Player Matchup

Scylla
Scylla
Golden_Freddy_24
Scylla
Level 27
God Stats
2W - 4L
1,496 SR
Queue Stats
98W - 139L
1,340 Elo+
Party 2
Ganesha
Ganesha
JLgamer124
Ganesha
Level 87
God Stats
17W - 13L
1,595 SR
Queue Stats
380W - 386L
1,448 Elo+
Party 2
Sun Wukong
Sun Wukong
StinkyJollof
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,412 Elo+
Party 3
Apollo
Apollo
Xx ASSASSIN101
Apollo
Level 129
God Stats
11W - 10L
1,594 SR
Queue Stats
133W - 118L
1,602 Elo+
Party 3
Amaterasu
Amaterasu
jesucristo75
Amaterasu
Level 69
God Stats
20W - 20L
1,309 SR
Queue Stats
321W - 344L
1,410 Elo+
Party 2
Team Averages
Level 65
1,499 SR
1,442 Elo+

VS

Team Averages
Level 131
1,587 SR
1,660 Elo+
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
AsyliA Paltaze
Aphrodite
Level 157
God Stats
36W - 27L
1,678 SR
Queue Stats
364W - 272L
1,676 Elo+
Party 1
Fenrir
Fenrir
JackyLeNooob
Fenrir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 8L
1,864 Elo+
Party 1
Hachiman
Hachiman
Xtrem ZolLDiiaH
Hachiman
Level 157
God Stats
7W - 7L
1,402 SR
Queue Stats
529W - 558L
1,646 Elo+
Party 1
Kali
Kali
ti fou Oci
Kali
Level 154
God Stats
6W - 6L
1,854 SR
Queue Stats
445W - 402L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,261
426
2,470
3,949
1,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
JLgamer124
Ganesha
7
1 / 4 / 1
5,086
509
2,335
8,958
4,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
StinkyJollof
Sun Wukong
8
0 / 4 / 1
4,807
481
1,784
6,601
2,520
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
2 / 4 / 0
5,049
505
3,811
6,467
1,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
jesucristo75
Amaterasu
9
1 / 3 / 1
5,296
530
1,975
6,591
3,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
3 / 0 / 6
6,173
617
2,745
7,912
6,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
AsyliA Paltaze
Aphrodite
12
5 / 0 / 4
6,730
673
3,775
4,778
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
10
3 / 0 / 3
6,162
616
3,945
7,637
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hachiman
10
1 / 2 / 4
6,079
608
8,105
5,382
1,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
5 / 2 / 1
6,274
627
5,146
7,054
3,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
17
17
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
0
6
6
W
Aphrodite
AsyliA Paltaze
Aphrodite
5
0
4
7
L
0
2
0
0
L
Ganesha
JLgamer124
Ganesha
1
4
1
0.38
W
Fenrir
3
0
3
4.5
L
Sun Wukong
StinkyJollof
Sun Wukong
0
4
1
0.13
W
Hachiman
1
2
4
1.5
L
2
4
0
0.5
L
Amaterasu
jesucristo75
Amaterasu
1
3
1
0.5
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,375
Damage
23,716
32,566
Taken
32,763
13,310
Mitigated
16,944
5,811
Healing
17,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,745
326
0
3,386
7,912
6,982
0
1,432
6,480
10,773
0
W
Aphrodite
AsyliA Paltaze
Aphrodite
3,775
241
2,637
3,301
4,778
1,739
388
1,640
3,138
40,337
0
L
2,470
516
0
510
3,949
1,045
0
1,980
1,969
15,060
0
L
Ganesha
JLgamer124
Ganesha
2,335
372
0
1,593
8,958
4,774
0
1,923
7,035
13,940
0
W
Fenrir
3,945
1,794
0
3,582
7,637
3,004
48
725
6,912
0
33,249
L
Sun Wukong
StinkyJollof
Sun Wukong
1,784
472
0
628
6,601
2,520
285
0
6,601
0
15,785
W
Hachiman
8,105
5,016
0
1,759
5,382
1,411
0
891
4,491
0
37,307
L
3,811
3,134
0
1,700
6,467
1,835
0
1,246
5,221
0
24,915
L
Amaterasu
jesucristo75
Amaterasu
1,975
572
0
1,380
6,591
3,136
0
1,371
5,220
0
23,770
W
5,146
2,181
0
3,170
7,054
3,808
0
117
6,937
0
27,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,499
Gold Earned
31,418
195
Minions Killed
275
0
Camps Cleared
0
862,383
Distance Traveled
936,325
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,173
617
17
2
0
195,009
2
W
Aphrodite
6,730
673
87
9
0
187,859
2
L
Scylla
4,261
426
29
3
0
167,605
0
L
Ganesha
5,086
509
3
0
0
173,362
0
W
Fenrir
6,162
616
65
7
0
189,957
3
L
Sun Wukong
4,807
481
36
4
0
148,218
0
W
Hachiman
6,079
608
65
7
0
174,405
2
L
Apollo
5,049
505
65
7
0
170,208
0
L
Amaterasu
5,296
530
62
6
0
202,990
0
W
Kali
6,274
627
41
4
0
189,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role