Player Matchup

Camazotz
Camazotz
DrunkMallSanta3
Camazotz
Level 157
God Stats
0W - 2L
1,772 SR
Queue Stats
235W - 182L
1,632 Elo+
Party 1
Tiamat
Tiamat
KingUthyr
Tiamat
Level 109
God Stats
3W - 6L
1,363 SR
Queue Stats
227W - 208L
1,557 Elo+
Solo
Cthulhu
Cthulhu
OCPLio
Cthulhu
Level 63
God Stats
17W - 17L
1,629 SR
Queue Stats
50W - 45L
1,543 Elo+
Party 1
Sun Wukong
Sun Wukong
SnackSergeant
Sun Wukong
Level 132
God Stats
1W - 2L
1,940 SR
Queue Stats
151W - 124L
1,677 Elo+
Party 1
Neith
Neith
Zhongar
Neith
Level 129
God Stats
3W - 3L
1,908 SR
Queue Stats
66W - 65L
1,656 Elo+
Party 1
Team Averages
Level 118
1,722 SR
1,613 Elo+

VS

Team Averages
Level 124
1,637 SR
1,564 Elo+
Morgan Le Fay
Morgan Le Fay
Andrealize
Morgan Le Fay
Level 115
God Stats
15W - 11L
1,632 SR
Queue Stats
320W - 214L
1,626 Elo+
Party 2
Mercury
Mercury
BakaSoul
Mercury
Level 160
God Stats
3W - 1L
1,739 SR
Queue Stats
16W - 9L
1,315 Elo+
Solo
Artemis
Artemis
UtterNoob
Artemis
Level 109
God Stats
18W - 16L
1,554 SR
Queue Stats
683W - 688L
1,645 Elo+
Solo
Bacchus
Bacchus
VallosTH
Bacchus
Level 111
God Stats
4W - 1L
1,726 SR
Queue Stats
281W - 175L
1,600 Elo+
Party 2
Achilles
Achilles
r1or
Achilles
Level 125
God Stats
9W - 11L
1,535 SR
Queue Stats
296W - 273L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
19
4 / 6 / 6
12,628
971
12,748
29,795
23,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
KingUthyr
Tiamat
18
3 / 5 / 5
11,890
915
25,160
18,676
13,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
OCPLio
Cthulhu
18
1 / 7 / 5
12,525
963
9,848
31,210
36,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
SnackSergeant
Sun Wukong
18
0 / 4 / 7
11,502
885
10,736
24,476
24,613
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Zhongar
Neith
18
2 / 6 / 4
11,852
912
18,829
19,309
7,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

57

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Andrealize
Morgan Le Fay
20
5 / 5 / 14
12,864
990
23,834
17,015
5,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
BakaSoul
Mercury
20
7 / 0 / 15
13,800
1,062
17,329
14,438
5,640
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Artemis
UtterNoob
Artemis
20
6 / 0 / 16
13,794
1,061
35,304
9,715
3,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
VallosTH
Bacchus
20
1 / 5 / 20
12,318
948
14,588
19,765
23,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
r1or
Achilles
20
9 / 0 / 17
14,335
1,103
26,111
21,248
25,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
110
10
Kills
28
28
Deaths
10
27
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Andrealize
Morgan Le Fay
5
5
14
2.4
W
Mercury
BakaSoul
Mercury
7
0
15
14.5
L
Camazotz
4
6
6
1.17
L
Tiamat
KingUthyr
Tiamat
3
5
5
1.1
L
Cthulhu
OCPLio
Cthulhu
1
7
5
0.5
L
Sun Wukong
SnackSergeant
Sun Wukong
0
4
7
0.88
W
Artemis
UtterNoob
Artemis
6
0
16
14
W
Bacchus
VallosTH
Bacchus
1
5
20
2.2
L
Neith
Zhongar
Neith
2
6
4
0.67
W
Achilles
r1or
Achilles
9
0
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,321
Damage
117,166
123,466
Taken
82,181
105,716
Mitigated
63,710
18,866
Healing
8,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Andrealize
Morgan Le Fay
23,834
661
572
2,629
17,015
5,781
0
10,055
6,960
50,055
0
W
Mercury
BakaSoul
Mercury
17,329
8,256
0
0
14,438
5,640
0
5,665
8,773
0
43,087
L
Camazotz
12,748
1,449
0
6,973
29,795
23,231
0
7,414
21,690
0
35,139
L
Tiamat
KingUthyr
Tiamat
25,160
1,228
157
2,782
18,676
13,542
0
8,126
10,366
51,656
0
L
Cthulhu
OCPLio
Cthulhu
9,848
739
813
1,435
31,210
36,569
0
9,009
21,530
27,018
0
L
Sun Wukong
SnackSergeant
Sun Wukong
10,736
962
424
3,740
24,476
24,613
0
8,598
15,393
0
23,875
W
Artemis
UtterNoob
Artemis
35,304
11,412
0
0
9,715
3,630
0
3,096
6,619
0
76,876
W
Bacchus
VallosTH
Bacchus
14,588
567
0
0
19,765
23,209
0
7,174
12,591
28,277
0
L
Neith
Zhongar
Neith
18,829
4,421
0
2,542
19,309
7,761
0
5,275
13,697
0
62,574
W
Achilles
r1or
Achilles
26,111
4,961
0
5,532
21,248
25,450
0
9,018
12,230
0
40,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,397
Gold Earned
67,111
276
Minions Killed
279
11
Camps Cleared
12
1,372,316
Distance Traveled
1,511,882
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,864
990
63
5
2
279,601
2
W
Mercury
13,800
1,062
56
4
5
368,994
0
L
Camazotz
12,628
971
58
4
4
295,818
0
L
Tiamat
11,890
915
73
6
2
279,687
0
L
Cthulhu
12,525
963
29
2
1
271,139
1
L
Sun Wukong
11,502
885
32
2
0
266,682
0
W
Artemis
13,794
1,061
87
7
1
268,780
0
W
Bacchus
12,318
948
30
2
2
280,496
0
L
Neith
11,852
912
84
6
4
258,990
0
W
Achilles
14,335
1,103
43
3
2
314,011
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role