Player Matchup

Medusa
Medusa
DaBoiMiro
Medusa
Level 28
God Stats
14W - 9L
1,324 SR
Queue Stats
109W - 120L
1,373 Elo+
Solo
Sol
Sol
JibzPDS
Sol
Level 25
God Stats
5W - 4L
1,513 SR
Queue Stats
7W - 6L
1,320 Elo+
Solo
Merlin
Merlin
Samael013115
Merlin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Thanatos
Thanatos
dennisclark
Thanatos
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,138 Elo+
Solo
Fafnir
Fafnir
mxxmey
Fafnir
Level 27
God Stats
4W - 5L
1,360 SR
Queue Stats
57W - 78L
1,325 Elo+
Solo
Team Averages
Level 20
1,439 SR
1,331 Elo+

VS

Team Averages
Level 14
1,440 SR
1,276 Elo+
Agni
Agni
DokKing
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,235 Elo+
Solo
Mulan
Mulan
RTF12
Mulan
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,108 Elo+
Party 1
Heimdallr
Heimdallr
Sacy7
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
hipnos1
Athena
Level 8
God Stats
1W - 3L
1,472 SR
Queue Stats
3W - 3L
1,394 Elo+
Solo
Fenrir
Fenrir
yVitu-_-
Fenrir
Level 16
God Stats
5W - 8L
1,227 SR
Queue Stats
21W - 28L
1,141 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DaBoiMiro
Medusa
18
17 / 3 / 6
11,696
532
22,232
13,265
5,763
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
17
6 / 7 / 2
11,263
512
11,474
15,665
7,520
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
14
0 / 11 / 4
8,924
406
6,008
14,604
4,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
dennisclark
Thanatos
16
5 / 5 / 3
10,768
489
6,404
18,529
7,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
mxxmey
Fafnir
14
5 / 1 / 13
11,088
504
6,760
16,769
24,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DokKing
Agni
18
14 / 3 / 1
12,446
566
22,879
13,889
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
RTF12
Mulan
15
7 / 5 / 2
11,072
503
12,047
14,574
10,259
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Sacy7
Heimdallr
12
0 / 15 / 1
8,097
368
4,285
15,784
8,350
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
hipnos1
Athena
12
1 / 6 / 4
8,301
377
4,981
14,587
13,591
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
yVitu-_-
Fenrir
15
5 / 5 / 8
10,390
472
10,209
17,788
8,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
43
33
Kills
27
27
Deaths
34
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
DaBoiMiro
Medusa
17
3
6
6.67
L
Agni
DokKing
Agni
14
3
1
4.83
W
Sol
6
7
2
1
L
Mulan
RTF12
Mulan
7
5
2
1.6
L
Heimdallr
Sacy7
Heimdallr
0
15
1
0.03
W
Merlin
0
11
4
0.18
W
Thanatos
dennisclark
Thanatos
5
5
3
1.3
L
Athena
hipnos1
Athena
1
6
4
0.5
W
Fafnir
mxxmey
Fafnir
5
1
13
11.5
L
Fenrir
yVitu-_-
Fenrir
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,878
Damage
54,401
78,832
Taken
76,622
49,459
Mitigated
45,237
31,575
Healing
12,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DaBoiMiro
Medusa
22,232
13,594
0
4,974
13,265
5,763
2,493
3,256
9,925
0
87,904
L
Agni
DokKing
Agni
22,879
2,342
0
2,700
13,889
4,209
223
8,656
5,233
62,448
0
W
Sol
11,474
3,724
574
4,845
15,665
7,520
2,094
2,380
13,231
63,830
0
L
Mulan
RTF12
Mulan
12,047
2,054
0
1,742
14,574
10,259
408
5,697
8,877
0
50,836
L
Heimdallr
Sacy7
Heimdallr
4,285
2,717
0
327
15,784
8,350
1,121
2,853
12,931
0
33,362
W
Merlin
6,008
1,137
0
2,299
14,604
4,745
294
10,420
3,562
37,960
0
W
Thanatos
dennisclark
Thanatos
6,404
2,856
0
13,279
18,529
7,115
304
4,255
14,038
0
41,181
L
Athena
hipnos1
Athena
4,981
1,143
0
1,746
14,587
13,591
92
2,749
11,829
22,746
0
W
Fafnir
mxxmey
Fafnir
6,760
1,685
0
5,604
16,769
24,316
367
6,462
9,949
21,961
0
L
Fenrir
yVitu-_-
Fenrir
10,209
1,581
0
6,087
17,788
8,828
313
4,278
13,510
0
69,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,739
Gold Earned
50,306
393
Minions Killed
364
0
Camps Cleared
0
1,839,988
Distance Traveled
1,828,117
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,696
532
137
6
0
418,647
5
L
Agni
12,446
566
112
5
0
435,982
0
W
Sol
11,263
512
109
5
0
363,814
0
L
Mulan
11,072
503
83
4
0
360,258
0
L
Heimdallr
8,097
368
45
2
0
321,850
0
W
Merlin
8,924
406
62
3
0
300,475
4
W
Thanatos
10,768
489
60
3
0
344,947
3
L
Athena
8,301
377
33
2
0
322,404
1
W
Fafnir
11,088
504
25
1
0
412,105
1
L
Fenrir
10,390
472
91
4
0
387,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role