Player Matchup

Rama
Rama
MargretThatcher
Rama
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,303 Elo+
Party 2
King Arthur
King Arthur
NghtRider
King Arthur
Level 129
God Stats
4W - 11L
1,392 SR
Queue Stats
315W - 281L
1,635 Elo+
Party 2
Hel
Hel
Noobleto
Hel
Level 109
God Stats
6W - 3L
1,566 SR
Queue Stats
212W - 171L
1,692 Elo+
Party 2
Serqet
Serqet
Trev10T10
Serqet
Level 103
God Stats
6W - 4L
1,701 SR
Queue Stats
112W - 97L
1,637 Elo+
Party 2
Sylvanus
Sylvanus
UltimateX13
Sylvanus
Level 151
God Stats
3W - 0L
1,803 SR
Queue Stats
108W - 99L
1,612 Elo+
Party 2
Team Averages
Level 106
1,592 SR
1,576 Elo+

VS

Team Averages
Level 88
1,503 SR
1,565 Elo+
Achilles
Achilles
 
Achilles
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
DumpTruckSeason
Anhur
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 65L
1,707 Elo+
Solo
Osiris
Osiris
Snugg1yDuck
Osiris
Level 101
God Stats
0W - 1L
1,515 SR
Queue Stats
252W - 207L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,766
555
4,114
9,535
2,383
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
NghtRider
King Arthur
15
7 / 0 / 3
9,070
648
8,480
9,737
6,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 3 / 4
8,042
574
7,891
11,297
6,421
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Trev10T10
Serqet
15
7 / 1 / 5
9,174
655
5,759
7,611
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
UltimateX13
Sylvanus
10
1 / 2 / 7
7,115
508
5,538
12,821
9,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 3 / 0
7,354
525
6,377
8,654
3,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
 
Merlin
12
1 / 4 / 4
6,982
499
7,491
7,845
2,620
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
 
Bacchus
9
1 / 2 / 3
5,947
425
5,701
9,144
5,547
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 3 / 1
8,173
584
9,118
8,087
2,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
12
1 / 5 / 1
7,138
510
3,478
9,430
9,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
17
Kills
9
9
Deaths
17
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
3
0
1
L
Merlin
 
Merlin
1
4
4
0.75
L
Bacchus
 
Bacchus
1
2
3
1.25
L
3
3
1
1.17
W
1
3
1
0.5
W
King Arthur
NghtRider
King Arthur
7
0
3
8.5
W
1
3
4
1
L
Osiris
1
5
1
0.3
W
Serqet
Trev10T10
Serqet
7
1
5
9.5
W
Sylvanus
UltimateX13
Sylvanus
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,782
Damage
32,165
51,001
Taken
43,160
28,405
Mitigated
23,743
18,718
Healing
8,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,377
2,503
0
2,018
8,654
3,845
0
2,580
5,723
0
53,715
L
Merlin
 
Merlin
7,491
484
0
1,402
7,845
2,620
0
5,215
2,375
45,455
0
L
Bacchus
 
Bacchus
5,701
766
75
1,090
9,144
5,547
0
4,159
4,806
11,667
0
L
9,118
4,962
0
2,152
8,087
2,344
180
1,475
6,612
0
60,187
W
4,114
3,060
0
3,294
9,535
2,383
0
1,226
8,309
0
58,454
W
King Arthur
NghtRider
King Arthur
8,480
1,753
0
3,593
9,737
6,985
7
1,346
7,888
0
54,304
W
7,891
367
1,772
4,624
11,297
6,421
0
4,480
6,774
60,547
0
L
Osiris
3,478
317
0
1,270
9,430
9,387
0
51
8,985
0
34,637
W
Serqet
Trev10T10
Serqet
5,759
662
0
355
7,611
2,842
26
1,129
6,346
114
58,812
W
Sylvanus
UltimateX13
Sylvanus
5,538
891
1,248
3,832
12,821
9,774
0
4,484
7,757
18,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,167
Gold Earned
35,594
495
Minions Killed
406
0
Camps Cleared
0
1,494,766
Distance Traveled
1,396,465
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,354
525
99
7
0
303,916
4
L
Merlin
6,982
499
90
6
0
271,013
3
L
Bacchus
5,947
425
17
1
0
281,854
4
L
Anhur
8,173
584
126
9
0
270,404
5
W
Rama
7,766
555
122
9
0
269,871
3
W
King Arthur
9,070
648
114
8
0
313,928
1
W
Hel
8,042
574
124
9
0
292,337
4
L
Osiris
7,138
510
74
5
0
269,278
4
W
Serqet
9,174
655
108
8
0
353,882
6
W
Sylvanus
7,115
508
27
2
0
264,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role