Player Matchup

Sobek
Sobek
Arekuza-
Sobek
Level 89
God Stats
7W - 3L
1,806 SR
Queue Stats
154W - 129L
1,551 Elo+
Party 1
Danzaburou
Danzaburou
YOUNG-susej-16-
Danzaburou
Level 22
God Stats
28W - 15L
1,665 SR
Queue Stats
116W - 127L
1,515 Elo+
Party 1
Scylla
Scylla
vFernyyy
Scylla
Level 66
God Stats
21W - 22L
1,519 SR
Queue Stats
275W - 255L
1,544 Elo+
Party 1
Team Averages
Level 59
1,663 SR
1,537 Elo+

VS

Team Averages
Level 68
1,468 SR
1,370 Elo+
Kukulkan
Kukulkan
CALIFA KEV93
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
Symptomatiic
Chaac
Level 71
God Stats
0W - 4L
1,516 SR
Queue Stats
5W - 12L
1,356 Elo+
Party 2
Cthulhu
Cthulhu
mma_rdk_nig
Cthulhu
Level 106
God Stats
9W - 19L
1,389 SR
Queue Stats
32W - 59L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Arekuza-
Sobek
12
1 / 4 / 12
9,361
780
4,742
20,552
18,135
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
YOUNG-susej-16-
Danzaburou
11
2 / 3 / 7
8,631
719
5,100
6,453
2,034
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
vFernyyy
Scylla
14
11 / 0 / 3
10,231
853
13,118
7,404
3,190
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CALIFA KEV93
Kukulkan
11
2 / 8 / 2
7,828
652
3,162
7,425
2,888
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 3 / 1
8,397
700
8,110
11,461
8,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
mma_rdk_nig
Cthulhu
8
0 / 3 / 5
7,239
603
2,755
7,259
3,265
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
14
Kills
6
7
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
Arekuza-
Sobek
1
4
12
1.75
L
Kukulkan
CALIFA KEV93
Kukulkan
2
8
2
0.38
L
4
3
1
1.5
W
Danzaburou
YOUNG-susej-16-
Danzaburou
2
3
7
1.83
L
Cthulhu
mma_rdk_nig
Cthulhu
0
3
5
0.83
W
Scylla
vFernyyy
Scylla
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,960
Damage
14,027
34,409
Taken
26,145
23,359
Mitigated
14,259
11,149
Healing
5,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Arekuza-
Sobek
4,742
509
0
7,254
20,552
18,135
279
3,401
16,447
15,355
0
L
Kukulkan
CALIFA KEV93
Kukulkan
3,162
446
0
0
7,425
2,888
0
6,748
677
9,399
0
L
8,110
1,021
320
2,807
11,461
8,106
0
7,892
3,569
0
30,904
W
Danzaburou
YOUNG-susej-16-
Danzaburou
5,100
1,547
0
457
6,453
2,034
828
1,124
5,121
0
26,307
L
Cthulhu
mma_rdk_nig
Cthulhu
2,755
251
59
1,886
7,259
3,265
0
3,220
4,039
7,755
0
W
Scylla
vFernyyy
Scylla
13,118
1,601
0
3,438
7,404
3,190
772
1,152
6,076
46,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,223
Gold Earned
23,464
117
Minions Killed
75
0
Camps Cleared
0
592,397
Distance Traveled
434,267
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,361
780
17
1
0
210,327
0
L
Kukulkan
7,828
652
20
2
0
139,519
1
L
Chaac
8,397
700
45
4
0
209,747
1
W
Danzaburou
8,631
719
40
3
0
185,353
0
L
Cthulhu
7,239
603
10
1
0
85,001
1
W
Scylla
10,231
853
60
5
0
196,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role