Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
SLKunzit3
Izanami
Level 66
God Stats
6W - 5L
1,547 SR
Queue Stats
334W - 316L
1,489 Elo+
Solo
He Bo
He Bo
TastyDoc276
He Bo
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,468 Elo+
Solo
Sol
Sol
elmasmejordtos
Sol
Level 160
God Stats
0W - 1L
1,852 SR
Queue Stats
4W - 8L
1,338 Elo+
Solo
Ao Kuang
Ao Kuang
lebranx
Ao Kuang
Level 106
God Stats
1W - 3L
1,372 SR
Queue Stats
99W - 119L
1,398 Elo+
Solo
Team Averages
Level 97
1,554 SR
1,439 Elo+

VS

Team Averages
Level 121
1,264 SR
1,442 Elo+
Zhong Kui
Zhong Kui
PharoahPhantasma
Zhong Kui
Level 152
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 58L
1,466 Elo+
Party 1
Chronos
Chronos
b REEEZY
Chronos
Level 116
God Stats
3W - 3L
1,333 SR
Queue Stats
89W - 109L
1,329 Elo+
Solo
Hades
Hades
cookies4charzrd
Hades
Level 43
God Stats
2W - 1L
1,329 SR
Queue Stats
55W - 53L
1,468 Elo+
Party 1
King Arthur
King Arthur
howlingcomet
King Arthur
Level 140
God Stats
1W - 3L
1,012 SR
Queue Stats
53W - 45L
1,467 Elo+
Party 1
Raijin
Raijin
queentortuga
Raijin
Level 155
God Stats
1W - 3L
1,148 SR
Queue Stats
242W - 231L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
2 / 3 / 5
6,666
741
3,233
5,043
1,948
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
SLKunzit3
Izanami
15
3 / 4 / 4
8,271
919
6,244
10,092
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 4 / 6
7,865
874
9,725
9,541
3,471
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 6 / 3
6,722
747
10,036
9,673
3,453
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
lebranx
Ao Kuang
13
5 / 4 / 6
7,738
860
7,669
8,338
3,060
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
15
8 / 4 / 7
9,559
1,062
11,692
9,664
4,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
b REEEZY
Chronos
13
3 / 3 / 6
7,995
888
5,511
7,349
2,562
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 4 / 6
7,771
863
3,957
7,336
3,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
howlingcomet
King Arthur
15
2 / 2 / 12
8,342
927
3,981
12,751
6,992
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
17
7 / 3 / 8
10,336
1,148
13,179
7,440
2,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
60
16
Kills
21
21
Deaths
16
24
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
3
5
1.5
W
Zhong Kui
8
4
7
2.88
L
Izanami
SLKunzit3
Izanami
3
4
4
1.25
L
4
4
6
1.75
W
Chronos
b REEEZY
Chronos
3
3
6
2
W
1
4
6
1
L
2
6
3
0.58
W
King Arthur
howlingcomet
King Arthur
2
2
12
4
L
Ao Kuang
lebranx
Ao Kuang
5
4
6
2
W
Raijin
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,907
Damage
38,320
42,687
Taken
44,540
15,620
Mitigated
20,831
11,860
Healing
16,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,233
1,547
306
622
5,043
1,948
0
3,634
1,275
0
4,684
W
Zhong Kui
11,692
773
135
4,093
9,664
4,792
1,637
5,553
4,111
22,085
0
L
Izanami
SLKunzit3
Izanami
6,244
4,228
438
2,074
10,092
3,688
0
8,192
1,710
0
21,939
L
9,725
665
904
824
9,541
3,471
0
7,153
2,166
17,518
0
W
Chronos
b REEEZY
Chronos
5,511
1,203
784
493
7,349
2,562
1,723
5,586
1,763
9,717
0
W
3,957
153
1,833
1,693
7,336
3,987
802
4,673
2,663
7,162
0
L
10,036
1,108
1,215
2,177
9,673
3,453
0
8,100
1,191
16,087
0
W
King Arthur
howlingcomet
King Arthur
3,981
451
275
4,255
12,751
6,992
306
6,065
6,686
0
7,437
L
Ao Kuang
lebranx
Ao Kuang
7,669
3,349
1,440
1,860
8,338
3,060
0
6,124
2,006
8,611
0
W
Raijin
13,179
686
471
2,083
7,440
2,498
295
5,553
1,887
31,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,262
Gold Earned
44,003
80
Minions Killed
94
0
Camps Cleared
0
810,822
Distance Traveled
853,307
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,666
741
9
1
0
137,270
0
W
Zhong Kui
9,559
1,062
32
4
0
161,342
2
L
Izanami
8,271
919
40
4
0
156,148
1
L
He Bo
7,865
874
12
1
0
159,326
0
W
Chronos
7,995
888
13
1
0
179,904
0
W
Hades
7,771
863
9
1
0
179,207
2
L
Sol
6,722
747
12
1
0
180,376
4
W
King Arthur
8,342
927
1
0
0
172,438
0
L
Ao Kuang
7,738
860
7
1
0
177,702
0
W
Raijin
10,336
1,148
39
4
0
160,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role