Player Matchup

Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
BEEFYBOI26
Kali
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
289W - 66L
1,894 Elo+
Party 1
Neith
Neith
NSSLegacy
Neith
Level 31
God Stats
1W - 1L
1,718 SR
Queue Stats
99W - 79L
1,643 Elo+
Party 2
Bellona
Bellona
WaterMeImaTree
Bellona
Level 19
God Stats
5W - 2L
1,741 SR
Queue Stats
209W - 82L
1,820 Elo+
Party 1
Thoth
Thoth
sugmamama
Thoth
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
187W - 184L
1,653 Elo+
Solo
Team Averages
Level 25
1,592 SR
1,702 Elo+

VS

Team Averages
Level 25
1,596 SR
1,653 Elo+
Hercules
Hercules
 
Hercules
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Adlagast
Susano
Level 26
God Stats
32W - 10L
1,854 SR
Queue Stats
454W - 308L
1,804 Elo+
Solo
Artemis
Artemis
Largechktendies
Artemis
Level 29
God Stats
2W - 3L
1,494 SR
Queue Stats
190W - 156L
1,712 Elo+
Solo
Sylvanus
Sylvanus
XballsInYoMouth
Sylvanus
Level 28
God Stats
22W - 18L
1,629 SR
Queue Stats
108W - 70L
1,649 Elo+
Solo
Ra
Ra
ÐickSwett
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 4 / 2
5,600
467
1,995
9,279
4,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 1 / 1
6,930
578
3,941
6,608
2,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
NSSLegacy
Neith
9
0 / 5 / 2
5,582
465
3,144
6,088
1,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 1 / 0
6,419
535
2,825
9,040
6,488
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
sugmamama
Thoth
10
0 / 5 / 2
5,678
473
1,022
6,347
2,078
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 1 / 6
7,208
601
3,552
8,704
4,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
Adlagast
Susano
12
7 / 1 / 2
7,537
628
6,230
6,283
3,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 1 / 2
7,615
635
6,710
5,589
1,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
12
0 / 1 / 1
7,351
613
6,004
7,298
7,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
2 / 1 / 6
7,538
628
3,001
3,837
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
16
16
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
2
0.5
W
Hercules
 
Hercules
3
1
6
6
W
Susano
Adlagast
Susano
7
1
2
8
L
3
1
1
3.5
W
4
1
2
5
L
Neith
NSSLegacy
Neith
0
5
2
0.2
L
1
1
0
1
W
Sylvanus
0
1
1
0.5
L
Thoth
sugmamama
Thoth
0
5
2
0.2
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,927
Damage
25,497
37,362
Taken
31,711
16,576
Mitigated
18,236
9,896
Healing
12,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,995
480
0
1,264
9,279
4,094
0
146
9,133
15,556
0
W
Hercules
 
Hercules
3,552
1,051
0
2,858
8,704
4,432
0
1,178
7,526
0
17,257
W
Susano
Adlagast
Susano
6,230
1,944
0
1,391
6,283
3,104
0
864
5,419
0
44,183
L
3,941
1,655
0
3,182
6,608
2,599
0
370
6,238
0
41,557
W
6,710
3,707
0
2,230
5,589
1,563
305
771
4,818
0
52,725
L
Neith
NSSLegacy
Neith
3,144
897
0
1,151
6,088
1,317
0
195
5,893
0
26,450
L
2,825
681
0
3,270
9,040
6,488
0
5,271
3,769
0
37,366
W
Sylvanus
6,004
2,046
0
2,997
7,298
7,844
654
0
7,298
34,750
9,292
L
Thoth
sugmamama
Thoth
1,022
312
0
1,029
6,347
2,078
0
2,198
4,149
26,779
0
W
3,001
194
1,083
1,655
3,837
1,293
398
326
3,511
49,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,209
Gold Earned
37,249
332
Minions Killed
384
0
Camps Cleared
0
1,194,938
Distance Traveled
1,137,096
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,600
467
28
2
0
220,960
2
W
Hercules
7,208
601
31
3
0
254,704
4
W
Susano
7,537
628
63
5
0
254,261
3
L
Kali
6,930
578
84
7
0
284,032
4
W
Artemis
7,615
635
92
8
0
204,837
3
L
Neith
5,582
465
56
5
0
213,103
3
L
Bellona
6,419
535
99
8
0
251,523
3
W
Sylvanus
7,351
613
94
8
0
170,024
2
L
Thoth
5,678
473
65
5
0
225,320
2
W
Ra
7,538
628
104
9
0
253,270
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role