Player Matchup

Cthulhu
Cthulhu
Rabitt2
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,444 Elo+
Party 2
Fenrir
Fenrir
Rhyuzin
Fenrir
Level 10
God Stats
1W - 1L
1,700 SR
Queue Stats
7W - 10L
1,386 Elo+
Party 2
Janus
Janus
huevofire
Janus
Level 18
God Stats
0W - 2L
1,475 SR
Queue Stats
9W - 13L
1,498 Elo+
Solo
King Arthur
King Arthur
iTz_xSlayer_zTi
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 53L
1,572 Elo+
Solo
Scylla
Scylla
luisa_torres
Scylla
Level 5
God Stats
13W - 28L
1,500 SR
Queue Stats
131W - 140L
1,500 Elo+
Solo
Team Averages
Level 12
1,535 SR
1,480 Elo+

VS

Team Averages
Level 24
1,489 SR
1,468 Elo+
Rama
Rama
 
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
NRG_obito_
Neith
Level 15
God Stats
1W - 2L
1,293 SR
Queue Stats
56W - 70L
1,443 Elo+
Party 3
Yemoja
Yemoja
NeyDoPlay
Yemoja
Level 28
God Stats
6W - 4L
1,586 SR
Queue Stats
112W - 128L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hue_mil-gral
Morgan Le Fay
Level 17
God Stats
45W - 30L
1,569 SR
Queue Stats
83W - 91L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Rabitt2
Cthulhu
14
1 / 7 / 0
8,055
895
5,932
17,897
19,841
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Rhyuzin
Fenrir
14
1 / 7 / 1
8,483
943
5,278
20,229
8,336
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
huevofire
Janus
14
0 / 6 / 1
8,286
921
7,344
12,010
3,382
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
iTz_xSlayer_zTi
King Arthur
14
0 / 6 / 0
7,787
865
6,431
12,225
8,876
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
14
0 / 8 / 0
7,533
837
1,085
11,298
3,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

87

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
18 / 0 / 12
12,433
1,381
23,713
7,660
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
 
Izanami
18
10 / 0 / 18
11,428
1,270
22,969
8,412
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Neith
17
2 / 1 / 18
9,354
1,039
5,842
3,979
1,702
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
NeyDoPlay
Yemoja
16
1 / 1 / 21
9,524
1,058
4,145
6,105
5,379
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
hue_mil-gral
Morgan Le Fay
16
3 / 0 / 16
9,640
1,071
9,112
6,009
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
119
2
Kills
34
34
Deaths
2
2
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
18
0
12
24
W
Izanami
 
Izanami
10
0
18
19
W
Neith
2
1
18
11
W
Yemoja
NeyDoPlay
Yemoja
1
1
21
11.5
L
Cthulhu
Rabitt2
Cthulhu
1
7
0
0.14
L
Fenrir
Rhyuzin
Fenrir
1
7
1
0.21
W
Morgan Le Fay
hue_mil-gral
Morgan Le Fay
3
0
16
11
L
Janus
huevofire
Janus
0
6
1
0.08
L
King Arthur
iTz_xSlayer_zTi
King Arthur
0
6
0
0
L
Scylla
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,070
Damage
65,781
73,659
Taken
32,165
43,567
Mitigated
15,962
581
Healing
11,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
23,713
16,849
0
3,605
7,660
2,945
0
4,823
2,837
0
40,550
W
Izanami
 
Izanami
22,969
15,766
0
3,727
8,412
3,445
0
2,721
5,691
0
56,613
W
Neith
5,842
3,466
0
397
3,979
1,702
0
2,224
1,755
0
13,055
W
Yemoja
NeyDoPlay
Yemoja
4,145
412
2,086
264
6,105
5,379
0
2,213
2,508
14,627
0
L
Cthulhu
Rabitt2
Cthulhu
5,932
262
0
0
17,897
19,841
0
2,851
14,776
13,151
0
L
Fenrir
Rhyuzin
Fenrir
5,278
1,329
0
331
20,229
8,336
0
2,500
17,555
0
20,724
W
Morgan Le Fay
hue_mil-gral
Morgan Le Fay
9,112
629
184
1,642
6,009
2,491
0
3,424
2,585
21,395
0
L
Janus
huevofire
Janus
7,344
271
0
0
12,010
3,382
0
2,035
9,877
39,117
0
L
King Arthur
iTz_xSlayer_zTi
King Arthur
6,431
227
0
250
12,225
8,876
0
3,324
8,777
5,400
11,844
L
Scylla
1,085
269
0
0
11,298
3,132
0
1,809
9,417
5,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,144
Gold Earned
52,379
137
Minions Killed
198
3
Camps Cleared
14
748,426
Distance Traveled
844,650
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,433
1,381
32
4
3
183,650
1
W
Izanami
11,428
1,270
97
11
10
179,968
1
W
Neith
9,354
1,039
22
2
0
157,606
0
W
Yemoja
9,524
1,058
21
2
1
137,511
0
L
Cthulhu
8,055
895
12
1
1
161,994
1
L
Fenrir
8,483
943
23
3
1
200,757
0
W
Morgan Le Fay
9,640
1,071
26
3
0
185,915
0
L
Janus
8,286
921
75
8
0
176,561
2
L
King Arthur
7,787
865
19
2
1
132,197
0
L
Scylla
7,533
837
8
1
0
76,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role