Player Matchup

Odin
Odin
Dobby24
Odin
Level 77
God Stats
3W - 2L
1,663 SR
Queue Stats
74W - 76L
1,547 Elo+
Party 1
Hades
Hades
EinsteinGaming
Hades
Level 81
God Stats
1W - 2L
1,561 SR
Queue Stats
100W - 77L
1,600 Elo+
Party 1
Thoth
Thoth
Jayjahkul
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,496 Elo+
Party 1
Sylvanus
Sylvanus
tarer666
Sylvanus
Level 68
God Stats
3W - 1L
1,804 SR
Queue Stats
82W - 72L
1,571 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
zarefegu
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,693 Elo+
Party 1
Team Averages
Level 52
1,606 SR
1,581 Elo+

VS

Team Averages
Level 34
1,500 SR
1,405 Elo+
Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Gunner2234
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,488 Elo+
Party 3
Ganesha
Ganesha
iSpenceers
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 29L
1,241 Elo+
Solo
Fafnir
Fafnir
selym123
Fafnir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 105L
1,359 Elo+
Party 2
Kali
Kali
sumobuddhafx
Kali
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 217L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Dobby24
Odin
17
5 / 4 / 13
9,826
756
10,090
14,482
14,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
9 / 5 / 9
11,491
884
24,507
19,787
15,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
Jayjahkul
Thoth
19
8 / 7 / 13
11,538
888
15,118
11,903
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
tarer666
Sylvanus
16
5 / 5 / 7
10,075
775
5,391
19,177
22,724
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
zarefegu
Morgan Le Fay
15
1 / 10 / 6
8,769
675
5,626
14,247
5,980
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
12 / 5 / 16
12,646
973
28,905
14,194
5,900
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Gunner2234
Jing Wei
17
6 / 6 / 15
10,542
811
11,385
12,118
3,933
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
iSpenceers
Ganesha
16
0 / 4 / 24
9,527
733
9,720
16,828
18,310
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fafnir
selym123
Fafnir
18
6 / 6 / 19
11,377
875
10,054
18,212
26,450
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
7 / 7 / 13
11,343
873
9,666
16,050
8,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
118
28
Kills
31
31
Deaths
28
48
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
12
5
16
4
L
Odin
Dobby24
Odin
5
4
13
2.88
L
9
5
9
2.7
W
Jing Wei
Gunner2234
Jing Wei
6
6
15
2.25
L
Thoth
Jayjahkul
Thoth
8
7
13
2.07
W
Ganesha
iSpenceers
Ganesha
0
4
24
3
W
Fafnir
selym123
Fafnir
6
6
19
2.58
W
7
7
13
1.93
L
Sylvanus
tarer666
Sylvanus
5
5
7
1.7
L
Morgan Le Fay
zarefegu
Morgan Le Fay
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,732
Damage
69,730
79,596
Taken
77,402
62,671
Mitigated
63,299
27,806
Healing
23,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
28,905
8,712
1,594
5,298
14,194
5,900
3,897
10,306
3,712
61,972
0
L
Odin
Dobby24
Odin
10,090
2,052
3,142
4,485
14,482
14,151
0
9,834
4,516
236
11,795
L
24,507
2,967
3,086
10,000
19,787
15,146
659
12,159
7,349
42,083
0
W
Jing Wei
Gunner2234
Jing Wei
11,385
8,178
509
508
12,118
3,933
1,083
9,411
2,530
0
22,546
L
Thoth
Jayjahkul
Thoth
15,118
1,187
97
1,342
11,903
4,670
592
7,127
4,636
28,763
0
W
Ganesha
iSpenceers
Ganesha
9,720
168
817
3,878
16,828
18,310
409
12,459
3,683
13,989
0
W
Fafnir
selym123
Fafnir
10,054
3,883
1,732
2,486
18,212
26,450
381
7,854
9,783
17,540
0
W
9,666
4,346
1,139
5,432
16,050
8,706
421
10,183
5,500
13
14,642
L
Sylvanus
tarer666
Sylvanus
5,391
1,959
1,815
3,760
19,177
22,724
212
11,478
7,288
8,350
0
L
Morgan Le Fay
zarefegu
Morgan Le Fay
5,626
924
0
79
14,247
5,980
343
8,094
6,061
16,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,699
Gold Earned
55,435
110
Minions Killed
137
0
Camps Cleared
0
1,086,772
Distance Traveled
1,107,434
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,646
973
66
5
0
204,691
0
L
Odin
9,826
756
5
0
0
264,392
0
L
Hades
11,491
884
40
3
0
201,421
0
W
Jing Wei
10,542
811
30
2
0
220,133
0
L
Thoth
11,538
888
22
2
0
214,234
0
W
Ganesha
9,527
733
3
0
0
251,719
1
W
Fafnir
11,377
875
23
2
0
212,626
0
W
Kali
11,343
873
15
1
0
218,265
1
L
Sylvanus
10,075
775
12
1
0
226,813
0
L
Morgan Le Fay
8,769
675
31
2
0
179,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role