Player Matchup

Ne Zha
Ne Zha
Asuka Eva U02
Ne Zha
Level 139
God Stats
5W - 3L
1,591 SR
Queue Stats
311W - 271L
1,532 Elo+
Party 1
Discordia
Discordia
VirtualAnjuna
Discordia
Level 108
God Stats
43W - 37L
1,576 SR
Queue Stats
261W - 231L
1,522 Elo+
Party 1
Khepri
Khepri
WhoiSmoke
Khepri
Level 58
God Stats
5W - 2L
1,644 SR
Queue Stats
371W - 301L
1,560 Elo+
Party 1
Team Averages
Level 102
1,603 SR
1,538 Elo+

VS

Team Averages
Level 32
1,603 SR
1,572 Elo+
King Arthur
King Arthur
Chaos0529
King Arthur
Level 29
God Stats
6W - 8L
1,501 SR
Queue Stats
128W - 104L
1,539 Elo+
Party 2
Janus
Janus
StalinsDogg
Janus
Level 25
God Stats
4W - 6L
1,423 SR
Queue Stats
142W - 93L
1,585 Elo+
Party 2
Danzaburou
Danzaburou
ViciousCanadian
Danzaburou
Level 41
God Stats
9W - 4L
1,885 SR
Queue Stats
110W - 76L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 5 / 5
14,114
706
19,878
22,104
15,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
VirtualAnjuna
Discordia
17
3 / 6 / 8
12,921
646
14,690
14,691
5,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
WhoiSmoke
Khepri
17
3 / 3 / 14
14,038
702
12,137
26,425
28,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chaos0529
King Arthur
17
8 / 8 / 5
13,514
676
20,822
24,682
16,021
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
4 / 6 / 5
13,616
681
18,092
15,942
4,505
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
ViciousCanadian
Danzaburou
18
2 / 3 / 10
13,367
668
15,290
15,299
4,900
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
34
17
Kills
14
14
Deaths
17
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
11
5
5
2.7
L
King Arthur
Chaos0529
King Arthur
8
8
5
1.31
L
4
6
5
1.08
L
Danzaburou
ViciousCanadian
Danzaburou
2
3
10
2.33
W
Discordia
VirtualAnjuna
Discordia
3
6
8
1.17
W
Khepri
WhoiSmoke
Khepri
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,705
Damage
54,204
63,220
Taken
55,923
49,593
Mitigated
25,426
19,367
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,878
5,466
0
6,463
22,104
15,375
990
6,343
15,761
0
58,726
L
King Arthur
Chaos0529
King Arthur
20,822
4,403
0
125
24,682
16,021
382
13,607
10,270
167
42,796
L
18,092
625
0
4,055
15,942
4,505
590
6,583
8,901
82,059
0
L
Danzaburou
ViciousCanadian
Danzaburou
15,290
6,543
0
5,557
15,299
4,900
1,921
6,637
8,221
0
53,733
W
Discordia
VirtualAnjuna
Discordia
14,690
724
865
2,677
14,691
5,849
1,060
4,950
9,741
67,067
0
W
Khepri
WhoiSmoke
Khepri
12,137
2,655
738
8,624
26,425
28,369
421
6,966
19,459
25,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,073
Gold Earned
40,497
196
Minions Killed
230
0
Camps Cleared
0
1,032,941
Distance Traveled
997,660
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,114
706
56
3
0
357,536
0
L
King Arthur
13,514
676
37
2
0
334,479
0
L
Janus
13,616
681
122
6
0
340,226
1
L
Danzaburou
13,367
668
71
4
0
322,955
0
W
Discordia
12,921
646
113
6
0
301,103
3
W
Khepri
14,038
702
27
1
0
374,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role