Player Matchup

Danzaburou
Danzaburou
Catsh33p
Danzaburou
Level 28
God Stats
9W - 10L
1,520 SR
Queue Stats
158W - 171L
1,472 Elo+
Party 1
Xing Tian
Xing Tian
Jairo The Mess
Xing Tian
Level 26
God Stats
3W - 3L
1,385 SR
Queue Stats
53W - 52L
1,457 Elo+
Solo
King Arthur
King Arthur
Majorvpayne22
King Arthur
Level 26
God Stats
6W - 14L
1,187 SR
Queue Stats
101W - 107L
1,463 Elo+
Solo
Ymir
Ymir
SmokNBones
Ymir
Level 28
God Stats
29W - 28L
1,527 SR
Queue Stats
112W - 110L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
StuZfinK
Nu Wa
Level 29
God Stats
12W - 11L
1,442 SR
Queue Stats
144W - 162L
1,448 Elo+
Party 1
Team Averages
Level 27
1,412 SR
1,464 Elo+

VS

Team Averages
Level 45
1,466 SR
1,602 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
A1 Asian
Mulan
Level 40
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 4L
1,683 Elo+
Party 2
Merlin
Merlin
Semaui
Merlin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 3L
1,924 Elo+
Party 2
Heimdallr
Heimdallr
lilpanda9942069
Heimdallr
Level 26
God Stats
5W - 5L
1,507 SR
Queue Stats
76W - 90L
1,405 Elo+
Solo
Pele
Pele
vPoisxn
Pele
Level 18
God Stats
6W - 2L
1,324 SR
Queue Stats
41W - 19L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Catsh33p
Danzaburou
15
0 / 9 / 2
8,593
859
7,998
14,185
4,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Jairo The Mess
Xing Tian
15
2 / 3 / 1
9,565
957
7,251
16,110
13,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Majorvpayne22
King Arthur
15
0 / 7 / 2
8,404
840
9,726
24,342
21,302
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 6 / 1
8,810
881
2,728
16,923
15,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
StuZfinK
Nu Wa
15
1 / 5 / 2
8,738
874
8,036
11,934
3,583
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

108

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
7 / 0 / 16
10,899
1,090
20,497
6,653
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
A1 Asian
Mulan
16
3 / 2 / 12
9,406
941
5,736
7,466
2,064
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
Semaui
Merlin
18
12 / 0 / 13
11,421
1,142
25,260
8,709
4,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
lilpanda9942069
Heimdallr
17
2 / 1 / 17
10,084
1,008
12,302
6,529
2,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
vPoisxn
Pele
16
6 / 0 / 8
10,550
1,055
12,562
9,949
6,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
96
3
Kills
30
30
Deaths
3
8
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
0
16
15
W
Mulan
A1 Asian
Mulan
3
2
12
4.5
L
Danzaburou
Catsh33p
Danzaburou
0
9
2
0.11
L
Xing Tian
Jairo The Mess
Xing Tian
2
3
1
0.83
L
King Arthur
Majorvpayne22
King Arthur
0
7
2
0.14
W
Merlin
Semaui
Merlin
12
0
13
18.5
L
0
6
1
0.08
L
Nu Wa
StuZfinK
Nu Wa
1
5
2
0.4
W
Heimdallr
lilpanda9942069
Heimdallr
2
1
17
10.5
W
Pele
vPoisxn
Pele
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,739
Damage
76,357
83,494
Taken
39,306
58,880
Mitigated
18,143
9,143
Healing
11,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
20,497
2,246
276
2,513
6,653
2,492
0
3,075
3,391
42,076
0
W
Mulan
A1 Asian
Mulan
5,736
721
0
176
7,466
2,064
0
4,031
3,293
0
8,259
L
Danzaburou
Catsh33p
Danzaburou
7,998
3,647
0
1,586
14,185
4,403
0
10,188
3,997
0
28,942
L
Xing Tian
Jairo The Mess
Xing Tian
7,251
250
414
1,612
16,110
13,651
0
8,067
7,829
16,110
0
L
King Arthur
Majorvpayne22
King Arthur
9,726
961
0
3,846
24,342
21,302
0
10,866
13,174
472
20,954
W
Merlin
Semaui
Merlin
25,260
1,898
0
4,073
8,709
4,497
0
3,280
5,097
51,249
0
L
2,728
352
46
1,274
16,923
15,941
0
8,751
7,948
18,053
0
L
Nu Wa
StuZfinK
Nu Wa
8,036
2,322
61
304
11,934
3,583
0
7,885
3,847
23,033
0
W
Heimdallr
lilpanda9942069
Heimdallr
12,302
7,406
0
2,094
6,529
2,798
0
3,028
3,455
0
34,492
W
Pele
vPoisxn
Pele
12,562
2,951
0
1,884
9,949
6,292
0
5,061
4,583
0
32,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,110
Gold Earned
52,360
166
Minions Killed
191
3
Camps Cleared
12
795,421
Distance Traveled
966,675
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,899
1,090
42
4
1
198,840
0
W
Mulan
9,406
941
4
0
0
175,901
0
L
Danzaburou
8,593
859
44
4
1
130,643
0
L
Xing Tian
9,565
957
14
1
0
179,883
0
L
King Arthur
8,404
840
35
4
0
183,200
1
W
Merlin
11,421
1,142
65
7
1
187,072
1
L
Ymir
8,810
881
30
3
0
163,272
0
L
Nu Wa
8,738
874
43
4
2
138,423
0
W
Heimdallr
10,084
1,008
51
5
4
180,220
0
W
Pele
10,550
1,055
29
3
6
224,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role