Player Matchup

Aphrodite
Aphrodite
AWildDvaMain8
Aphrodite
Level 14
God Stats
4W - 3L
1,439 SR
Queue Stats
44W - 50L
1,230 Elo+
Party 1
Chang'e
Chang'e
June66666666
Chang'e
Level 27
God Stats
25W - 34L
1,275 SR
Queue Stats
198W - 222L
1,341 Elo+
Party 1
Skadi
Skadi
SLNTxMENACE
Skadi
Level 22
God Stats
20W - 25L
1,405 SR
Queue Stats
20W - 27L
1,324 Elo+
Solo
Serqet
Serqet
Yoboical
Serqet
Level 29
God Stats
14W - 1L
1,849 SR
Queue Stats
148W - 172L
1,363 Elo+
Party 1
Bacchus
Bacchus
lilhuddy
Bacchus
Level 27
God Stats
2W - 1L
1,715 SR
Queue Stats
67W - 92L
1,456 Elo+
Solo
Team Averages
Level 24
1,537 SR
1,343 Elo+

VS

Team Averages
Level 19
1,565 SR
1,385 Elo+
Scylla
Scylla
Cocuni
Scylla
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,257 Elo+
Party 2
Yemoja
Yemoja
CosmicKarmaz
Yemoja
Level 12
God Stats
3W - 2L
1,331 SR
Queue Stats
4W - 3L
1,257 Elo+
Party 2
Kukulkan
Kukulkan
CrazyWolf_135
Kukulkan
Level 16
God Stats
1W - 2L
1,436 SR
Queue Stats
14W - 29L
1,306 Elo+
Solo
Erlang Shen
Erlang Shen
iwasakai
Erlang Shen
Level 19
God Stats
0W - 1L
1,823 SR
Queue Stats
18W - 15L
1,550 Elo+
Party 2
Mercury
Mercury
shinjikori
Mercury
Level 35
God Stats
1W - 1L
1,731 SR
Queue Stats
17W - 11L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AWildDvaMain8
Aphrodite
20
6 / 2 / 18
13,216
944
9,432
13,162
15,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
June66666666
Chang'e
20
9 / 1 / 24
14,223
1,016
25,421
20,193
19,254
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

20
12 / 4 / 9
13,161
940
28,317
11,473
4,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
Yoboical
Serqet
20
10 / 4 / 23
14,394
1,028
20,995
16,333
10,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
lilhuddy
Bacchus
20
5 / 0 / 18
14,064
1,005
17,788
12,698
18,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

217

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cocuni
Scylla
18
0 / 9 / 5
11,903
850
6,755
15,796
10,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
18
0 / 10 / 7
11,537
824
8,640
25,602
24,442
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
CrazyWolf_135
Kukulkan
19
3 / 15 / 5
13,129
938
19,264
25,101
12,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
iwasakai
Erlang Shen
18
1 / 1 / 7
12,195
871
14,277
24,418
20,429
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
shinjikori
Mercury
19
7 / 7 / 2
13,675
977
17,313
20,830
9,989
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
37
42
Kills
11
11
Deaths
42
92
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AWildDvaMain8
Aphrodite
6
2
18
7.5
L
Scylla
Cocuni
Scylla
0
9
5
0.28
L
Yemoja
0
10
7
0.35
L
Kukulkan
CrazyWolf_135
Kukulkan
3
15
5
0.37
W
Chang'e
June66666666
Chang'e
9
1
24
21
W
12
4
9
4.13
W
Serqet
Yoboical
Serqet
10
4
23
5.38
L
Erlang Shen
iwasakai
Erlang Shen
1
1
7
4.5
W
Bacchus
lilhuddy
Bacchus
5
0
18
14
L
Mercury
shinjikori
Mercury
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,953
Damage
66,249
73,859
Taken
111,747
68,356
Mitigated
77,605
29,212
Healing
11,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AWildDvaMain8
Aphrodite
9,432
1,984
7,744
4,672
13,162
15,789
0
7,106
6,056
28,478
0
L
Scylla
Cocuni
Scylla
6,755
1,927
0
508
15,796
10,299
0
8,868
6,928
20,267
0
L
Yemoja
8,640
2,525
6,306
811
25,602
24,442
0
12,963
12,442
19,575
0
L
Kukulkan
CrazyWolf_135
Kukulkan
19,264
4,260
0
1,226
25,101
12,446
0
10,806
13,534
57,842
0
W
Chang'e
June66666666
Chang'e
25,421
4,896
6,976
6,257
20,193
19,254
0
9,099
11,094
54,521
0
W
28,317
13,924
0
1,470
11,473
4,694
0
4,891
6,582
0
40,502
W
Serqet
Yoboical
Serqet
20,995
5,950
0
0
16,333
10,237
0
6,209
10,124
0
33,681
L
Erlang Shen
iwasakai
Erlang Shen
14,277
7,217
0
1,411
24,418
20,429
0
8,910
15,118
0
29,550
W
Bacchus
lilhuddy
Bacchus
17,788
1,293
0
2,093
12,698
18,382
0
7,354
5,344
31,367
0
L
Mercury
shinjikori
Mercury
17,313
13,579
0
1,069
20,830
9,989
0
11,094
9,736
0
35,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,058
Gold Earned
62,439
207
Minions Killed
203
3
Camps Cleared
5
1,192,559
Distance Traveled
1,080,113
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,216
944
58
4
2
223,437
0
L
Scylla
11,903
850
23
2
0
147,866
0
L
Yemoja
11,537
824
18
1
0
178,233
0
L
Kukulkan
13,129
938
103
7
0
198,080
0
W
Chang'e
14,223
1,016
61
4
1
248,360
0
W
Skadi
13,161
940
21
2
0
159,093
0
W
Serqet
14,394
1,028
39
3
0
276,992
3
L
Erlang Shen
12,195
871
24
2
2
265,638
0
W
Bacchus
14,064
1,005
28
2
0
284,677
0
L
Mercury
13,675
977
35
3
3
290,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role