Player Matchup

Sol
Sol
Platinum III
 
Sol
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum III
 
Ne Zha
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum IV
Daiquiirii
Tyr
Platinum IV
Level 102
God Stats
1W - 2L
1,611 SR
Queue Stats
88W - 73L
2,061 MMR
Party 1
Merlin
Merlin
Platinum II
Kuzoro
Merlin
Platinum II
Level 160
God Stats
15W - 29L
1,360 SR
Queue Stats
724W - 718L
1,884 MMR
Solo
Sobek
Sobek
Gold IV
Kаlluto
Sobek
Gold IV
Level 35
God Stats
1W - 2L
1,799 SR
Queue Stats
51W - 39L
1,721 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,554 SR
1,733 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,651 SR
1,885 MMR
Cerberus
Cerberus
Platinum III
Rel3dnaH
Cerberus
Platinum III
Level 105
God Stats
8W - 5L
1,588 SR
Queue Stats
168W - 140L
1,873 MMR
Solo
Artemis
Artemis
Platinum I
Sora3499
Artemis
Platinum I
Level 147
God Stats
10W - 9L
1,682 SR
Queue Stats
383W - 361L
1,861 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
TheSpartanWalrus
Zhong Kui
Gold I
Level 132
God Stats
1W - 1L
1,721 SR
Queue Stats
13W - 9L
1,863 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
XxSnakeZombiexX
Kumbhakarna
Platinum II
Level 145
God Stats
7W - 2L
1,771 SR
Queue Stats
115W - 103L
1,947 MMR
Party 2
Osiris
Osiris
Gold I
dragonfire08
Osiris
Gold I
Level 64
God Stats
2W - 1L
1,495 SR
Queue Stats
15W - 3L
1,879 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 2 / 1
5,123
512
4,206
5,231
1,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
 
Ne Zha
8
0 / 5 / 1
4,987
499
2,120
6,312
2,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 0
5,622
562
3,338
9,477
4,089
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Kuzoro
Merlin
10
0 / 1 / 1
5,482
548
2,053
2,146
590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Kаlluto
Sobek
6
2 / 1 / 0
4,813
481
2,496
6,328
3,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Morgan Le FayAthenaTiamatGilgameshRama

VS

Bans
OdinDanzaburouAphroditeLokiTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Rel3dnaH
Cerberus
11
2 / 0 / 2
6,334
633
6,477
5,484
4,389
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Sora3499
Artemis
10
1 / 1 / 3
5,657
566
3,835
4,600
1,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
11
4 / 0 / 1
6,564
656
3,249
5,948
4,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kumbhakarna
XxSnakeZombiexX
Kumbhakarna
9
1 / 0 / 4
5,423
542
1,194
5,294
2,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
11
2 / 1 / 4
6,244
624
3,551
4,594
2,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
10
11
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
1
0.25
L
Ne Zha
 
Ne Zha
0
5
1
0.1
L
0
2
0
0
L
Merlin
Kuzoro
Merlin
0
1
1
0.5
L
Sobek
Kаlluto
Sobek
2
1
0
2
W
Cerberus
Rel3dnaH
Cerberus
2
0
2
3
W
Artemis
Sora3499
Artemis
1
1
3
2.5
W
Zhong Kui
4
0
1
4.5
W
Kumbhakarna
XxSnakeZombiexX
Kumbhakarna
1
0
4
3
W
Osiris
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,213
Damage
18,306
29,494
Taken
25,920
11,993
Mitigated
15,229
9,999
Healing
15,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,206
1,862
0
2,144
5,231
1,534
84
703
4,528
29,064
5,281
L
Ne Zha
 
Ne Zha
2,120
828
0
1,103
6,312
2,186
0
1,188
5,124
0
28,263
L
3,338
465
0
4,240
9,477
4,089
0
5,483
3,994
0
31,535
L
Merlin
Kuzoro
Merlin
2,053
299
0
721
2,146
590
0
396
1,750
32,403
0
L
Sobek
Kаlluto
Sobek
2,496
389
0
1,791
6,328
3,594
0
3,150
3,178
6,760
0
W
Cerberus
Rel3dnaH
Cerberus
6,477
338
0
3,541
5,484
4,389
0
435
5,049
36,104
0
W
Artemis
Sora3499
Artemis
3,835
1,729
0
1,736
4,600
1,318
0
1,906
2,694
0
34,071
W
Zhong Kui
3,249
561
0
5,167
5,948
4,266
0
2,081
3,867
39,880
0
W
Kumbhakarna
XxSnakeZombiexX
Kumbhakarna
1,194
271
0
2,093
5,294
2,277
0
2,937
2,357
11,557
0
W
Osiris
3,551
1,563
0
2,587
4,594
2,979
0
861
3,733
0
45,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,027
Gold Earned
30,222
280
Minions Killed
376
0
Camps Cleared
0
1,024,785
Distance Traveled
1,045,283
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,123
512
58
6
0
186,092
4
L
Ne Zha
4,987
499
60
6
0
212,971
1
L
Tyr
5,622
562
78
8
0
217,786
3
L
Merlin
5,482
548
71
7
0
199,389
2
L
Sobek
4,813
481
13
1
0
208,547
3
W
Cerberus
6,334
633
99
10
0
204,030
2
W
Artemis
5,657
566
71
7
0
195,232
3
W
Zhong Kui
6,564
656
93
9
0
199,446
2
W
Kumbhakarna
5,423
542
26
3
0
216,556
6
W
Osiris
6,244
624
87
9
0
230,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role