Player Matchup

Thanatos
Thanatos
BakerSama
Thanatos
Level 106
God Stats
2W - 6L
1,434 SR
Queue Stats
150W - 184L
1,443 Elo+
Party 2
Cthulhu
Cthulhu
Bballjjd
Cthulhu
Level 88
God Stats
1W - 1L
1,257 SR
Queue Stats
107W - 95L
1,525 Elo+
Party 2
Nox
Nox
KrippledNinja
Nox
Level 28
God Stats
10W - 6L
1,670 SR
Queue Stats
177W - 187L
1,486 Elo+
Party 2
Bellona
Bellona
Westernleeroy
Bellona
Level 58
God Stats
20W - 22L
1,613 SR
Queue Stats
123W - 160L
1,476 Elo+
Party 2
Neith
Neith
scottomotto11
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,644 Elo+
Party 2
Team Averages
Level 60
1,495 SR
1,515 Elo+

VS

Team Averages
Level 73
1,567 SR
1,567 Elo+
Olorun
Olorun
Dat_panda_doe
Olorun
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
354W - 341L
1,564 Elo+
Party 1
Anubis
Anubis
ItsParadise808
Anubis
Level 29
God Stats
21W - 10L
1,763 SR
Queue Stats
53W - 35L
1,546 Elo+
Party 3
Osiris
Osiris
KILRLION
Osiris
Level 106
God Stats
2W - 1L
1,476 SR
Queue Stats
70W - 50L
1,539 Elo+
Party 3
Khepri
Khepri
OffDatPack
Khepri
Level 18
God Stats
4W - 2L
1,585 SR
Queue Stats
26W - 14L
1,637 Elo+
Party 1
Amaterasu
Amaterasu
Rayquaza8
Amaterasu
Level 69
God Stats
12W - 11L
1,513 SR
Queue Stats
62W - 42L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BakerSama
Thanatos
9
0 / 3 / 1
5,005
501
3,367
6,514
2,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
Bballjjd
Cthulhu
5
0 / 3 / 2
4,312
431
1,905
5,975
2,059
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 4 / 0
6,138
614
3,924
5,104
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
9
0 / 6 / 2
5,368
537
5,301
10,152
7,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

7
0 / 7 / 0
4,291
429
2,226
6,191
1,428
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 1 / 2
7,036
704
9,269
7,586
3,511
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 1 / 2
6,288
629
3,643
4,460
2,429
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
KILRLION
Osiris
11
5 / 0 / 2
6,526
653
3,242
5,081
2,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
OffDatPack
Khepri
7
1 / 1 / 10
5,706
571
1,673
6,817
5,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Rayquaza8
Amaterasu
12
5 / 0 / 2
6,750
675
5,353
6,471
3,573
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
23
23
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BakerSama
Thanatos
0
3
1
0.17
L
Cthulhu
Bballjjd
Cthulhu
0
3
2
0.33
W
10
1
2
11
W
2
1
2
3
W
Osiris
KILRLION
Osiris
5
0
2
6
L
3
4
0
0.75
W
Khepri
OffDatPack
Khepri
1
1
10
6
W
Amaterasu
Rayquaza8
Amaterasu
5
0
2
6
L
Bellona
0
6
2
0.17
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,723
Damage
23,180
33,936
Taken
30,415
14,353
Mitigated
17,577
9,322
Healing
14,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BakerSama
Thanatos
3,367
802
0
4,612
6,514
2,169
0
2,027
4,487
0
30,092
L
Cthulhu
Bballjjd
Cthulhu
1,905
557
103
918
5,975
2,059
0
3,997
1,978
10,321
0
W
9,269
4,494
459
4,817
7,586
3,511
599
2,496
5,090
38,878
0
W
3,643
416
0
1,969
4,460
2,429
892
2,219
2,241
34,429
0
W
Osiris
KILRLION
Osiris
3,242
959
0
2,008
5,081
2,996
0
217
4,864
0
34,240
L
3,924
572
0
829
5,104
1,206
0
2,593
2,511
24,224
0
W
Khepri
OffDatPack
Khepri
1,673
346
0
1,743
6,817
5,068
343
897
5,920
7,664
0
W
Amaterasu
Rayquaza8
Amaterasu
5,353
2,665
0
3,319
6,471
3,573
405
0
6,471
0
30,365
L
Bellona
5,301
2,679
0
2,314
10,152
7,491
0
1,128
9,024
0
26,362
L
2,226
1,606
0
546
6,191
1,428
0
4,840
1,351
0
10,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,114
Gold Earned
32,306
202
Minions Killed
258
0
Camps Cleared
0
920,508
Distance Traveled
936,666
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,005
501
57
6
0
213,221
0
L
Cthulhu
4,312
431
6
1
0
164,449
0
W
Olorun
7,036
704
62
6
0
164,638
0
W
Anubis
6,288
629
59
6
0
173,780
2
W
Osiris
6,526
653
69
7
0
208,521
1
L
Nox
6,138
614
54
5
0
194,006
2
W
Khepri
5,706
571
9
1
0
181,716
0
W
Amaterasu
6,750
675
59
6
0
208,011
0
L
Bellona
5,368
537
54
5
0
183,856
1
L
Neith
4,291
429
31
3
0
164,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role