,695
72,593
L
Heimdallr
PurpGodZav
Heimdallr
23,490
14,053
36
6,837
23,143
9,717
2,930
5,272
17,605
0
105,459
W
Camazotz
cadillac423
Camazotz
12,667
3,118
43
14,301
27,619
12,621
3,243
674
26,944
0
79,227
L
1,990
1,261
0
396
6,253
1,447
0
3,667
2,586
0
6,551
W
Yemoja
10,253
2,409
5,940
2,333
13,935
16,406
1,845
2,802
11,133
34,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,126
Gold Earned
53,123
621
Minions Killed
447
0
Camps Cleared
0
2,270,639
Distance Traveled
1,711,454
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,779
591
137
5
0
385,480
1
L
Sun Wukong
10,058
402
56
2
0
337,625
0
L
Nox
10,212
408
72
3
0
383,458
0
W
Jing Wei
14,050
562
160
6
0
447,551
0
L
Izanami
12,741
510
153
6
0
384,564
1
W
Guan Yu
14,608
584
155
6
0
454,143
0
L
Heimdallr
13,214
529
157
6
0
419,778
1
W
Camazotz
13,830
553
117
5
0
532,304
0
L
Nemesis
6,898
276
9
0
0
186,029
1
W
Yemoja
11,859
474
52
2
0
451,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role